mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 15:17:57 -05:00
Format Lua
This commit is contained in:
111
ui_mp/t6/hud.lua
111
ui_mp/t6/hud.lua
@ -68,10 +68,10 @@ if CoD.isWIIU then
|
||||
require("T6.WiiUSystemServices")
|
||||
end
|
||||
local HUD_OpenIngameMenu, HUD_SetupEventHandlers, HUD_KillcamUpdate, HUD_UpdateKillstreakHud, HUD_ForceKillKillstreakHud, HUD_SelectingLocationUpdate, HUD_GameEndedUpdate, HUD_ReloadShoutcasterHud, HUD_UpdateVehicleHud, HUD_FactionPopup, FactionPopupAddTextEvent, f0_local11, f0_local12 = nil
|
||||
function HUD_IngameMenuClosed()
|
||||
end
|
||||
|
||||
LUI.createMenu.HUD = function (LocalClientIndex)
|
||||
function HUD_IngameMenuClosed() end
|
||||
|
||||
LUI.createMenu.HUD = function(LocalClientIndex)
|
||||
local HUDWidget = CoD.Menu.NewFromState("HUD", {
|
||||
leftAnchor = true,
|
||||
rightAnchor = true,
|
||||
@ -80,7 +80,7 @@ LUI.createMenu.HUD = function (LocalClientIndex)
|
||||
topAnchor = true,
|
||||
bottomAnchor = true,
|
||||
top = 0,
|
||||
bottom = 0
|
||||
bottom = 0,
|
||||
})
|
||||
if not LUI.roots.UIRootFull.safeAreaOverlay then
|
||||
LUI.roots.UIRootFull.safeAreaOverlay = CoD.SetupSafeAreaOverlay()
|
||||
@ -116,7 +116,7 @@ function HUD_OcclusionChange(HUDWidget, ClientInstance)
|
||||
Engine.EnableWiiURemotePointer(ClientInstance.controller, not ClientInstance.occluded)
|
||||
end
|
||||
|
||||
HUD_SetupEventHandlers = function (HUDWidget)
|
||||
HUD_SetupEventHandlers = function(HUDWidget)
|
||||
HUD_SetupEventHandlers_Common(HUDWidget)
|
||||
if CoD.isZombie == false then
|
||||
HUD_SetupEventHandlers_Multiplayer(HUDWidget)
|
||||
@ -133,22 +133,22 @@ function HUD_Show(HUDWidget, ClientInstance)
|
||||
HUDWidget:setAlpha(1)
|
||||
end
|
||||
|
||||
local WiiToggleFriends = function (HUDWidget, ClientInstance)
|
||||
local WiiToggleFriends = function(HUDWidget, ClientInstance)
|
||||
if LUI.roots["UIRoot" .. ClientInstance.controller].ingameFriendsList then
|
||||
LUI.roots[rootName]:processEvent({
|
||||
name = "closeFriendsList",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
LUI.roots[rootName]:processEvent({
|
||||
name = "closeallpopups",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
else
|
||||
HUDWidget:openPopup("FriendsList", ClientInstance.controller)
|
||||
end
|
||||
end
|
||||
|
||||
local PCInputSourceChanged = function (HUDWidget, ClientInstance)
|
||||
local PCInputSourceChanged = function(HUDWidget, ClientInstance)
|
||||
if HUDWidget.scoreBoard then
|
||||
HUDWidget.scoreBoard:processEvent(ClientInstance)
|
||||
end
|
||||
@ -224,7 +224,7 @@ end
|
||||
function HUD_FirstSnapshot(HUDWidget, ClientInstance)
|
||||
HUDWidget:dispatchEventToChildren({
|
||||
name = "close_all_popups",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
HUDWidget:removeAllChildren()
|
||||
HUDWidget:setOwner(ClientInstance.controller)
|
||||
@ -266,7 +266,7 @@ function HUD_FirstSnapshot_Common(HUDWidget, ClientInstance)
|
||||
HUDWidget.scoreBoard = LUI.createMenu.Scoreboard(ClientInstance.controller)
|
||||
HUDWidget.scoreboardUpdateTimer = LUI.UITimer.new(1000, {
|
||||
name = "update_scoreboard",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
}, false)
|
||||
HUDWidget:addElement(LUI.createMenu.DeadSpectate(ClientInstance.controller))
|
||||
end
|
||||
@ -294,7 +294,7 @@ function HUD_FirstSnapshot_Multiplayer(HUDWidget, ClientInstance)
|
||||
topAnchor = true,
|
||||
bottomAnchor = true,
|
||||
top = 0,
|
||||
bottom = 0
|
||||
bottom = 0,
|
||||
})
|
||||
else
|
||||
f18_local2 = CoD.ScorePopup.new({
|
||||
@ -305,7 +305,7 @@ function HUD_FirstSnapshot_Multiplayer(HUDWidget, ClientInstance)
|
||||
topAnchor = true,
|
||||
bottomAnchor = true,
|
||||
top = 0,
|
||||
bottom = 0
|
||||
bottom = 0,
|
||||
})
|
||||
end
|
||||
HUDWidget:addElement(f18_local2)
|
||||
@ -325,7 +325,7 @@ function HUD_FirstSnapshot_Multiplayer(HUDWidget, ClientInstance)
|
||||
topAnchor = false,
|
||||
bottomAnchor = true,
|
||||
top = -249,
|
||||
bottom = -149
|
||||
bottom = -149,
|
||||
})
|
||||
end
|
||||
CoD.GameMessages.BoldGameMessagesWindow(HUDWidget, {
|
||||
@ -336,7 +336,7 @@ function HUD_FirstSnapshot_Multiplayer(HUDWidget, ClientInstance)
|
||||
topAnchor = false,
|
||||
bottomAnchor = false,
|
||||
top = 50,
|
||||
bottom = 70
|
||||
bottom = 70,
|
||||
})
|
||||
if Engine.GameModeIsMode(CoD.GAMEMODE_LOCAL_SPLITSCREEN) == false then
|
||||
CoD.LiveStream.AddInGameStatusWidget(HUDWidget, ClientInstance.controller, {
|
||||
@ -347,7 +347,7 @@ function HUD_FirstSnapshot_Multiplayer(HUDWidget, ClientInstance)
|
||||
topAnchor = true,
|
||||
bottomAnchor = false,
|
||||
top = 0,
|
||||
bottom = 150
|
||||
bottom = 150,
|
||||
})
|
||||
CoD.DemoHUD.AddHUDWidgets(HUDWidget, ClientInstance)
|
||||
end
|
||||
@ -423,7 +423,7 @@ function HUD_FirstSnapshot_Zombie(HUDWidget, ClientInstance)
|
||||
bottomAnchor = true,
|
||||
bottom = 0,
|
||||
top = 0,
|
||||
ui3DWindow = 0
|
||||
ui3DWindow = 0,
|
||||
}))
|
||||
end
|
||||
if not Engine.IsSplitscreen() then
|
||||
@ -435,7 +435,7 @@ function HUD_FirstSnapshot_Zombie(HUDWidget, ClientInstance)
|
||||
topAnchor = false,
|
||||
bottomAnchor = true,
|
||||
top = -320,
|
||||
bottom = -220
|
||||
bottom = -220,
|
||||
})
|
||||
CoD.GameMessages.BoldGameMessagesWindow(HUDWidget, {
|
||||
leftAnchor = false,
|
||||
@ -445,7 +445,7 @@ function HUD_FirstSnapshot_Zombie(HUDWidget, ClientInstance)
|
||||
topAnchor = true,
|
||||
bottomAnchor = false,
|
||||
top = 50,
|
||||
bottom = 70
|
||||
bottom = 70,
|
||||
})
|
||||
end
|
||||
if Engine.GameModeIsMode(CoD.GAMEMODE_LOCAL_SPLITSCREEN) == false then
|
||||
@ -466,7 +466,7 @@ function HUD_ToggleZombieHudContainer(HUDWidget, ClientInstance)
|
||||
end
|
||||
end
|
||||
|
||||
HUD_OpenIngameMenu = function (HUDWidget, ClientInstance)
|
||||
HUD_OpenIngameMenu = function(HUDWidget, ClientInstance)
|
||||
if HUDWidget.m_inputDisabled then
|
||||
return
|
||||
elseif ClientInstance.menuName == "class" and Engine.IsMigrating(ClientInstance.controller) == true then
|
||||
@ -493,7 +493,7 @@ HUD_OpenIngameMenu = function (HUDWidget, ClientInstance)
|
||||
end
|
||||
if HUDWidget.SpectateHUD ~= nil then
|
||||
HUDWidget.SpectateHUD:processEvent({
|
||||
name = "spectate_ingame_menu_opened"
|
||||
name = "spectate_ingame_menu_opened",
|
||||
})
|
||||
end
|
||||
end
|
||||
@ -507,7 +507,7 @@ function HUD_CloseInGameMenu(HUDWidget, ClientInstance)
|
||||
end
|
||||
if HUDWidget.SpectateHUD ~= nil then
|
||||
HUDWidget.SpectateHUD:processEvent({
|
||||
name = "spectate_ingame_menu_closed"
|
||||
name = "spectate_ingame_menu_closed",
|
||||
})
|
||||
end
|
||||
if CoD.isZombie == true then
|
||||
@ -522,44 +522,44 @@ function HUD_OpenScoreBoard(HUDWidget, ClientInstance)
|
||||
HUDWidget:addElement(HUDWidget.scoreBoard)
|
||||
HUDWidget.scoreBoard:processEvent({
|
||||
name = "update_scoreboard",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
HUDWidget:addElement(HUDWidget.scoreboardUpdateTimer)
|
||||
if CoD.isZombie == true then
|
||||
if HUDWidget.scoreBoard.questItemDisplay then
|
||||
HUDWidget.scoreBoard.questItemDisplay:processEvent({
|
||||
name = "update_quest_item_display_scoreboard",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
end
|
||||
if HUDWidget.scoreBoard.persistentItemDisplay then
|
||||
HUDWidget.scoreBoard.persistentItemDisplay:processEvent({
|
||||
name = "update_persistent_item_display_scoreboard",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
end
|
||||
if HUDWidget.scoreBoard.craftableItemDisplay then
|
||||
HUDWidget.scoreBoard.craftableItemDisplay:processEvent({
|
||||
name = "update_craftable_item_display_scoreboard",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
end
|
||||
if HUDWidget.scoreBoard.captureZoneWheelDisplay then
|
||||
HUDWidget.scoreBoard.captureZoneWheelDisplay:processEvent({
|
||||
name = "update_capture_zone_wheel_display_scoreboard",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
end
|
||||
end
|
||||
if HUDWidget.SpectateHUD ~= nil then
|
||||
HUDWidget.SpectateHUD:processEvent({
|
||||
name = "spectate_scoreboard_opened"
|
||||
name = "spectate_scoreboard_opened",
|
||||
})
|
||||
if HUDWidget.SpectateHUD.m_selectedClientNum ~= nil then
|
||||
HUDWidget.scoreBoard:processEvent({
|
||||
name = "focus_client",
|
||||
controller = ClientInstance.controller,
|
||||
clientNum = HUDWidget.SpectateHUD.m_selectedClientNum
|
||||
clientNum = HUDWidget.SpectateHUD.m_selectedClientNum,
|
||||
})
|
||||
end
|
||||
end
|
||||
@ -573,7 +573,7 @@ function HUD_CloseScoreBoard(HUDWidget, ClientInstance)
|
||||
HUDWidget.scoreboardUpdateTimer:reset()
|
||||
if HUDWidget.SpectateHUD ~= nil then
|
||||
HUDWidget.SpectateHUD:processEvent({
|
||||
name = "spectate_scoreboard_closed"
|
||||
name = "spectate_scoreboard_closed",
|
||||
})
|
||||
end
|
||||
end
|
||||
@ -583,7 +583,7 @@ function HUD_DebugReload(HUDWidget, ClientInstance)
|
||||
if HUDWidget.m_eventHandlers.debug_reload ~= HUD_DebugReload then
|
||||
HUDWidget:registerEventHandler("debug_reload", HUD_DebugReload)
|
||||
HUDWidget:processEvent({
|
||||
name = "debug_reload"
|
||||
name = "debug_reload",
|
||||
})
|
||||
return
|
||||
else
|
||||
@ -592,7 +592,7 @@ function HUD_DebugReload(HUDWidget, ClientInstance)
|
||||
HUDWidget.reaperHUD = nil
|
||||
HUD_SetupEventHandlers(HUDWidget)
|
||||
HUD_FirstSnapshot(HUDWidget, {
|
||||
controller = HUDWidget.controller
|
||||
controller = HUDWidget.controller,
|
||||
})
|
||||
Engine.ForceHUDRefresh(HUDWidget.controller)
|
||||
end
|
||||
@ -621,7 +621,7 @@ function HUD_StartKillcamHud(HUDWidget, ClientInstance)
|
||||
if f29_local0 then
|
||||
f29_local0:processEvent({
|
||||
name = "killcam_open",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
end
|
||||
end
|
||||
@ -635,13 +635,13 @@ function HUD_StopKillcamHud(HUDWidget, ClientInstance)
|
||||
if f30_local0 then
|
||||
f30_local0:processEvent({
|
||||
name = "killcam_close",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
HUD_KillcamUpdate = function (HUDWidget, ClientInstance)
|
||||
HUD_KillcamUpdate = function(HUDWidget, ClientInstance)
|
||||
if UIExpression.IsVisibilityBitSet(ClientInstance.controller, CoD.BIT_IN_KILLCAM) == 1 then
|
||||
if HUDWidget.killcamHUD then
|
||||
if HUDWidget.killcamHUD.isFinalKillcam ~= UIExpression.IsVisibilityBitSet(ClientInstance.controller, CoD.BIT_FINAL_KILLCAM) then
|
||||
@ -657,7 +657,7 @@ HUD_KillcamUpdate = function (HUDWidget, ClientInstance)
|
||||
HUDWidget:dispatchEventToChildren(ClientInstance)
|
||||
end
|
||||
|
||||
local f0_local18 = function (f32_arg0)
|
||||
local f0_local18 = function(f32_arg0)
|
||||
local f32_local0
|
||||
if Engine.IsSplitscreen() ~= false or Engine.IsDemoShoutcaster() ~= true and (UIExpression.IsVisibilityBitSet(f32_arg0, CoD.BIT_SPECTATING_CLIENT) ~= 1 or UIExpression.IsVisibilityBitSet(f32_arg0, CoD.BIT_TEAM_SPECTATOR) ~= 1 or UIExpression.IsVisibilityBitSet(f32_arg0, CoD.BIT_GAME_ENDED) ~= 0 or UIExpression.IsVisibilityBitSet(f32_arg0, CoD.BIT_UI_ACTIVE) ~= 0) then
|
||||
f32_local0 = false
|
||||
@ -667,7 +667,7 @@ local f0_local18 = function (f32_arg0)
|
||||
return f32_local0
|
||||
end
|
||||
|
||||
HUD_GameEndedUpdate = function (HUDWidget, ClientInstance)
|
||||
HUD_GameEndedUpdate = function(HUDWidget, ClientInstance)
|
||||
if f0_local18(ClientInstance.controller) then
|
||||
if HUDWidget.SpectateHUD == nil then
|
||||
local f33_local0 = CoD.SpectateHUD.new(ClientInstance)
|
||||
@ -683,7 +683,7 @@ HUD_GameEndedUpdate = function (HUDWidget, ClientInstance)
|
||||
HUDWidget:dispatchEventToChildren(ClientInstance)
|
||||
end
|
||||
|
||||
HUD_ReloadShoutcasterHud = function (HUDWidget, ClientInstance)
|
||||
HUD_ReloadShoutcasterHud = function(HUDWidget, ClientInstance)
|
||||
if HUDWidget.SpectateHUD ~= nil then
|
||||
HUDWidget.SpectateHUD:close()
|
||||
HUDWidget.SpectateHUD = nil
|
||||
@ -691,7 +691,7 @@ HUD_ReloadShoutcasterHud = function (HUDWidget, ClientInstance)
|
||||
HUD_GameEndedUpdate(HUDWidget, ClientInstance)
|
||||
end
|
||||
|
||||
local f0_local19 = function (f35_arg0)
|
||||
local f0_local19 = function(f35_arg0)
|
||||
local f35_local0
|
||||
if UIExpression.IsVisibilityBitSet(f35_arg0, CoD.BIT_SELECTING_LOCATION) ~= 1 or UIExpression.IsVisibilityBitSet(f35_arg0, CoD.BIT_SPECTATING_CLIENT) ~= 0 or UIExpression.IsVisibilityBitSet(f35_arg0, CoD.BIT_IS_DEMO_PLAYING) ~= 0 or UIExpression.IsVisibilityBitSet(f35_arg0, CoD.BIT_SCOREBOARD_OPEN) ~= 0 then
|
||||
f35_local0 = false
|
||||
@ -701,7 +701,7 @@ local f0_local19 = function (f35_arg0)
|
||||
return f35_local0
|
||||
end
|
||||
|
||||
HUD_SelectingLocationUpdate = function (HUDWidget, ClientInstance)
|
||||
HUD_SelectingLocationUpdate = function(HUDWidget, ClientInstance)
|
||||
if f0_local19(ClientInstance.controller) then
|
||||
if HUDWidget.locationSelectorMap == nil then
|
||||
if HUDWidget.selectorContainer == nil then
|
||||
@ -718,7 +718,7 @@ HUD_SelectingLocationUpdate = function (HUDWidget, ClientInstance)
|
||||
topAnchor = false,
|
||||
bottomAnchor = false,
|
||||
top = -275,
|
||||
bottom = 275
|
||||
bottom = 275,
|
||||
}, CoD.COMPASS_TYPE_FULL)
|
||||
HUDWidget.selectorContainer:addElement(HUDWidget.locationSelectorMap)
|
||||
Engine.BlurWorld(ClientInstance.controller, 2)
|
||||
@ -733,13 +733,12 @@ HUD_SelectingLocationUpdate = function (HUDWidget, ClientInstance)
|
||||
HUDWidget:dispatchEventToChildren(ClientInstance)
|
||||
end
|
||||
|
||||
HUD_UpdateKillstreakHud = function (HUDWidget, ClientInstance)
|
||||
HUD_UpdateKillstreakHud = function(HUDWidget, ClientInstance)
|
||||
if ClientInstance.chopperGunner == true then
|
||||
if HUDWidget.chopperGunnerHUD == nil then
|
||||
local predatorHUD = CoD.ChopperGunnerHUD.new(ClientInstance.controller)
|
||||
HUDWidget:addElement(predatorHUD)
|
||||
HUDWidget.chopperGunnerHUD = predatorHUD
|
||||
|
||||
end
|
||||
else
|
||||
HUDWidget.chopperGunnerHUD = nil
|
||||
@ -749,7 +748,6 @@ HUD_UpdateKillstreakHud = function (HUDWidget, ClientInstance)
|
||||
local predatorHUD = CoD.ReaperHUD.new(ClientInstance.controller)
|
||||
HUDWidget:addElement(predatorHUD)
|
||||
HUDWidget.reaperHUD = predatorHUD
|
||||
|
||||
end
|
||||
else
|
||||
HUDWidget.reaperHUD = nil
|
||||
@ -759,7 +757,6 @@ HUD_UpdateKillstreakHud = function (HUDWidget, ClientInstance)
|
||||
local predatorHUD = CoD.PredatorHUD.new(ClientInstance.controller)
|
||||
HUDWidget:addElement(predatorHUD)
|
||||
HUDWidget.predatorHUD = predatorHUD
|
||||
|
||||
end
|
||||
else
|
||||
HUDWidget.predatorHUD = nil
|
||||
@ -767,11 +764,11 @@ HUD_UpdateKillstreakHud = function (HUDWidget, ClientInstance)
|
||||
HUDWidget:dispatchEventToChildren(ClientInstance)
|
||||
end
|
||||
|
||||
HUD_ForceKillKillstreakHud = function (HUDWidget, ClientInstance)
|
||||
HUD_ForceKillKillstreakHud = function(HUDWidget, ClientInstance)
|
||||
Engine.DisableSceneFilter(HUDWidget:getOwner(), 4)
|
||||
end
|
||||
|
||||
HUD_UpdateVehicleHud = function (HUDWidget, ClientInstance)
|
||||
HUD_UpdateVehicleHud = function(HUDWidget, ClientInstance)
|
||||
if HUDWidget.vehicleHUD then
|
||||
if HUDWidget.vehicleHUD.vehicleType == ClientInstance.vehicleType then
|
||||
return
|
||||
@ -792,7 +789,7 @@ HUD_UpdateVehicleHud = function (HUDWidget, ClientInstance)
|
||||
end
|
||||
end
|
||||
|
||||
HUD_FactionPopup = function (HUDWidget, ClientInstance)
|
||||
HUD_FactionPopup = function(HUDWidget, ClientInstance)
|
||||
local f40_local0 = UIExpression.Team(ClientInstance.controller, "name")
|
||||
local f40_local1, f40_local2, f40_local3, f40_local4, f40_local5 = nil
|
||||
if f40_local0 == "TEAM_ALLIES" then
|
||||
@ -820,7 +817,7 @@ HUD_FactionPopup = function (HUDWidget, ClientInstance)
|
||||
topAnchor = true,
|
||||
bottomAnchor = true,
|
||||
top = 0,
|
||||
bottom = 0
|
||||
bottom = 0,
|
||||
})
|
||||
HUDWidget.safeArea:addElement(Widget)
|
||||
|
||||
@ -841,7 +838,7 @@ HUD_FactionPopup = function (HUDWidget, ClientInstance)
|
||||
topAnchor = true,
|
||||
bottomAnchor = false,
|
||||
top = f40_local6,
|
||||
bottom = f40_local6 + f40_local10
|
||||
bottom = f40_local6 + f40_local10,
|
||||
})
|
||||
Widget.text.label:setRGB(CoD.offWhite.r, CoD.offWhite.g, CoD.offWhite.b)
|
||||
Widget.image = LUI.UIImage.new({
|
||||
@ -853,7 +850,7 @@ HUD_FactionPopup = function (HUDWidget, ClientInstance)
|
||||
bottomAnchor = false,
|
||||
top = f40_local7,
|
||||
bottom = f40_local7 + f40_local6,
|
||||
material = f40_local1
|
||||
material = f40_local1,
|
||||
})
|
||||
Widget:addElement(Widget.image)
|
||||
local f40_local11 = f40_local6 + f40_local10
|
||||
@ -866,7 +863,7 @@ HUD_FactionPopup = function (HUDWidget, ClientInstance)
|
||||
topAnchor = true,
|
||||
bottomAnchor = false,
|
||||
top = 0,
|
||||
bottom = f40_local6
|
||||
bottom = f40_local6,
|
||||
})
|
||||
Widget:addElement(Widget.imageGlow)
|
||||
Widget:registerEventHandler("add_text", FactionPopupAddTextEvent)
|
||||
@ -876,17 +873,17 @@ HUD_FactionPopup = function (HUDWidget, ClientInstance)
|
||||
Widget:addElement(LUI.UITimer.new(2000, "out", true))
|
||||
end
|
||||
|
||||
FactionPopupAddTextEvent = function (HUDWidget, ClientInstance)
|
||||
FactionPopupAddTextEvent = function(HUDWidget, ClientInstance)
|
||||
HUDWidget:addElement(HUDWidget.text)
|
||||
end
|
||||
|
||||
f0_local11 = function (HUDWidget, ClientInstance)
|
||||
f0_local11 = function(HUDWidget, ClientInstance)
|
||||
HUDWidget.text:out()
|
||||
HUDWidget:addElement(LUI.UITimer.new(CoD.AdditiveTextOverlay.PulseOutTime, "out2", true))
|
||||
HUDWidget:addElement(LUI.UITimer.new(CoD.AdditiveTextOverlay.PulseOutTime * 2, "close", true))
|
||||
end
|
||||
|
||||
f0_local12 = function (HUDWidget, ClientInstance)
|
||||
f0_local12 = function(HUDWidget, ClientInstance)
|
||||
HUDWidget.imageGlow:out()
|
||||
HUDWidget.image:close()
|
||||
HUDWidget.darkSplash:close()
|
||||
@ -909,10 +906,10 @@ function HUD_Handle_ChooseClass_HotKey(HUDWidget, ClientInstance)
|
||||
if UIExpression.Team(ClientInstance.controller, "name") ~= "TEAM_SPECTATOR" and CoD.IsWagerMode() == false and not (Engine.GetGametypeSetting("disableClassSelection") == 1) then
|
||||
HUD_OpenIngameMenu(HUDWidget, {
|
||||
menuName = "changeclass",
|
||||
controller = ClientInstance.controller
|
||||
controller = ClientInstance.controller,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
DisableGlobals()
|
||||
Engine.StopEditingPresetClass()
|
||||
Engine.StopEditingPresetClass()
|
||||
|
Reference in New Issue
Block a user