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Meat: add HUD messages
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@ -22,6 +22,12 @@ meat_stink_on_ground(position_to_play)
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{
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if(level.scr_zm_ui_gametype_obj == "zmeat")
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{
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players = get_players();
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foreach (player in players)
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{
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player thread show_grief_hud_msg("Meat dropped!");
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}
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level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop( "meat_stink", groundpos(position_to_play) );
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return;
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}
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