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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-08 22:31:36 -05:00

Tranzit: fix brightness at Power Station not updating when spectating

This commit is contained in:
Jbleezy 2024-03-03 01:14:49 -08:00
parent 21a8aa342a
commit 3fab386f4c

View File

@ -620,9 +620,11 @@ power_station_vision_change()
player setClientDvar("r_exposureValue", level.default_r_exposureValue); player setClientDvar("r_exposureValue", level.default_r_exposureValue);
} }
spectating_player = player scripts\zm\_zm_reimagined::get_current_spectating_player();
if (!player.power_station_vision_set) if (!player.power_station_vision_set)
{ {
if (player maps\mp\zombies\_zm_zonemgr::entity_in_zone("zone_prr") || player maps\mp\zombies\_zm_zonemgr::entity_in_zone("zone_pcr")) if (spectating_player maps\mp\zombies\_zm_zonemgr::entity_in_zone("zone_prr") || spectating_player maps\mp\zombies\_zm_zonemgr::entity_in_zone("zone_pcr"))
{ {
player.power_station_vision_set = 1; player.power_station_vision_set = 1;
player thread change_dvar_over_time("r_exposureValue", level.changed_r_exposureValue, time, 1); player thread change_dvar_over_time("r_exposureValue", level.changed_r_exposureValue, time, 1);
@ -630,7 +632,7 @@ power_station_vision_change()
} }
else else
{ {
if (!(player maps\mp\zombies\_zm_zonemgr::entity_in_zone("zone_prr") || player maps\mp\zombies\_zm_zonemgr::entity_in_zone("zone_pcr"))) if (!(spectating_player maps\mp\zombies\_zm_zonemgr::entity_in_zone("zone_prr") || spectating_player maps\mp\zombies\_zm_zonemgr::entity_in_zone("zone_pcr")))
{ {
player.power_station_vision_set = 0; player.power_station_vision_set = 0;
player thread change_dvar_over_time("r_exposureValue", level.default_r_exposureValue, time, 0); player thread change_dvar_over_time("r_exposureValue", level.default_r_exposureValue, time, 0);