diff --git a/maps/mp/zm_buried_grief_street.gsc b/maps/mp/zm_buried_grief_street.gsc index 28278de0..c65d3daf 100644 --- a/maps/mp/zm_buried_grief_street.gsc +++ b/maps/mp/zm_buried_grief_street.gsc @@ -233,6 +233,8 @@ disable_tunnels() } // zombie spawns + level.zones["zone_tunnel_gun2saloon"].is_enabled = 0; + level.zones["zone_tunnel_gun2saloon"].is_spawning_allowed = 0; level.zones["zone_tunnel_gun2stables2"].is_enabled = 0; level.zones["zone_tunnel_gun2stables2"].is_spawning_allowed = 0; foreach ( spawn_location in level.zones["zone_stables"].spawn_locations )