From 3fa9c67ec80722bedb1f75a41d6360c38ceb4cb3 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sun, 30 Apr 2023 23:12:36 -0700 Subject: [PATCH] Die Rise: fix zombies still dying outside of the map --- scripts/zm/replaced/zm_highrise_classic.gsc | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scripts/zm/replaced/zm_highrise_classic.gsc b/scripts/zm/replaced/zm_highrise_classic.gsc index 2c4c0b5a..0f9d4918 100644 --- a/scripts/zm/replaced/zm_highrise_classic.gsc +++ b/scripts/zm/replaced/zm_highrise_classic.gsc @@ -111,6 +111,11 @@ highrise_pap_move_in( trigger, origin_offset, angles_offset ) squashed_death_init( kill_if_falling ) { + if ( !kill_if_falling ) + { + flag_wait( "power_on" ); + } + while ( true ) { self waittill( "trigger", who );