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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-12 08:08:00 -05:00

Containment: remove zones that are too big

This commit is contained in:
Jbleezy
2022-02-02 12:01:38 -08:00
parent ad70a041d7
commit 2eb4ed7ef0

View File

@ -2206,7 +2206,7 @@ containment_init()
{
if(level.scr_zm_map_start_location == "transit")
{
level.containment_zones = array("zone_pri", "zone_pri2", "zone_station_ext", "zone_trans_2b");
level.containment_zones = array("zone_pri", "zone_pri2", "zone_trans_2b");
}
else if(level.scr_zm_map_start_location == "diner")
{
@ -2218,11 +2218,11 @@ containment_init()
}
else if(level.scr_zm_map_start_location == "power")
{
level.containment_zones = array("zone_pow", "zone_trans_8", "zone_prr", "zone_pcr", "zone_pow_warehouse");
level.containment_zones = array("zone_trans_8", "zone_prr", "zone_pcr", "zone_pow_warehouse");
}
else if(level.scr_zm_map_start_location == "town")
{
level.containment_zones = array("zone_tow", "zone_town_north", "zone_town_south", "zone_town_east", "zone_town_west", "zone_bar", "zone_town_barber", "zone_ban");
level.containment_zones = array("zone_town_north", "zone_town_south", "zone_town_east", "zone_town_west", "zone_bar", "zone_town_barber", "zone_ban");
}
}
else if(level.script == "zm_prison")