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https://github.com/JezuzLizard/BO2-Reimagined.git
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Add better perk icons
Mule Kick: increase additional weapon indicator size
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3793519a53
commit
27edd165e4
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images/minimap_icon_electric_cherry.iwi
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images/minimap_icon_electric_cherry.iwi
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images/specialty_doubletap_zombies.iwi
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images/specialty_doubletap_zombies.iwi
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images/specialty_fastreload_zombies.iwi
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images/specialty_fastreload_zombies.iwi
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images/specialty_juggernaut_zombies.iwi
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images/specialty_juggernaut_zombies.iwi
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images/specialty_marathon_zombies.iwi
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images/specialty_marathon_zombies.iwi
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images/specialty_mulekick_zombies.iwi
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images/specialty_mulekick_zombies.iwi
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images/specialty_quickrevive_zombies.iwi
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images/specialty_quickrevive_zombies.iwi
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images/specialty_vulture_zombies.iwi
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images/specialty_vulture_zombies.iwi
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@ -27,12 +27,12 @@ CoD.WeaponLabel.new = function(f1_arg0)
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})
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Widget:addElement(Widget.weaponLabel)
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local additionalPrimaryWeaponImageSize = f1_local1 * 0.75
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local additionalPrimaryWeaponImageSize = 24
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Widget.additionalPrimaryWeaponImage = LUI.UIImage.new({
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left = -additionalPrimaryWeaponImageSize,
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top = -additionalPrimaryWeaponImageSize / 2 - additionalPrimaryWeaponImageSize - 2,
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top = -additionalPrimaryWeaponImageSize / 2 - additionalPrimaryWeaponImageSize,
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right = 0,
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bottom = additionalPrimaryWeaponImageSize / 2 - additionalPrimaryWeaponImageSize - 2,
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bottom = additionalPrimaryWeaponImageSize / 2 - additionalPrimaryWeaponImageSize,
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leftAnchor = false,
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topAnchor = false,
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rightAnchor = true,
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@ -146,12 +146,12 @@ LUI.createMenu.AmmoAreaZombie = function(f1_arg0)
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f1_local0.weaponLabelContainer:addElement(f1_local29)
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f1_local0.weaponText = f1_local29
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local additionalPrimaryWeaponImageSize = f1_local27 * 0.75
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local additionalPrimaryWeaponImageSize = 24
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f1_local0.additionalPrimaryWeaponImage = LUI.UIImage.new({
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left = -additionalPrimaryWeaponImageSize,
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top = -additionalPrimaryWeaponImageSize / 2 - f1_local28 - additionalPrimaryWeaponImageSize - 2,
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top = -additionalPrimaryWeaponImageSize / 2 - f1_local28 - additionalPrimaryWeaponImageSize,
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right = 0,
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bottom = additionalPrimaryWeaponImageSize / 2 - f1_local28 - additionalPrimaryWeaponImageSize - 2,
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bottom = additionalPrimaryWeaponImageSize / 2 - f1_local28 - additionalPrimaryWeaponImageSize,
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leftAnchor = false,
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topAnchor = false,
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rightAnchor = true,
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@ -1,5 +1,3 @@
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image,specialty_divetonuke_zombies
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material,specialty_divetonuke_zombies
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image,~-gmtl_t6_zmb_perk_bottle_nuke_col
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material,mc/mtl_t6_wpn_zmb_perk_bottle_nuke
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material,mc/mtl_t6_wpn_zmb_perk_bottle_nuke_alpha
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@ -1 +0,0 @@
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image,specialty_doubletap_zombies
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@ -1 +0,0 @@
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image,specialty_fastreload_zombies
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@ -1 +0,0 @@
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image,specialty_juggernaut_zombies
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@ -1 +0,0 @@
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image,specialty_marathon_zombies
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@ -1,6 +1,4 @@
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fx,misc/fx_zombie_cola_arsenal_on
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image,specialty_mulekick_zombies
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material,specialty_additionalprimaryweapon_zombies
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image,~-gmtl_t6_zmb_perk_bottle_mul~af598fa4
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material,mc/mtl_t6_wpn_zmb_perk_bottle_mule_kick
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material,mc/mtl_t6_wpn_zmb_perk_bottle_mule_kick_alpha
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@ -1 +0,0 @@
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image,specialty_quickrevive_zombies
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@ -4,11 +4,6 @@
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include,includes/weapons/ballista_zm
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include,includes/perks/specialty_juggernaut
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include,includes/perks/specialty_quickrevive
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include,includes/perks/specialty_fastreload
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include,includes/perks/specialty_doubletap
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include,includes/perks/specialty_marathon
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include,includes/perks/specialty_divetonuke
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include,includes/perks/specialty_mulekick
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