diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index be9ac4bc..49080f1c 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -1859,6 +1859,9 @@ bleedout_bar_hud() hud.hidewheninmenu = 1; hud.bar.hidewheninmenu = 1; hud.barframe.hidewheninmenu = 1; + hud.foreground = 1; + hud.bar.foreground = 1; + hud.barframe.foreground = 1; hud.sort = 1; hud.bar.sort = 2; hud.barframe.sort = 3; diff --git a/scripts/zm/replaced/_zm.gsc b/scripts/zm/replaced/_zm.gsc index 0fea1f74..58c63130 100644 --- a/scripts/zm/replaced/_zm.gsc +++ b/scripts/zm/replaced/_zm.gsc @@ -1671,6 +1671,9 @@ wait_and_revive() self.beingrevivedprogressbar.hidewheninmenu = 1; self.beingrevivedprogressbar.bar.hidewheninmenu = 1; self.beingrevivedprogressbar.barframe.hidewheninmenu = 1; + self.beingrevivedprogressbar.foreground = 1; + self.beingrevivedprogressbar.bar.foreground = 1; + self.beingrevivedprogressbar.barframe.foreground = 1; self.beingrevivedprogressbar.sort = 1; self.beingrevivedprogressbar.bar.sort = 2; self.beingrevivedprogressbar.barframe.sort = 3; diff --git a/scripts/zm/replaced/_zm_afterlife.gsc b/scripts/zm/replaced/_zm_afterlife.gsc index 4fc9d77b..b7fdc464 100644 --- a/scripts/zm/replaced/_zm_afterlife.gsc +++ b/scripts/zm/replaced/_zm_afterlife.gsc @@ -302,6 +302,9 @@ afterlife_revive_do_revive( playerbeingrevived, revivergun ) playerbeingrevived_player.beingrevivedprogressbar.hidewheninmenu = 1; playerbeingrevived_player.beingrevivedprogressbar.bar.hidewheninmenu = 1; playerbeingrevived_player.beingrevivedprogressbar.barframe.hidewheninmenu = 1; + playerbeingrevived_player.beingrevivedprogressbar.foreground = 1; + playerbeingrevived_player.beingrevivedprogressbar.bar.foreground = 1; + playerbeingrevived_player.beingrevivedprogressbar.barframe.foreground = 1; playerbeingrevived_player.beingrevivedprogressbar.sort = 1; playerbeingrevived_player.beingrevivedprogressbar.bar.sort = 2; playerbeingrevived_player.beingrevivedprogressbar.barframe.sort = 3; @@ -312,6 +315,9 @@ afterlife_revive_do_revive( playerbeingrevived, revivergun ) { self.reviveprogressbar = self createprimaryprogressbar(); self.reviveprogressbar.bar.color = (0.5, 0.5, 1); + self.reviveprogressbar.foreground = 1; + self.reviveprogressbar.bar.foreground = 1; + self.reviveprogressbar.barframe.foreground = 1; self.reviveprogressbar.sort = 1; self.reviveprogressbar.bar.sort = 2; self.reviveprogressbar.barframe.sort = 3; diff --git a/scripts/zm/replaced/_zm_chugabud.gsc b/scripts/zm/replaced/_zm_chugabud.gsc index 337dcac8..4102568d 100644 --- a/scripts/zm/replaced/_zm_chugabud.gsc +++ b/scripts/zm/replaced/_zm_chugabud.gsc @@ -258,6 +258,9 @@ chugabud_bleed_timeout_hud_create( delay ) hud.hidewheninmenu = 1; hud.bar.hidewheninmenu = 1; hud.barframe.hidewheninmenu = 1; + hud.foreground = 1; + hud.bar.foreground = 1; + hud.barframe.foreground = 1; hud.sort = 1; hud.bar.sort = 2; hud.barframe.sort = 3; diff --git a/scripts/zm/replaced/_zm_laststand.gsc b/scripts/zm/replaced/_zm_laststand.gsc index cc6f9a1f..8841bc09 100644 --- a/scripts/zm/replaced/_zm_laststand.gsc +++ b/scripts/zm/replaced/_zm_laststand.gsc @@ -58,6 +58,9 @@ revive_do_revive( playerbeingrevived, revivergun ) playerbeingrevived_player.beingrevivedprogressbar.hidewheninmenu = 1; playerbeingrevived_player.beingrevivedprogressbar.bar.hidewheninmenu = 1; playerbeingrevived_player.beingrevivedprogressbar.barframe.hidewheninmenu = 1; + playerbeingrevived_player.beingrevivedprogressbar.foreground = 1; + playerbeingrevived_player.beingrevivedprogressbar.bar.foreground = 1; + playerbeingrevived_player.beingrevivedprogressbar.barframe.foreground = 1; playerbeingrevived_player.beingrevivedprogressbar.sort = 1; playerbeingrevived_player.beingrevivedprogressbar.bar.sort = 2; playerbeingrevived_player.beingrevivedprogressbar.barframe.sort = 3; @@ -68,6 +71,9 @@ revive_do_revive( playerbeingrevived, revivergun ) { self.reviveprogressbar = self createprimaryprogressbar(); self.reviveprogressbar.bar.color = (0.5, 0.5, 1); + self.reviveprogressbar.foreground = 1; + self.reviveprogressbar.bar.foreground = 1; + self.reviveprogressbar.barframe.foreground = 1; self.reviveprogressbar.sort = 1; self.reviveprogressbar.bar.sort = 2; self.reviveprogressbar.barframe.sort = 3;