diff --git a/README.md b/README.md index 4ea21554..f9c9a684 100644 --- a/README.md +++ b/README.md @@ -778,8 +778,8 @@ * Crawlers bleed out if they have not dealt or taken damage within 30 seconds * Unlimited powerups * Unlimited barrier rebuild points -* Unupgraded weapons stun enemy players for 0.375 seconds -* Upgraded weapons stun enemy players for 0.5 seconds +* Unupgraded weapons stun enemy players for 0.5 seconds +* Upgraded weapons stun enemy players for 0.75 seconds * Melee weapons stun enemy players for 0.75 seconds * Meleeing enemy players with an upgraded melee weapon pushes 33% more * Meleeing enemy players that are in the air pushes 100% more diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index ae11fd0d..b9d6ebc1 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -1992,14 +1992,14 @@ do_game_mode_shellshock(is_melee = 0, is_upgraded = 0) self endon( "do_game_mode_shellshock" ); self endon( "disconnect" ); - time = 0.375; + time = 0.5; if (is_melee) { time = 0.75; } else if (is_upgraded) { - time = 0.5; + time = 0.75; } self._being_shellshocked = 1;