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Fixed bug with Who's Who removing solo revives
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@ -3319,10 +3319,20 @@ solo_lives_fix()
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self.lives = 3;
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self.bought_solo_revive = 0;
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saved_lives = self.lives;
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while (1)
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{
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self waittill_any("perk_acquired", "perk_lost");
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self waittill_any("perk_acquired", "perk_lost", "player_revived");
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if (self hasPerk("specialty_finalstand"))
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{
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self waittill_any("chugabud_effects_cleanup", "specialty_finalstand_stop");
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self.lives = saved_lives;
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continue;
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}
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saved_lives = self.lives;
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if (self.perks_active.size < 1)
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{
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