diff --git a/README.md b/README.md index 1334ff7a..f5977658 100644 --- a/README.md +++ b/README.md @@ -484,7 +484,6 @@ * Win rounds by getting all enemy players down * Win 3 rounds to win the game * Tie round if both teams die within 5 seconds of eachother -* Sudden death after 5 minute round (all players lose 100 health) * Players start each round with at least 10000 points * Enemies remaining audio and text displays when enemy players down instead of when enemy players bleed out * Enemies remaining text is removed when new text is displayed diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index a1a5fac7..c9d3d5c6 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -67,7 +67,6 @@ init() level thread remove_round_number(); level thread unlimited_zombies(); level thread unlimited_powerups(); - level thread sudden_death(); level thread remove_status_icons_on_intermission(); level thread all_voice_on_intermission(); level thread spawn_bots(); @@ -2780,7 +2779,7 @@ spawn_bots() level waittill( "connected", player ); - wait 5; + wait 1; level.bots = [];