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Change disable_zombie_spawn_locations
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@ -405,8 +405,8 @@
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* Fixed a zombie pathing exploit at Town in Bookstore
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#### Bus Depot
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* Added Grief game mode
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* Lava in starting area activates immediately
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* Power doors open when door is opened
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* Lava pit is accessible
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#### Diner
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@ -216,10 +216,7 @@ disable_zombie_spawn_locations()
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{
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for ( z = 0; z < level.zone_keys.size; z++ )
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{
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zone_name = level.zone_keys[z];
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if(zone_name == "zone_amb_cornfield")
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{
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zone = level.zones[ zone_name ];
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zone = level.zones[ level.zone_keys[ z ] ];
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i = 0;
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while ( i < zone.spawn_locations.size )
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@ -232,5 +229,4 @@ disable_zombie_spawn_locations()
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i++;
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}
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}
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}
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}
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@ -81,8 +81,7 @@ disable_zombie_spawn_locations()
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for ( z = 0; z < level.zone_keys.size; z++ )
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{
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zone = level.zones[ level.zone_keys[ z ] ];
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if(zone == "zone_amb_tunnel")
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{
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i = 0;
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while ( i < zone.spawn_locations.size )
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{
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@ -118,5 +117,4 @@ disable_zombie_spawn_locations()
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i++;
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}
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}
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}
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}
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