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Buildables: add held world model
Buildables: remove hands from view model
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@ -820,6 +820,7 @@
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* Increased move speed while holding from 100% to 110% (except Zombie Shield)
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* Increased move speed while holding from 100% to 110% (except Zombie Shield)
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* Can no longer melee while holding (except Zombie Shield)
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* Can no longer melee while holding (except Zombie Shield)
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* Removed dive anim
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* Removed dive anim
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* Added held world model
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* Changed crafting hint string from "Building..." to "Crafting..."
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* Changed crafting hint string from "Building..." to "Crafting..."
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* Changed purchase hint string from "for" to "to take" on all maps
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* Changed purchase hint string from "for" to "to take" on all maps
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* Changed pick up hint string from "for" to "to pick up" on all maps
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* Changed pick up hint string from "for" to "to pick up" on all maps
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@ -376,6 +376,7 @@ on_player_connect()
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player thread on_player_fake_revive();
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player thread on_player_fake_revive();
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player thread grenade_fire_watcher();
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player thread grenade_fire_watcher();
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player thread player_hide_turrets_from_other_players();
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player thread sndmeleewpnsound();
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player thread sndmeleewpnsound();
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}
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}
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}
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}
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@ -1930,6 +1931,45 @@ temp_disable_offhand_weapons()
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}
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}
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}
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}
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player_hide_turrets_from_other_players()
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{
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self endon("disconnect");
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while (1)
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{
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self waittill("create_equipment_turret", equipment, turret);
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hide_turret = 0;
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if (isdefined(level.turbine_name) && equipment == level.turbine_name)
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{
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hide_turret = 1;
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}
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else if (isdefined(level.turret_name) && equipment == level.turret_name)
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{
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hide_turret = 1;
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}
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else if (isdefined(level.electrictrap_name) && equipment == level.electrictrap_name)
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{
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hide_turret = 1;
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}
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else if (isdefined(level.springpad_name) && equipment == level.springpad_name)
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{
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hide_turret = 1;
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}
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else if (isdefined(level.subwoofer_name) && equipment == level.subwoofer_name)
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{
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hide_turret = 1;
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}
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if (hide_turret)
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{
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turret setinvisibletoall();
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turret setvisibletoplayer(self);
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}
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}
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}
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sndmeleewpnsound()
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sndmeleewpnsound()
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{
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{
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self endon("disconnect");
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self endon("disconnect");
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