From 30b2e08d678f85274f1dccf7f95cc480cefcd27b Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sat, 23 Dec 2023 02:23:52 -0800 Subject: [PATCH] Time Bomb: fix being replaced by melee weapon Time Bomb: decrease raise time Ballistic Knife: decrease melee time Add MOTD melee weapons to zone_source --- README.md | 3 ++- scripts/zm/replaced/_zm_melee_weapon.gsc | 6 +++++- weapons/zm/knife_ballistic_bowie_upgraded_zm | 2 +- weapons/zm/knife_ballistic_bowie_zm | 2 +- weapons/zm/knife_ballistic_no_melee_upgraded_zm | 2 +- weapons/zm/knife_ballistic_no_melee_zm | 2 +- weapons/zm/knife_ballistic_upgraded_zm | 2 +- weapons/zm/knife_ballistic_zm | 2 +- weapons/zm/time_bomb_detonator_zm | 1 + weapons/zm/time_bomb_zm | 1 + zone_source/held_knife_zm.zone | 3 +++ 11 files changed, 18 insertions(+), 8 deletions(-) create mode 100644 weapons/zm/time_bomb_detonator_zm create mode 100644 weapons/zm/time_bomb_zm diff --git a/README.md b/README.md index 27d850b2..55f0f89e 100644 --- a/README.md +++ b/README.md @@ -144,7 +144,7 @@ ### Ballistic Knife * Added model and anims from Black Ops 2 Multiplayer -* Increased melee time from 0.5 seconds to 0.75 seconds +* Increased melee time from 0.5 seconds to 0.7 seconds * Projectiles are no longer picked up by other players * Projectiles can be picked up while the weapon is not reloaded * Projectiles can be picked up while the player is not on the ground @@ -268,6 +268,7 @@ * Kills all zombies * Can have with Monkey Bombs * Switches to detonator at correct time after throwing +* Decreased raise time from 0.3 seconds to 0.2 seconds ### Combat Knife * Added model from Black Ops 2 Multiplayer diff --git a/scripts/zm/replaced/_zm_melee_weapon.gsc b/scripts/zm/replaced/_zm_melee_weapon.gsc index c6df355d..871da140 100644 --- a/scripts/zm/replaced/_zm_melee_weapon.gsc +++ b/scripts/zm/replaced/_zm_melee_weapon.gsc @@ -172,7 +172,11 @@ change_melee_weapon(weapon_name, current_weapon) } self giveweapon("held_" + weapon_name); - self setactionslot(2, "weapon", "held_" + weapon_name); + + if (!self hasweapon("time_bomb_zm") && !self hasweapon("time_bomb_detonator_zm")) + { + self setactionslot(2, "weapon", "held_" + weapon_name); + } return current_weapon; } diff --git a/weapons/zm/knife_ballistic_bowie_upgraded_zm b/weapons/zm/knife_ballistic_bowie_upgraded_zm index c164d31d..191cf311 100644 --- a/weapons/zm/knife_ballistic_bowie_upgraded_zm +++ b/weapons/zm/knife_ballistic_bowie_upgraded_zm @@ -1 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/knife_ballistic_bowie_zm b/weapons/zm/knife_ballistic_bowie_zm index bd307ead..e4c2446a 100644 --- a/weapons/zm/knife_ballistic_bowie_zm +++ b/weapons/zm/knife_ballistic_bowie_zm @@ -1 +1 @@ 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niques\ \ No newline at end of file diff --git a/weapons/zm/knife_ballistic_no_melee_upgraded_zm b/weapons/zm/knife_ballistic_no_melee_upgraded_zm index bac95d50..4ac15316 100644 --- a/weapons/zm/knife_ballistic_no_melee_upgraded_zm +++ b/weapons/zm/knife_ballistic_no_melee_upgraded_zm @@ -1 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/knife_ballistic_no_melee_zm b/weapons/zm/knife_ballistic_no_melee_zm index bd307ead..e4c2446a 100644 --- a/weapons/zm/knife_ballistic_no_melee_zm +++ b/weapons/zm/knife_ballistic_no_melee_zm @@ -1 +1 @@ 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\ No newline at end of file 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niques\ \ No newline at end of file diff --git a/weapons/zm/knife_ballistic_upgraded_zm b/weapons/zm/knife_ballistic_upgraded_zm index b3f97461..435df250 100644 --- a/weapons/zm/knife_ballistic_upgraded_zm +++ b/weapons/zm/knife_ballistic_upgraded_zm @@ -1 +1 @@ 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opWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_ballistic_knife\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\2180\projectileSpeedRelativeUp\0\projectileSpeedUp\90\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\30\timeToAccelerate\0\projectileCurvature\0\projectileModel\t6_wpn_ballistic_knife_projectile\projExplosionType\bolt\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Stick 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\ No newline at end of file diff --git a/weapons/zm/knife_ballistic_zm b/weapons/zm/knife_ballistic_zm index 7ec7c0c0..9600891f 100644 --- a/weapons/zm/knife_ballistic_zm +++ b/weapons/zm/knife_ballistic_zm @@ -1 +1 @@ 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\ No newline at end of file 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\ No newline at end of file diff --git a/weapons/zm/time_bomb_detonator_zm b/weapons/zm/time_bomb_detonator_zm new file mode 100644 index 00000000..e84dc79c --- /dev/null +++ b/weapons/zm/time_bomb_detonator_zm @@ -0,0 +1 @@ +WEAPONFILE\displayName\ZMWEAPON_TIME_BOMB\AIOverlayDescription\\modeName\\playerAnimType\hold\gunModel\t6_wpn_zmb_timebomb_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_timebomb_empty_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_timebomb_empty_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_timebomb_empty_fire\fireAnimLeft\\holdFireAnim\viewmodel_timebomb_putaway\lastShotAnim\viewmodel_timebomb_empty_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\viewmodel_timebomb_empty_fire\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_timebomb_pullout\dropAnim\viewmodel_timebomb_putaway\firstRaiseAnim\viewmodel_timebomb_pullout\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_timebomb_pullout\quickDropAnim\viewmodel_timebomb_putaway\emptyRaiseAnim\viewmodel_timebomb_empty_pullout\emptyDropAnim\viewmodel_timebomb_empty_putaway\sprintInAnim\viewmodel_timebomb_sprint_in\sprintLoopAnim\viewmodel_timebomb_sprint_loop\sprintOutAnim\viewmodel_timebomb_sprint_out\sprintInEmptyAnim\viewmodel_timebomb_empty_sprint_in\sprintLoopEmptyAnim\viewmodel_timebomb_empty_sprint_loop\sprintOutEmptyAnim\viewmodel_timebomb_empty_sprint_out\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_timebomb_crawl_in\crawlForwardAnim\viewmodel_timebomb_crawl_forward\crawlBackAnim\viewmodel_timebomb_crawl_back\crawlRightAnim\viewmodel_timebomb_crawl_right\crawlLeftAnim\viewmodel_timebomb_crawl_left\crawlOutAnim\viewmodel_timebomb_crawl_out\crawlEmptyInAnim\viewmodel_timebomb_empty_crawl_in\crawlEmptyForwardAnim\viewmodel_timebomb_empty_crawl_forward\crawlEmptyBackAnim\viewmodel_timebomb_empty_crawl_back\crawlEmptyRightAnim\viewmodel_timebomb_empty_crawl_right\crawlEmptyLeftAnim\viewmodel_timebomb_empty_crawl_left\crawlEmptyOutAnim\viewmodel_timebomb_empty_crawl_out\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\viewmodel_timebomb_ads_up\adsDownAnim\viewmodel_timebomb_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_timebomb_dtp_in\dtp_loop\viewmodel_timebomb_dtp_loop\dtp_out\viewmodel_timebomb_dtp_out\dtp_empty_in\viewmodel_timebomb_empty_dtp_in\dtp_empty_loop\viewmodel_timebomb_empty_dtp_loop\dtp_empty_out\viewmodel_timebomb_empty_dtp_out\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\grenade\weaponClass\grenade\penetrateType\none\impactType\none\inventoryType\item\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\Gear\offhandSlot\Equipment\viewFlashEffect\\worldFlashEffect\\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\wpn_ammo_pickup_npc\pickupSoundPlayer\wpn_ammo_pickup_plr\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_grenade_throw\crackSound\\whizbySound\\fireSoundPlayer\wpn_grenade_throw\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\wpn_c4_click_npc\detonateSoundPlayer\wpn_c4_click_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_gear_pull_out\raiseSoundPlayer\fly_gear_pull_out\firstRaiseSound\fly_gear_pull_out\firstRaiseSoundPlayer\fly_gear_pull_out\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\\adsLowerSoundPlayer\\putawaySound\\putawaySoundPlayer\\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\\shellCasingPlayer\\bounceSound\wpn_satchel_plant\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\c4_reticle\reticleSide\\reticleCenterSize\32\reticleSideSize\16\reticleMinOfs\4\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-1\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0.5\proneOfsR\0\proneOfsU\-1\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\posMoveRate\4\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\t6_wpn_zmb_timebomb_world\worldModel2\t6_wpn_zmb_timebomb_stow\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\\hudIcon\zombie_hud_time_bomb\hudIconRatio\1:1\indicatorIcon\\indicatorIconRatio\4:1\ammoCounterIcon\\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\1\ammoDisplayName\\ammoName\satchel_charge\clipName\satchel_charge\maxAmmo\1\clipSize\2\shotCount\0\sharedAmmoCapName\WEAPON_SATCHEL_CHARGE\sharedAmmoCap\1\unlimitedAmmo\0\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\0\cooldownRate\0\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\15\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\0\meleeDamage\0\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.15\meleeDelay\0\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.6\flourishTime\0.6\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0.6\detonateDelay\0.23\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.2\raiseTime\0.2\altDropTime\0\altRaiseTime\0\quickDropTime\0.2\quickRaiseTime\0.2\firstRaiseTime\0.2\emptyRaiseTime\0.2\emptyDropTime\0.9\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.08\dtpLoopTime\0.6\dtpOutTime\0.2\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.3\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\1\aifuseTime\4\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\zombie_hud_time_bomb\killIconRatio\1:1\flipKillIcon\0\dpadIcon\zombie_hud_time_bomb\dpadIconRatio\1:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\256\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\205\explosionOuterDamage\75\damageConeAngle\180\projectileSpeed\650\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\t6_wpn_zmb_timebomb_world\projExplosionType\none\projExplosionEffect\weapon/time_bomb/fx_time_bomb_detonate\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_grenade_explode\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Stick 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\ No newline at end of file diff --git a/weapons/zm/time_bomb_zm b/weapons/zm/time_bomb_zm new file mode 100644 index 00000000..a196c9ea --- /dev/null +++ b/weapons/zm/time_bomb_zm @@ -0,0 +1 @@ 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limitedAmmo\0\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\0\cooldownRate\0\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\15\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\0\meleeDamage\0\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.15\meleeDelay\0\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.6\flourishTime\0.6\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0.6\detonateDelay\0.23\meleeTime\0\meleeChargeTime\0\reloadTime\0\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.2\raiseTime\0.2\altDropTime\0\altRaiseTime\0\quickDropTime\0.2\quickRaiseTime\0.2\firstRaiseTime\0.2\emptyRaiseTime\0.2\emptyDropTime\0.9\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.08\dtpLoopTime\0.6\dtpOutTime\0.2\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.3\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\1\aifuseTime\4\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\zombie_hud_time_bomb\killIconRatio\1:1\flipKillIcon\0\dpadIcon\zombie_hud_time_bomb\dpadIconRatio\1:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\256\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\205\explosionOuterDamage\75\damageConeAngle\180\projectileSpeed\650\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\t6_wpn_zmb_timebomb_world\projExplosionType\none\projExplosionEffect\weapon/time_bomb/fx_time_bomb_detonate\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_grenade_explode\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Stick to all, except ai and clients\rotateType\Rotate both axis, grenade style\hasDetonator\1\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\1\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\1\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\tag_explosive\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\parallelDefaultBounce\0.5\parallelAsphaltBounce\0.6\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelCeramicBounce\0.5\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelCushionBounce\0.5\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelFruitBounce\0.5\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaintedMetalBounce\0.5\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelPlasticBounce\0.5\parallelRockBounce\0.6\parallelRubberBounce\0.5\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelRiotShieldBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularCushionBounce\0.5\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularFruitBounce\0.5\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaintedMetalBounce\0.5\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularPlasticBounce\0.5\perpendicularRockBounce\0.25\perpendicularRubberBounce\0.5\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularRiotShieldBounce\0.5\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0\adsTransOutTime\0\adsIdleAmount\0\adsIdleSpeed\0\adsZoomFov1\0\adsZoomFov2\0\adsZoomFov3\0\adsZoomInFrac\0\adsZoomOutFrac\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\0\adsOverlayHeight\0\adsOverlayAlphaScale\0\adsBobFactor\0\adsViewBobMult\0\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\0\adsCrosshairOutFrac\0\adsReloadTransTime\0\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickMinMagnitude\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\0\adsViewKickCenterSpeed\0\adsViewKickCenterDuckedScale\0\adsViewKickCenterProneScale\0\adsSpread\0\antiQuickScopeTime\0\antiQuickScopeScale\0\antiQuickScopeSpreadMultiplier\0\antiQuickScopeSpreadMax\0\antiQuickScopeSwayFactor\0\hipSpreadStandMin\0\hipSpreadDuckedMin\0\hipSpreadProneMin\0\hipSpreadMax\0\hipSpreadDuckedMax\0\hipSpreadProneMax\0\hipSpreadDecayRate\0\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDuckedDecay\0\hipSpreadProneDecay\0\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\3\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\0\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\0\hipGunKickStaticDecay\0\hipViewKickPitchMin\0\hipViewKickPitchMax\0\hipViewKickMinMagnitude\0\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\0\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0.5\explosionCameraShakeDuration\500\explosionCameraShakeRadius\512\fightDist\0\maxDist\0\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\\meleeImpactRumble\\reloadRumble\\explosionRumble\grenade_rumble\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWea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\ No newline at end of file diff --git a/zone_source/held_knife_zm.zone b/zone_source/held_knife_zm.zone index 8551077b..1e118c22 100644 --- a/zone_source/held_knife_zm.zone +++ b/zone_source/held_knife_zm.zone @@ -1,6 +1,9 @@ weapon,zm/held_knife_zm weapon,zm/held_bowie_knife_zm weapon,zm/held_tazer_knuckles_zm +weapon,zm/held_knife_zm_alcatraz +weapon,zm/held_spoon_zm_alcatraz +weapon,zm/held_spork_zm_alcatraz xmodel,t6_wpn_knife_base_view xmodel,t6_wpn_knife_base_world material,mc/mtl_t6_wpn_knife_base