From 43efaa6d148b794361fbbf5734a3774d79dbe4ce Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Wed, 1 Mar 2023 04:17:49 -0800 Subject: [PATCH] Zombie Shield: destroyable by weapon damage --- scripts/zm/_zm_reimagined.gsc | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 4bd79656..773a76f5 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -236,6 +236,7 @@ post_all_players_spawned() level.unbuild_overheated_jetgun = 0; level.take_overheated_jetgun = 1; level.dont_allow_meat_interaction = 1; + level.players_can_damage_riotshields = 1; level.speed_change_round = undefined; level.playersuicideallowed = undefined; level.disable_free_perks_before_power = undefined; @@ -299,6 +300,12 @@ set_dvars() setDvar( "perk_weapRateEnhanced", 0 ); + setDvar( "riotshield_melee_damage_scale", 1 ); + setDvar( "riotshield_bullet_damage_scale", 1 ); + setDvar( "riotshield_explosive_damage_scale", 1 ); + setDvar( "riotshield_projectile_damage_scale", 1 ); + setDvar( "riotshield_deployed_health", 1500 ); + setDvar( "sv_patch_zm_weapons", 0 ); setDvar( "sv_fix_zm_weapons", 1 );