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Cell Block: fix issues
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@ -826,6 +826,10 @@
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* Fixed being able to hit a death barrier when jumping off the Docks Bridge zone
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* Fixed locked hint string not showing on Blundergat Upgrade buildable table
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### Cell Block
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* Zombies spawn in the Cell Block 3rd Floor zone
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* Fixed the electric fence in the Warden's Office making noise when bumping into it
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#### Docks
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* Wallbuys: M14, Olympia, MP5, Uzi, M1927
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* Perks: Juggernog
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@ -296,6 +296,7 @@ main()
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t_warden_fence = getent("warden_fence_damage", "targetname");
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t_warden_fence delete();
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level setclientfield("warden_fence_down", 1);
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m_plane_about_to_crash = getent("plane_about_to_crash", "targetname");
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m_plane_about_to_crash delete();
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m_plane_craftable = getent("plane_craftable", "targetname");
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@ -804,15 +804,22 @@ working_zone_init()
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flag_init("always_on");
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flag_set("always_on");
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if (is_gametype_active("zgrief"))
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if (!is_classic())
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{
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a_s_spawner = getstructarray("zone_cellblock_west_roof_spawner", "targetname");
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spawners_to_keep = [];
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foreach (spawner in a_s_spawner)
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{
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if (isdefined(spawner.script_parameters) && spawner.script_parameters == "zclassic_prison")
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spawner structdelete();
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{
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continue;
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}
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spawners_to_keep[spawners_to_keep.size] = spawner;
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}
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level.struct_class_names["targetname"]["zone_cellblock_west_roof_spawner"] = spawners_to_keep;
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}
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if (is_classic())
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@ -885,9 +892,7 @@ working_zone_init()
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add_adjacent_zone("zone_cellblock_west_gondola", "zone_cellblock_west_gondola_dock", "activate_cellblock_gondola");
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add_adjacent_zone("zone_cellblock_west_gondola", "zone_cellblock_west_gondola_dock", "gondola_dock_to_roof");
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}
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/*
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else if ( is_gametype_active( "zgrief" ) )
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else
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{
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playable_area = getentarray("player_volume", "script_noteworthy");
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@ -897,7 +902,6 @@ working_zone_init()
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area delete();
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}
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}
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*/
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add_adjacent_zone("zone_golden_gate_bridge", "zone_golden_gate_bridge", "activate_player_zone_bridge");
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