diff --git a/README.md b/README.md index f8c3b147..a68a79bb 100644 --- a/README.md +++ b/README.md @@ -284,7 +284,7 @@ * Gain 10% interest on deposited points at the end of each round * No longer costs 100 points to withdraw * Players can deposit and withdraw less than 1000 points -* Account value is shown when depositing, withdrawing, and going near the triggers +* Account balance is shown when depositing, withdrawing, and going near the triggers * Disabled trading points ## Weapon Locker diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index c3ae7be4..99158d39 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -181,6 +181,8 @@ post_all_players_spawned() maps/mp/zombies/_zm::register_player_damage_callback( ::player_damage_override ); level.near_miss = 2; // makes screecher not run away first time on solo + level.ta_vaultfee = 0; + level.ta_tellerfee = 0; level.weapon_locker_online = 0; level.magicbox_timeout = 9; level.packapunch_timeout = 12; diff --git a/scripts/zm/replaced/_zm_banking.gsc b/scripts/zm/replaced/_zm_banking.gsc index bde44f2f..8d5f0a44 100644 --- a/scripts/zm/replaced/_zm_banking.gsc +++ b/scripts/zm/replaced/_zm_banking.gsc @@ -6,8 +6,14 @@ init() { onplayerconnect_callback( ::onplayerconnect_bank_deposit_box ); - level.ta_vaultfee = 0; - level.ta_tellerfee = 0; + if ( !isDefined( level.ta_vaultfee ) ) + { + level.ta_vaultfee = 100; + } + if ( !isDefined( level.ta_tellerfee ) ) + { + level.ta_tellerfee = 100; + } } onplayerconnect_bank_deposit_box() @@ -174,5 +180,5 @@ trigger_withdraw_update_prompt( player ) show_balance() { - self iprintlnbold("Account Value: " + round_up_to_ten(int(self.account_value * level.bank_deposit_ddl_increment_amount))); + self iprintlnbold("Account Balance: " + round_up_to_ten(int(self.account_value * level.bank_deposit_ddl_increment_amount))); } \ No newline at end of file