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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

XPR-50: replace Barrett M82A1

This commit is contained in:
Jbleezy 2024-02-14 02:04:13 -08:00
parent 47ad8a28b6
commit 361daa9bdd
12 changed files with 139 additions and 1 deletions

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@ -59,6 +59,7 @@
* [Mk 48](#mk-48) * [Mk 48](#mk-48)
* [Sniper Rifles](#sniper-rifles) * [Sniper Rifles](#sniper-rifles)
* [Ballista](#ballista) * [Ballista](#ballista)
* [XPR-50](#xpr-50)
* [Shotguns](#shotguns) * [Shotguns](#shotguns)
* [Remington 870 MCS](#remington-870-mcs) * [Remington 870 MCS](#remington-870-mcs)
* [Launchers](#launchers) * [Launchers](#launchers)
@ -422,6 +423,9 @@
* Upgraded: decreased stock ammo from 120 to 100 * Upgraded: decreased stock ammo from 120 to 100
* Upgraded: fixed fire sound * Upgraded: fixed fire sound
#### XPR-50
* Replaces Barrett M82A1
### Shotguns ### Shotguns
* Increased penetration * Increased penetration

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@ -0,0 +1 @@
ATTACHMENTUNIQUEFILE\attachmentType\none\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\viewModel\\viewModelAdditional\\viewModelADS\\worldModel\\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\0\viewModelOffsetY\0\viewModelOffsetZ\0\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\0\worldModelOffsetX\0\worldModelOffsetY\0\worldModelOffsetZ\0\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\0\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\tag_rail\camo\camo_xpr50\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\\DualWieldWeapon\\adsOverlayShader\scope_overlay_xpr50\adsOverlayShaderLowRes\\adsOverlayReticle\crosshair\firstRaiseTime\0\altRaiseTime\0.5\altDropTime\0\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_xpr50_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_xpr50_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_xpr50_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_xpr50_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_xpr50_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_xpr50_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_xpr50_pullout\dropAnim\viewmodel_xpr50_putaway\firstRaiseAnim\viewmodel_xpr50_first_raise\altRaiseAnim\viewmodel_xpr50_pullout\altDropAnim\viewmodel_xpr50_putaway\quickRaiseAnim\viewmodel_xpr50_pullout_quick\quickDropAnim\viewmodel_xpr50_putaway_quick\emptyRaiseAnim\viewmodel_xpr50_pullout\emptyDropAnim\viewmodel_xpr50_putaway\sprintInAnim\viewmodel_xpr50_sprint_in\sprintLoopAnim\viewmodel_xpr50_sprint_loop\sprintOutAnim\viewmodel_xpr50_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_xpr50_crawl_in\crawlForwardAnim\viewmodel_xpr50_crawl_forward\crawlBackAnim\viewmodel_xpr50_crawl_back\crawlRightAnim\viewmodel_xpr50_crawl_right\crawlLeftAnim\viewmodel_xpr50_crawl_left\crawlOutAnim\viewmodel_xpr50_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_xpr50_fire\adsLastShotAnim\viewmodel_xpr50_fire\adsRechamberAnim\\adsUpAnim\viewmodel_xpr50_ads_up\adsDownAnim\viewmodel_xpr50_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_xpr50_d2p_in\dtp_loop\viewmodel_xpr50_d2p_loop\dtp_out\viewmodel_xpr50_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\\fireSoundPlayer\\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\weapon/muzzleflashes/fx_zombie_heavy_flash_base_ug\worldFlashEffect\weapon/muzzleflashes/fx_zombie_heavy_flash_base_ug\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\0\overrideLeftHandProneIK\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0

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@ -0,0 +1 @@
ATTACHMENTUNIQUEFILE\attachmentType\vzoom\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\viewModel\t6_attach_optic_vzoom_xpr50_view\viewModelAdditional\\viewModelADS\\worldModel\t6_attach_optic_vzoom_xpr50_world\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\4.422\viewModelOffsetY\0.707\viewModelOffsetZ\5.568\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\0\worldModelOffsetX\-6.188\worldModelOffsetY\0.915\worldModelOffsetZ\2.78\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\0\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\tag_rail\camo\camo_xpr50\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\\DualWieldWeapon\\adsOverlayShader\scope_overlay_vzoom\adsOverlayShaderLowRes\\adsOverlayReticle\crosshair\firstRaiseTime\0\altRaiseTime\0.5\altDropTime\0\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_xpr50_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_xpr50_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_xpr50_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_xpr50_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_xpr50_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_xpr50_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_xpr50_pullout\dropAnim\viewmodel_xpr50_putaway\firstRaiseAnim\viewmodel_xpr50_first_raise\altRaiseAnim\viewmodel_xpr50_pullout\altDropAnim\viewmodel_xpr50_putaway\quickRaiseAnim\viewmodel_xpr50_pullout_quick\quickDropAnim\viewmodel_xpr50_putaway_quick\emptyRaiseAnim\viewmodel_xpr50_pullout\emptyDropAnim\viewmodel_xpr50_putaway\sprintInAnim\viewmodel_xpr50_sprint_in\sprintLoopAnim\viewmodel_xpr50_sprint_loop\sprintOutAnim\viewmodel_xpr50_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_xpr50_crawl_in\crawlForwardAnim\viewmodel_xpr50_crawl_forward\crawlBackAnim\viewmodel_xpr50_crawl_back\crawlRightAnim\viewmodel_xpr50_crawl_right\crawlLeftAnim\viewmodel_xpr50_crawl_left\crawlOutAnim\viewmodel_xpr50_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\breakdownAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_xpr50_fire\adsLastShotAnim\viewmodel_xpr50_fire\adsRechamberAnim\\adsUpAnim\viewmodel_xpr50_ads_up\adsDownAnim\viewmodel_xpr50_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_xpr50_d2p_in\dtp_loop\viewmodel_xpr50_d2p_loop\dtp_out\viewmodel_xpr50_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\\fireSoundPlayer\\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\weapon/muzzleflashes/fx_zombie_heavy_flash_base_ug\worldFlashEffect\weapon/muzzleflashes/fx_zombie_heavy_flash_base_ug\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\0\overrideLeftHandProneIK\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0

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@ -1075,6 +1075,9 @@ LANG_ENGLISH "WN OTW"
REFERENCE ZMWEAPON_MK48_UPGRADED REFERENCE ZMWEAPON_MK48_UPGRADED
LANG_ENGLISH "HtMk 4800" LANG_ENGLISH "HtMk 4800"
REFERENCE ZMWEAPON_AS50_UPGRADED
LANG_ENGLISH "Xtreme Pain Releaser 5000"
// HINT STRINGS // HINT STRINGS
REFERENCE ZOMBIE_WEAPON_SARITCH REFERENCE ZOMBIE_WEAPON_SARITCH

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@ -1570,6 +1570,15 @@ weapon_changes()
add_zombie_weapon("mk48_zm", "mk48_upgraded_zm", &"WEAPON_MK48", 1000, "wpck_rpd", "", undefined, 1); add_zombie_weapon("mk48_zm", "mk48_upgraded_zm", &"WEAPON_MK48", 1000, "wpck_rpd", "", undefined, 1);
} }
if (isdefined(level.zombie_weapons["barretm82_zm"]))
{
level.zombie_weapons["barretm82_zm"].is_in_box = 0;
include_weapon("as50_zm");
include_weapon("as50_upgraded_zm", 0);
add_zombie_weapon("as50_zm", "as50_upgraded_zm", &"WEAPON_AS50", 1000, "wpck_m82a1", "", undefined, 1);
}
if (level.script == "zm_transit" || level.script == "zm_nuked" || level.script == "zm_highrise" || level.script == "zm_prison") if (level.script == "zm_transit" || level.script == "zm_nuked" || level.script == "zm_highrise" || level.script == "zm_prison")
{ {
level.zombie_lethal_grenade_player_init = "sticky_grenade_zm"; level.zombie_lethal_grenade_player_init = "sticky_grenade_zm";

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@ -413,6 +413,53 @@ wpn_mk48_flux_l_npc_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_mk48_f
wpn_mk48_flux_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_mk48_flux_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx, wpn_mk48_flux_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_mk48_flux_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_mk48_flux_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_mk48_fire_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx, wpn_mk48_flux_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_mk48_fire_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_mk48_flux_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_mk48_fire_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx, wpn_mk48_flux_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_mk48_fire_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
fly_as50_bolt_back,raw\sound\wpn\sniper\reload\fly_sniper_bb.LN65.pc.snd,,,prj_brass_impact_plr_large_dirt,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
fly_as50_bolt_down,raw\sound\wpn\sniper\reload\fly_sniper_bd.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
fly_as50_bolt_forward,raw\sound\wpn\sniper\reload\fly_sniper_bf.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
fly_as50_bolt_up,raw\sound\wpn\sniper\reload\fly_sniper_bu.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
fly_as50_dial_sight,raw\sound\wpn\rocket\m202\foley\fly_m202_flip_sight.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
fly_as50_mag_in,raw\sound\wpn\sniper\reload\fly_sniper_mag_in.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
fly_as50_mag_out,raw\sound\wpn\sniper\reload\fly_sniper_mag_out.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_1straise_plr,raw\sound\fly\gear\rattle\fly_cloth_00.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_1straise_plr,raw\sound\fly\gear\rattle\fly_cloth_01.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_1straise_plr,raw\sound\fly\gear\rattle\fly_cloth_02.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_1straise_plr,raw\sound\fly\gear\rattle\fly_cloth_03.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_dryfire_npc,raw\sound\wpn\sniper\dry_fire\plr\dry_fire_00.LN65.pc.snd,,,,grp_weapon,16461,16461,,900,900,901,alloff,default,cosdelay,cosdelay,6,priority,2,oldest,31143,34396,,20,90,63,-52,,loaded,nonlooping,variant,-1,0,1165,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_dryfire_plr,raw\sound\wpn\sniper\dry_fire\plr\dry_fire_00.LN65.pc.snd,,,,grp_weapon,16461,16461,,0,5000,5000,default,default,allon,allon,2,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_dist,raw\sound\wpn\dist_guns\rif\wpn_rif_dist_00.LN65.pc.snd,,,wpn_as50_fire_npc_decay,grp_weapon,11653,11653,,900,6000,12500,default,allon,sindelay,sindelay,6,priority,3,oldest,27553,38966,,90,40,63,-1,,loaded,nonlooping,,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_dist,raw\sound\wpn\dist_guns\rif\wpn_rif_dist_01.LN65.pc.snd,,,wpn_as50_fire_npc_decay,grp_weapon,11653,11653,,900,6000,12500,default,allon,sindelay,sindelay,6,priority,3,oldest,27553,38966,,90,40,63,-1,,loaded,nonlooping,,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_npc,raw\sound\wpn\sniper\as50\shot\wpn_as50_fire_plr.LN65.pc.snd,,,wpn_as50_lfe_npc,grp_weapon,20723,20723,,900,900,901,alloff,default,cosdelay,cosdelay,6,priority,2,oldest,31143,34396,,20,90,63,-52,,loaded,nonlooping,variant,-1,0,1165,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_npc_decay,raw\sound\wpn\sniper\decay\ext\wpn_sniper_decay_ext.LN65.pc.snd,,,wpn_as50_flux_npc_l,grp_weapon,6553,6553,,50,900,900,default,default,allon,rcurve1,3,priority,1,oldest,30927,34715,,20,70,38,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_npc_decay,raw\sound\wpn\sniper\decay\int\wpn_rifle_decay_int.LN65.pc.snd,,,wpn_as50_flux_npc_l,grp_weapon,6553,6553,,50,900,900,default,default,allon,rcurve1,3,priority,1,oldest,30927,34715,,20,70,38,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,1609388568,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_plr,raw\sound\wpn\sniper\as50\shot\wpn_as50_fire_plr.LN65.pc.snd,,,wpn_as50_lfe,grp_weapon,32845,32845,,0,5000,5000,default,default,allon,allon,2,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_plr_decay,raw\sound\wpn\sniper\decay\ext\wpn_sniper_decay_ext.LN65.pc.snd,,,wpn_as50_flux_plr_l,grp_weapon,11653,11653,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,31834,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_plr_decay,raw\sound\wpn\sniper\decay\int\wpn_rifle_decay_int.LN65.pc.snd,,,wpn_as50_flux_plr_l,grp_weapon,11653,11653,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,31834,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,1609388568,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_flux_npc_l,raw\sound\wpn\sniper\sniper_flux\wpn_sniper_flux_l.LN65.pc.snd,,,wpn_as50_flux_npc_r,grp_weapon,5205,7353,,25,7500,10000,default,default,allon,allon,8,oldest,8,oldest,27553,38966,,20,90,63,-1,,loaded,nonlooping,variant,-1,250,655,,snp_wpn_3p,3d,0,25,250,6553,51,,no,no,left_shot,7000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_flux_npc_r,raw\sound\wpn\sniper\sniper_flux\wpn_sniper_flux_r.LN65.pc.snd,,,,grp_weapon,5205,7353,,25,7500,10000,default,default,allon,allon,8,oldest,8,oldest,27553,38966,,20,90,63,-1,,loaded,nonlooping,variant,-1,250,655,,snp_wpn_3p,3d,0,25,250,6553,51,,no,no,right_shot,7000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_flux_plr_l,raw\sound\wpn\sniper\sniper_flux\wpn_sniper_flux_l.LN65.pc.snd,,,wpn_as50_flux_plr_r,grp_weapon,1646,2325,,50,4000,4250,default,default,allon,allon,8,oldest,8,oldest,27553,38966,,20,90,63,-1,,loaded,nonlooping,variant,-1,250,655,,snp_wpn_3p,3d,0,25,250,6553,51,,no,no,left_shot,7000,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_flux_plr_r,raw\sound\wpn\sniper\sniper_flux\wpn_sniper_flux_r.LN65.pc.snd,,,,grp_weapon,1646,2325,,50,4000,4250,default,default,allon,allon,8,oldest,8,oldest,27553,38966,,20,90,63,-1,,loaded,nonlooping,variant,-1,250,655,,snp_wpn_3p,3d,0,25,250,6553,51,,no,no,right_shot,7000,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_lfe,raw\sound\wpn\sniper\dsr\plr\lfe\wpn_dsr_fire_lfe.LN65.pc.snd,,,wpn_as50_fire_plr_decay,grp_wpn_lfe,20723,20723,,0,5000,5000,default,default,allon,allon,1,priority,2,oldest,32767,32767,,85,90,63,-1,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
wpn_as50_lfe_npc,raw\sound\wpn\sniper\dsr\plr\lfe\wpn_dsr_fire_lfe.LN65.pc.snd,,,wpn_as50_fire_dist,grp_wpn_lfe,16461,16461,,25,225,225,default,default,allon,allon,1,priority,1,oldest,32767,32767,,40,90,63,-65,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
wpn_as50_pickup_plr,raw\sound\fly\pickups\weapon\fly_weapon_pickup_00.LN65.pc.snd,,,,grp_foley,3685,3685,,0,5000,5000,default,default,allon,allon,1,reject,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_pickup_plr,raw\sound\fly\pickups\weapon\fly_weapon_pickup_01.LN65.pc.snd,,,,grp_foley,3685,3685,,0,5000,5000,default,default,allon,allon,1,reject,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_raise_plr,raw\sound\fly\gear\rattle\fly_cloth_00.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_raise_plr,raw\sound\fly\gear\rattle\fly_cloth_01.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_raise_plr,raw\sound\fly\gear\rattle\fly_cloth_02.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_raise_plr,raw\sound\fly\gear\rattle\fly_cloth_03.LN65.pc.snd,,,,grp_foley,13075,18470,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,34396,,70,70,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_foley,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_silencer_fire_npc,raw\sound\wpn\sniper\ballista\plr\shot\silenced\wpn_ballista_sil_shot_plr.LN65.pc.snd,,,wpn_as50_silencer_LFE_npc,grp_weapon,8250,8250,,900,900,901,alloff,default,cosdelay,cosdelay,8,priority,2,oldest,31834,33727,,40,90,63,-52,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_silencer_fire_npc_decay,raw\sound\wpn\assault\decay\int\silenced\wpn_aslt_decay_silenced_int.LN65.pc.snd,,,,grp_weapon,1467,1467,,50,900,900,default,default,allon,rcurve1,3,priority,1,oldest,30927,34715,,20,70,38,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,1609388568,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_silencer_fire_npc_decay,raw\sound\wpn\pistol\decay\ext\silenced\wpn_pistol_decay_silenced_ext.LN65.pc.snd,,,,grp_weapon,4639,4639,,50,900,900,default,default,allon,rcurve1,3,priority,1,oldest,30927,34715,,20,70,38,-1,,loaded,nonlooping,volume,-1,0,368,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_silencer_fire_plr,raw\sound\wpn\sniper\ballista\plr\shot\silenced\wpn_ballista_sil_shot_plr.LN65.pc.snd,,,wpn_as50_silencer_LFE,grp_weapon,29273,29273,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,31834,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_silencer_fire_plr_decay,raw\sound\wpn\assault\decay\int\silenced\wpn_aslt_decay_silenced_int.LN65.pc.snd,,,,grp_weapon,9257,9257,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,31834,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,3685,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,1609388568,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_silencer_fire_plr_decay,raw\sound\wpn\pistol\decay\ext\silenced\wpn_pistol_decay_silenced_ext.LN65.pc.snd,,,,grp_weapon,9257,9257,,0,5000,5000,default,default,allon,allon,3,oldest,8,oldest,31834,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,2155298321,3434048311,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_silencer_lfe,raw\sound\wpn\smg\mp7\plr\lfe\wpn_mp7_fire_lfe.LN65.pc.snd,,,wpn_as50_silencer_fire_plr_decay,grp_wpn_lfe,13075,13075,,0,5000,5000,default,default,allon,allon,8,priority,2,oldest,32767,32767,,85,90,63,-1,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
wpn_as50_silencer_LFE_npc,raw\sound\wpn\smg\mp7\plr\lfe\wpn_mp7_fire_lfe.LN65.pc.snd,,,wpn_as50_silencer_fire_npc_decay,grp_wpn_lfe,7353,7353,,25,225,225,default,default,allon,allon,3,priority,1,oldest,32767,32767,,40,90,63,-65,,loaded,nonlooping,volume,-1,0,0,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,no,no,0,0,,yes,no,bus_hdrfx,
wpn_as50_fire_npc_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_as50_flux_l_npc_pap,grp_weapon,8250,8250,,75,1250,1250,default,default,allon,allon,10,priority,3,oldest,30927,34715,,50,90,89,-1,,loaded,nonlooping,variant,-1,0,6553,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_fire_plr_pap,raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd,,,wpn_as50_flux_l_plr_pap,grp_weapon,14671,14671,,0,5000,5000,default,default,allon,allon,1,oldest,8,oldest,32767,32767,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,2072,,snp_wpn_1p,2d,0,0,0,0,63,,no,no,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
wpn_as50_flux_l_npc_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_as50_flux_r_npc_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_flux_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_as50_flux_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_flux_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_as50_fire_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_as50_flux_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_as50_fire_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_raygun_raise_activate,raw\sound\wpn\energy\raygun\raise\activate.LN65.pc.snd,,,,grp_foley,29273,29273,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,32767,32767,,100,100,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx, wpn_raygun_raise_activate,raw\sound\wpn\energy\raygun\raise\activate.LN65.pc.snd,,,,grp_foley,29273,29273,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,32767,32767,,100,100,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
wpn_raygun_raise_hit,raw\sound\wpn\energy\raygun\raise\hit.LN65.pc.snd,,,,grp_foley,29273,29273,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31287,34316,,100,100,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx, wpn_raygun_raise_hit,raw\sound\wpn\energy\raygun\raise\hit.LN65.pc.snd,,,,grp_foley,29273,29273,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31287,34316,,100,100,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
wpn_raygun_raise_deny_npc,raw\sound\zmb_blops\wpn\energy\raygun\raise\deny.LN65.pc.snd,,,,grp_foley,29273,29273,,75,500,500,default,default,allon,allon,4,priority,8,oldest,32767,32767,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx, wpn_raygun_raise_deny_npc,raw\sound\zmb_blops\wpn\energy\raygun\raise\deny.LN65.pc.snd,,,,grp_foley,29273,29273,,75,500,500,default,default,allon,allon,4,priority,8,oldest,32767,32767,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,

1 name file template loadspec secondary group vol_min vol_max team_vol_mod dist_min dist_max dist_reverb_max volume_falloff_curve reverb_falloff_curve volume_min_falloff_curve reverb_min_falloff_curve limit_count limit_type entity_limit_count entity_limit_type pitch_min pitch_max team_pitch_mod min_priority max_priority min_priority_threshold max_priority_threshold spatialized type loop randomize_type probability start_delay reverb_send duck duck_group pan center_send envelop_min envelop_max envelop_percentage occlusion_level occlusion_wet_dry is_big distance_lpf move_type move_time real_delay subtitle mature doppler futz context_type context_value compression timescale music fade_in fade_out pc_format pause stop_on_death bus snapshot
413 wpn_mk48_flux_l_plr_pap raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd wpn_mk48_flux_r_plr_pap grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no left_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
414 wpn_mk48_flux_r_npc_pap raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd wpn_mk48_fire_npc grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no right_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
415 wpn_mk48_flux_r_plr_pap raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd wpn_mk48_fire_plr grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no right_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
416 fly_as50_bolt_back raw\sound\wpn\sniper\reload\fly_sniper_bb.LN65.pc.snd prj_brass_impact_plr_large_dirt grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
417 fly_as50_bolt_down raw\sound\wpn\sniper\reload\fly_sniper_bd.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
418 fly_as50_bolt_forward raw\sound\wpn\sniper\reload\fly_sniper_bf.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
419 fly_as50_bolt_up raw\sound\wpn\sniper\reload\fly_sniper_bu.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
420 fly_as50_dial_sight raw\sound\wpn\rocket\m202\foley\fly_m202_flip_sight.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
421 fly_as50_mag_in raw\sound\wpn\sniper\reload\fly_sniper_mag_in.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
422 fly_as50_mag_out raw\sound\wpn\sniper\reload\fly_sniper_mag_out.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
423 wpn_as50_1straise_plr raw\sound\fly\gear\rattle\fly_cloth_00.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
424 wpn_as50_1straise_plr raw\sound\fly\gear\rattle\fly_cloth_01.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
425 wpn_as50_1straise_plr raw\sound\fly\gear\rattle\fly_cloth_02.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
426 wpn_as50_1straise_plr raw\sound\fly\gear\rattle\fly_cloth_03.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
427 wpn_as50_dryfire_npc raw\sound\wpn\sniper\dry_fire\plr\dry_fire_00.LN65.pc.snd grp_weapon 16461 16461 900 900 901 alloff default cosdelay cosdelay 6 priority 2 oldest 31143 34396 20 90 63 -52 loaded nonlooping variant -1 0 1165 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
428 wpn_as50_dryfire_plr raw\sound\wpn\sniper\dry_fire\plr\dry_fire_00.LN65.pc.snd grp_weapon 16461 16461 0 5000 5000 default default allon allon 2 oldest 8 oldest 32767 32767 90 90 63 -1 loaded nonlooping volume -1 0 2072 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
429 wpn_as50_fire_dist raw\sound\wpn\dist_guns\rif\wpn_rif_dist_00.LN65.pc.snd wpn_as50_fire_npc_decay grp_weapon 11653 11653 900 6000 12500 default allon sindelay sindelay 6 priority 3 oldest 27553 38966 90 40 63 -1 loaded nonlooping -1 0 6553 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
430 wpn_as50_fire_dist raw\sound\wpn\dist_guns\rif\wpn_rif_dist_01.LN65.pc.snd wpn_as50_fire_npc_decay grp_weapon 11653 11653 900 6000 12500 default allon sindelay sindelay 6 priority 3 oldest 27553 38966 90 40 63 -1 loaded nonlooping -1 0 6553 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
431 wpn_as50_fire_npc raw\sound\wpn\sniper\as50\shot\wpn_as50_fire_plr.LN65.pc.snd wpn_as50_lfe_npc grp_weapon 20723 20723 900 900 901 alloff default cosdelay cosdelay 6 priority 2 oldest 31143 34396 20 90 63 -52 loaded nonlooping variant -1 0 1165 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
432 wpn_as50_fire_npc_decay raw\sound\wpn\sniper\decay\ext\wpn_sniper_decay_ext.LN65.pc.snd wpn_as50_flux_npc_l grp_weapon 6553 6553 50 900 900 default default allon rcurve1 3 priority 1 oldest 30927 34715 20 70 38 -1 loaded nonlooping volume -1 0 368 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 2155298321 3434048311 yes no 0 0 yes no bus_fx
433 wpn_as50_fire_npc_decay raw\sound\wpn\sniper\decay\int\wpn_rifle_decay_int.LN65.pc.snd wpn_as50_flux_npc_l grp_weapon 6553 6553 50 900 900 default default allon rcurve1 3 priority 1 oldest 30927 34715 20 70 38 -1 loaded nonlooping volume -1 0 368 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 2155298321 1609388568 yes no 0 0 yes no bus_fx
434 wpn_as50_fire_plr raw\sound\wpn\sniper\as50\shot\wpn_as50_fire_plr.LN65.pc.snd wpn_as50_lfe grp_weapon 32845 32845 0 5000 5000 default default allon allon 2 oldest 8 oldest 32767 32767 90 90 63 -1 loaded nonlooping volume -1 0 2072 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
435 wpn_as50_fire_plr_decay raw\sound\wpn\sniper\decay\ext\wpn_sniper_decay_ext.LN65.pc.snd wpn_as50_flux_plr_l grp_weapon 11653 11653 0 5000 5000 default default allon allon 3 oldest 8 oldest 31834 33727 90 90 63 -1 loaded nonlooping volume -1 0 368 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 2155298321 3434048311 yes no 0 0 yes no bus_fx
436 wpn_as50_fire_plr_decay raw\sound\wpn\sniper\decay\int\wpn_rifle_decay_int.LN65.pc.snd wpn_as50_flux_plr_l grp_weapon 11653 11653 0 5000 5000 default default allon allon 3 oldest 8 oldest 31834 33727 90 90 63 -1 loaded nonlooping volume -1 0 368 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 2155298321 1609388568 yes no 0 0 yes no bus_fx
437 wpn_as50_flux_npc_l raw\sound\wpn\sniper\sniper_flux\wpn_sniper_flux_l.LN65.pc.snd wpn_as50_flux_npc_r grp_weapon 5205 7353 25 7500 10000 default default allon allon 8 oldest 8 oldest 27553 38966 20 90 63 -1 loaded nonlooping variant -1 250 655 snp_wpn_3p 3d 0 25 250 6553 51 no no left_shot 7000 no 0 0 0 yes no 0 0 yes no bus_fx
438 wpn_as50_flux_npc_r raw\sound\wpn\sniper\sniper_flux\wpn_sniper_flux_r.LN65.pc.snd grp_weapon 5205 7353 25 7500 10000 default default allon allon 8 oldest 8 oldest 27553 38966 20 90 63 -1 loaded nonlooping variant -1 250 655 snp_wpn_3p 3d 0 25 250 6553 51 no no right_shot 7000 no 0 0 0 yes no 0 0 yes no bus_fx
439 wpn_as50_flux_plr_l raw\sound\wpn\sniper\sniper_flux\wpn_sniper_flux_l.LN65.pc.snd wpn_as50_flux_plr_r grp_weapon 1646 2325 50 4000 4250 default default allon allon 8 oldest 8 oldest 27553 38966 20 90 63 -1 loaded nonlooping variant -1 250 655 snp_wpn_3p 3d 0 25 250 6553 51 no no left_shot 7000 no 0 2155298321 3434048311 yes no 0 0 yes no bus_fx
440 wpn_as50_flux_plr_r raw\sound\wpn\sniper\sniper_flux\wpn_sniper_flux_r.LN65.pc.snd grp_weapon 1646 2325 50 4000 4250 default default allon allon 8 oldest 8 oldest 27553 38966 20 90 63 -1 loaded nonlooping variant -1 250 655 snp_wpn_3p 3d 0 25 250 6553 51 no no right_shot 7000 no 0 2155298321 3434048311 yes no 0 0 yes no bus_fx
441 wpn_as50_lfe raw\sound\wpn\sniper\dsr\plr\lfe\wpn_dsr_fire_lfe.LN65.pc.snd wpn_as50_fire_plr_decay grp_wpn_lfe 20723 20723 0 5000 5000 default default allon allon 1 priority 2 oldest 32767 32767 85 90 63 -1 loaded nonlooping volume -1 0 0 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 0 0 no no 0 0 yes no bus_hdrfx
442 wpn_as50_lfe_npc raw\sound\wpn\sniper\dsr\plr\lfe\wpn_dsr_fire_lfe.LN65.pc.snd wpn_as50_fire_dist grp_wpn_lfe 16461 16461 25 225 225 default default allon allon 1 priority 1 oldest 32767 32767 40 90 63 -65 loaded nonlooping volume -1 0 0 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 0 0 no no 0 0 yes no bus_hdrfx
443 wpn_as50_pickup_plr raw\sound\fly\pickups\weapon\fly_weapon_pickup_00.LN65.pc.snd grp_foley 3685 3685 0 5000 5000 default default allon allon 1 reject 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
444 wpn_as50_pickup_plr raw\sound\fly\pickups\weapon\fly_weapon_pickup_01.LN65.pc.snd grp_foley 3685 3685 0 5000 5000 default default allon allon 1 reject 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
445 wpn_as50_raise_plr raw\sound\fly\gear\rattle\fly_cloth_00.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
446 wpn_as50_raise_plr raw\sound\fly\gear\rattle\fly_cloth_01.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
447 wpn_as50_raise_plr raw\sound\fly\gear\rattle\fly_cloth_02.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
448 wpn_as50_raise_plr raw\sound\fly\gear\rattle\fly_cloth_03.LN65.pc.snd grp_foley 13075 18470 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 34396 70 70 63 -1 loaded nonlooping volume -1 0 20 snp_foley 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_fx
449 wpn_as50_silencer_fire_npc raw\sound\wpn\sniper\ballista\plr\shot\silenced\wpn_ballista_sil_shot_plr.LN65.pc.snd wpn_as50_silencer_LFE_npc grp_weapon 8250 8250 900 900 901 alloff default cosdelay cosdelay 8 priority 2 oldest 31834 33727 40 90 63 -52 loaded nonlooping volume -1 0 0 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
450 wpn_as50_silencer_fire_npc_decay raw\sound\wpn\assault\decay\int\silenced\wpn_aslt_decay_silenced_int.LN65.pc.snd grp_weapon 1467 1467 50 900 900 default default allon rcurve1 3 priority 1 oldest 30927 34715 20 70 38 -1 loaded nonlooping volume -1 0 368 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 2155298321 1609388568 yes no 0 0 yes no bus_fx
451 wpn_as50_silencer_fire_npc_decay raw\sound\wpn\pistol\decay\ext\silenced\wpn_pistol_decay_silenced_ext.LN65.pc.snd grp_weapon 4639 4639 50 900 900 default default allon rcurve1 3 priority 1 oldest 30927 34715 20 70 38 -1 loaded nonlooping volume -1 0 368 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 2155298321 3434048311 yes no 0 0 yes no bus_fx
452 wpn_as50_silencer_fire_plr raw\sound\wpn\sniper\ballista\plr\shot\silenced\wpn_ballista_sil_shot_plr.LN65.pc.snd wpn_as50_silencer_LFE grp_weapon 29273 29273 0 5000 5000 default default allon allon 3 oldest 8 oldest 31834 33727 90 90 63 -1 loaded nonlooping volume -1 0 0 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
453 wpn_as50_silencer_fire_plr_decay raw\sound\wpn\assault\decay\int\silenced\wpn_aslt_decay_silenced_int.LN65.pc.snd grp_weapon 9257 9257 0 5000 5000 default default allon allon 3 oldest 8 oldest 31834 33727 90 90 63 -1 loaded nonlooping volume -1 0 3685 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 2155298321 1609388568 yes no 0 0 yes no bus_fx
454 wpn_as50_silencer_fire_plr_decay raw\sound\wpn\pistol\decay\ext\silenced\wpn_pistol_decay_silenced_ext.LN65.pc.snd grp_weapon 9257 9257 0 5000 5000 default default allon allon 3 oldest 8 oldest 31834 33727 90 90 63 -1 loaded nonlooping volume -1 0 2072 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 2155298321 3434048311 yes no 0 0 yes no bus_fx
455 wpn_as50_silencer_lfe raw\sound\wpn\smg\mp7\plr\lfe\wpn_mp7_fire_lfe.LN65.pc.snd wpn_as50_silencer_fire_plr_decay grp_wpn_lfe 13075 13075 0 5000 5000 default default allon allon 8 priority 2 oldest 32767 32767 85 90 63 -1 loaded nonlooping volume -1 0 0 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 0 0 no no 0 0 yes no bus_hdrfx
456 wpn_as50_silencer_LFE_npc raw\sound\wpn\smg\mp7\plr\lfe\wpn_mp7_fire_lfe.LN65.pc.snd wpn_as50_silencer_fire_npc_decay grp_wpn_lfe 7353 7353 25 225 225 default default allon allon 3 priority 1 oldest 32767 32767 40 90 63 -65 loaded nonlooping volume -1 0 0 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 0 0 no no 0 0 yes no bus_hdrfx
457 wpn_as50_fire_npc_pap raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd wpn_as50_flux_l_npc_pap grp_weapon 8250 8250 75 1250 1250 default default allon allon 10 priority 3 oldest 30927 34715 50 90 89 -1 loaded nonlooping variant -1 0 6553 snp_wpn_3p 3d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_fx
458 wpn_as50_fire_plr_pap raw\sound\wpn\pap\pap_shot_st.LN65.pc.snd wpn_as50_flux_l_plr_pap grp_weapon 14671 14671 0 5000 5000 default default allon allon 1 oldest 8 oldest 32767 32767 90 90 63 -1 loaded nonlooping volume -1 0 2072 snp_wpn_1p 2d 0 0 0 0 63 no no none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
459 wpn_as50_flux_l_npc_pap raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd wpn_as50_flux_r_npc_pap grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no left_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
460 wpn_as50_flux_l_plr_pap raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd wpn_as50_flux_r_plr_pap grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no left_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
461 wpn_as50_flux_r_npc_pap raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd wpn_as50_fire_npc grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no right_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
462 wpn_as50_flux_r_plr_pap raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd wpn_as50_fire_plr grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no right_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
463 wpn_raygun_raise_activate raw\sound\wpn\energy\raygun\raise\activate.LN65.pc.snd grp_foley 29273 29273 0 5000 5000 default default allon allon 8 priority 8 oldest 32767 32767 100 100 63 -1 loaded nonlooping volume -1 0 20 snp_hdrfx 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
464 wpn_raygun_raise_hit raw\sound\wpn\energy\raygun\raise\hit.LN65.pc.snd grp_foley 29273 29273 0 5000 5000 default default allon allon 8 priority 8 oldest 31287 34316 100 100 63 -1 loaded nonlooping volume -1 0 20 snp_hdrfx 2d 0 0 0 0 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
465 wpn_raygun_raise_deny_npc raw\sound\zmb_blops\wpn\energy\raygun\raise\deny.LN65.pc.snd grp_foley 29273 29273 75 500 500 default default allon allon 4 priority 8 oldest 32767 32767 15 30 63 -1 loaded nonlooping volume -1 0 20 snp_hdrfx 3d 0 25 250 3685 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx

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1
weapons/zm/as50_zm Normal file

File diff suppressed because one or more lines are too long

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@ -27,4 +27,5 @@ insas_upgraded_zm,none,,,,
vector_upgraded_zm,steadyaim,,,, vector_upgraded_zm,steadyaim,,,,
vector_extclip_upgraded_zm,steadyaim,,,, vector_extclip_upgraded_zm,steadyaim,,,,
sig556_upgraded_zm,gl,,,, sig556_upgraded_zm,gl,,,,
sa58_upgraded_zm,sf,,,, sa58_upgraded_zm,sf,,,,
as50_upgraded_zm,vzoom,,,,
1 barretm82_upgraded_zm vzoom
27 vector_upgraded_zm steadyaim
28 vector_extclip_upgraded_zm steadyaim
29 sig556_upgraded_zm gl
30 sa58_upgraded_zm sf
31 as50_upgraded_zm vzoom

View File

@ -2,6 +2,7 @@
>type,fastfile >type,fastfile
>name,common_mp >name,common_mp
>level.ipak_read,patch_mp
>level.ipak_read,mp >level.ipak_read,mp
include,includes/knife_zm include,includes/knife_zm
@ -13,6 +14,7 @@ include,includes/vector_zm
include,includes/sig556_zm include,includes/sig556_zm
include,includes/sa58_zm include,includes/sa58_zm
include,includes/mk48_zm include,includes/mk48_zm
include,includes/as50_zm
include,includes/bouncing_betty_zm include,includes/bouncing_betty_zm
include,includes/attachment include,includes/attachment

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@ -0,0 +1,66 @@
image,~~-gmtl_t6_wpn_sniper_xpr50_s~d440d9c2
image,mtl_t6_wpn_sniper_xpr50_nml
image,~mtl_t6_wpn_sniper_xpr50_ao-l~acae39e3
image,~-gmtl_t6_wpn_sniper_xpr50_col
image,~mtl_t6_wpn_sniper_xpr50_ir_m~b14bed8d
material,mc/mtl_t6_wpn_sniper_xpr50_thermal
material,mc/mtl_t6_wpn_sniper_xpr50
material,mc/mtl_t6_wpn_sniper_xpr50_camo2
image,~~-gmtl_t6_wpn_sniper_xpr50_s~87c00721
image,mtl_t6_wpn_sniper_xpr50_scope_nml
image,~mtl_t6_wpn_sniper_xpr50_scop~a23b03bd
image,~-gmtl_t6_wpn_sniper_xpr50_scope_col
image,~mtl_t6_wpn_sniper_xpr50_scop~1c04b235
material,mc/mtl_t6_wpn_sniper_xpr50_scope_thermal
material,mc/mtl_t6_wpn_sniper_xpr50_scope
material,mc/mtl_t6_wpn_sniper_xpr50_scope_camo2
image,~~-gmtl_t6_attach_optic_vzoom~3cc0f7a3
image,mtl_t6_attach_optic_vzoom_nml
image,~-gmtl_t6_attach_optic_vzoom_xpr50_col
image,~_mtl_t6_wpn_base_ir-rrb
material,mc/mtl_t6_attach_optic_vzoom_thermal
material,mc/mtl_t6_attach_optic_vzoom_xpr50
image,~~-gmtl_t6_attach_bullet_spc-~81d1624d
image,mtl_t6_attach_bullet_nml
image,~-gmtl_t6_attach_bullet_col
material,mc/mtl_t6_attach_bullet
image,~~-gmtl_t6_wpn_sniper_ballist~4dcd17d2
image,mtl_t6_wpn_sniper_ballista_lens_nml
image,~-gmtl_t6_wpn_sniper_ballista_lens_col
material,mc/mtl_t6_wpn_sniper_ballista_lens
image,scope_overlay_xpr50_1024
material,scope_overlay_xpr50
image,menu_mp_weapons_as50
material,menu_mp_weapons_as50
xmodel,t6_wpn_sniper_xpr50_view
xmodel,t6_wpn_sniper_xpr50_world
xmodel,t6_wpn_sniper_xpr50_scope_view
xmodel,t6_wpn_sniper_xpr50_scope_world
xmodel,t6_attach_mag_xpr50_view
xmodel,t6_attach_mag_xpr50_world
xmodel,t6_attach_optic_vzoom_xpr50_view
xmodel,t6_attach_optic_vzoom_xpr50_world
xanim,viewmodel_xpr50_idle
xanim,viewmodel_xpr50_fire
xanim,viewmodel_xpr50_reload
xanim,viewmodel_xpr50_reload_empty
xanim,viewmodel_xpr50_pullout
xanim,viewmodel_xpr50_first_raise
xanim,viewmodel_xpr50_putaway
xanim,viewmodel_xpr50_pullout_quick
xanim,viewmodel_xpr50_putaway_quick
xanim,viewmodel_xpr50_sprint_in
xanim,viewmodel_xpr50_sprint_loop
xanim,viewmodel_xpr50_sprint_out
xanim,viewmodel_xpr50_crawl_in
xanim,viewmodel_xpr50_crawl_forward
xanim,viewmodel_xpr50_crawl_back
xanim,viewmodel_xpr50_crawl_right
xanim,viewmodel_xpr50_crawl_left
xanim,viewmodel_xpr50_crawl_out
xanim,viewmodel_xpr50_d2p_in
xanim,viewmodel_xpr50_d2p_loop
xanim,viewmodel_xpr50_d2p_out
xanim,viewmodel_xpr50_ads_up
xanim,viewmodel_xpr50_ads_down
camo,camo_xpr50