diff --git a/README.md b/README.md index c283dd5b..c657113c 100644 --- a/README.md +++ b/README.md @@ -635,6 +635,7 @@ * Purchasing no longer shows the weapon model at other wallbuys of the same weapon * Lethal grenade hint string no longer displays "ammo" after purchasing * Downing while purchasing a melee weapon gives the melee weapon +* Increased brightness of wallbuy chalks * Added melee wallbuy HUD icons to all maps ## Mystery Box diff --git a/images/fxt_zmb_wep_wallbuy_01.iwi b/images/fxt_zmb_wep_wallbuy_01.iwi index 4448770f..228ec9fd 100644 Binary files a/images/fxt_zmb_wep_wallbuy_01.iwi and b/images/fxt_zmb_wep_wallbuy_01.iwi differ diff --git a/images/fxt_zmb_wep_wallbuy_02.iwi b/images/fxt_zmb_wep_wallbuy_02.iwi index e296fe29..1948d21a 100644 Binary files a/images/fxt_zmb_wep_wallbuy_02.iwi and b/images/fxt_zmb_wep_wallbuy_02.iwi differ diff --git a/images/fxt_zmb_wep_wallbuy_03.iwi b/images/fxt_zmb_wep_wallbuy_03.iwi index 03b75555..ac8282a4 100644 Binary files a/images/fxt_zmb_wep_wallbuy_03.iwi and b/images/fxt_zmb_wep_wallbuy_03.iwi differ diff --git a/images/fxt_zmb_wep_wallbuy_04.iwi b/images/fxt_zmb_wep_wallbuy_04.iwi index 4c7a7f5b..626104a9 100644 Binary files a/images/fxt_zmb_wep_wallbuy_04.iwi and b/images/fxt_zmb_wep_wallbuy_04.iwi differ diff --git a/images/fxt_zmb_wep_wallbuy_05.iwi b/images/fxt_zmb_wep_wallbuy_05.iwi new file mode 100644 index 00000000..e60afa3e Binary files /dev/null and b/images/fxt_zmb_wep_wallbuy_05.iwi differ diff --git a/images/fxt_zmb_wep_wallbuy_06.iwi b/images/fxt_zmb_wep_wallbuy_06.iwi new file mode 100644 index 00000000..efcc9e7b Binary files /dev/null and b/images/fxt_zmb_wep_wallbuy_06.iwi differ diff --git a/images/fxt_zmb_wep_wallbuy_lsat.iwi b/images/fxt_zmb_wep_wallbuy_lsat.iwi new file mode 100644 index 00000000..739e54bd Binary files /dev/null and b/images/fxt_zmb_wep_wallbuy_lsat.iwi differ diff --git a/images/fxt_zmb_wep_wallbuy_thompson.iwi b/images/fxt_zmb_wep_wallbuy_thompson.iwi new file mode 100644 index 00000000..e5b1d507 Binary files /dev/null and b/images/fxt_zmb_wep_wallbuy_thompson.iwi differ diff --git a/images/fxt_zmb_wep_wallbuy_uzi.iwi b/images/fxt_zmb_wep_wallbuy_uzi.iwi new file mode 100644 index 00000000..d52a9cc0 Binary files /dev/null and b/images/fxt_zmb_wep_wallbuy_uzi.iwi differ diff --git a/images/~-gfxt_zmb_wep_wallbuy_01_tomb.iwi b/images/~-gfxt_zmb_wep_wallbuy_01_tomb.iwi new file mode 100644 index 00000000..b5ad0d13 Binary files /dev/null and b/images/~-gfxt_zmb_wep_wallbuy_01_tomb.iwi differ diff --git a/images/~-gfxt_zmb_wep_wallbuy_02_tomb.iwi b/images/~-gfxt_zmb_wep_wallbuy_02_tomb.iwi new file mode 100644 index 00000000..333aa64f Binary files /dev/null and b/images/~-gfxt_zmb_wep_wallbuy_02_tomb.iwi differ diff --git a/images/~-gfxt_zmb_wep_wallbuy_03_tomb.iwi b/images/~-gfxt_zmb_wep_wallbuy_03_tomb.iwi new file mode 100644 index 00000000..0793fac0 Binary files /dev/null and b/images/~-gfxt_zmb_wep_wallbuy_03_tomb.iwi differ diff --git a/images/~-gfxt_zmb_wep_wallbuy_ballista_tomb.iwi b/images/~-gfxt_zmb_wep_wallbuy_ballista_tomb.iwi new file mode 100644 index 00000000..2ea4f72d Binary files /dev/null and b/images/~-gfxt_zmb_wep_wallbuy_ballista_tomb.iwi differ diff --git a/images/~-gfxt_zmb_wep_wallbuy_five_seven_tomb.iwi b/images/~-gfxt_zmb_wep_wallbuy_five_seven_tomb.iwi new file mode 100644 index 00000000..2a483a73 Binary files /dev/null and b/images/~-gfxt_zmb_wep_wallbuy_five_seven_tomb.iwi differ diff --git a/images/~-gfxt_zmb_wep_wallbuy_mp40_tomb.iwi b/images/~-gfxt_zmb_wep_wallbuy_mp40_tomb.iwi new file mode 100644 index 00000000..53612181 Binary files /dev/null and b/images/~-gfxt_zmb_wep_wallbuy_mp40_tomb.iwi differ diff --git a/images/~-gfxt_zmb_wep_wallbuy_stg44_tomb.iwi b/images/~-gfxt_zmb_wep_wallbuy_stg44_tomb.iwi new file mode 100644 index 00000000..ec442411 Binary files /dev/null and b/images/~-gfxt_zmb_wep_wallbuy_stg44_tomb.iwi differ diff --git a/scripts/zm/replaced/_zm_weapons.csc b/scripts/zm/replaced/_zm_weapons.csc index bcd0bf98..72d2951f 100644 --- a/scripts/zm/replaced/_zm_weapons.csc +++ b/scripts/zm/replaced/_zm_weapons.csc @@ -205,7 +205,7 @@ offset_model(weaponname) } else if (weaponname == "vector_zm") { - model_offset = (7, 0, 3); + model_offset = (6.5, 0, 2); } self.parent_struct.origin += (anglestoforward(self.parent_struct.angles) * model_offset[0]) + (anglestoright(self.parent_struct.angles) * model_offset[1]) + (anglestoup(self.parent_struct.angles) * model_offset[2]);