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Change ZMUI_ZCLASSIC localized string to ZMUI_ZCLASSIC_GAMEMODE

Sometimes does not show overridden localized string on menu right away
This commit is contained in:
Jbleezy
2023-12-27 21:24:34 -08:00
parent 22572692d0
commit 3fffb47e34
2 changed files with 5 additions and 5 deletions

View File

@ -3,7 +3,7 @@ require( "T6.Menus.PopupMenus" )
require( "T6.ListBox" )
local GameModes = {
"ZMUI_ZCLASSIC_CAPS",
"ZMUI_ZCLASSIC_GAMEMODE_CAPS",
"ZMUI_ZSTANDARD_CAPS",
"ZMUI_ZGRIEF_CAPS",
"ZMUI_ZSNR_CAPS",
@ -50,7 +50,7 @@ local function gameModeListSelectionClickedEventHandler( self, event )
local gameMode = GameModes[focusedIndex]
if gameMode == "ZMUI_ZCLASSIC_CAPS" then
if gameMode == "ZMUI_ZCLASSIC_GAMEMODE_CAPS" then
Engine.SetDvar("ui_zm_gamemodegroup", "zclassic")
Engine.SetDvar("ui_gametype", "zclassic")
elseif gameMode == "ZMUI_ZSTANDARD_CAPS" then
@ -80,7 +80,7 @@ local function gameModeListSelectionClickedEventHandler( self, event )
-- TODO: set dvars when game mode is added
end
if gameMode == "ZMUI_ZCLASSIC_CAPS" then
if gameMode == "ZMUI_ZCLASSIC_GAMEMODE_CAPS" then
self:openMenu("SelectMapListZM", self.controller)
else
self:openMenu("SelectLocationListZM", self.controller)