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Grief: increment score on last stand player disconnect
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@ -736,11 +736,21 @@ grief_onplayerconnect()
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grief_onplayerdisconnect(disconnecting_player)
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grief_onplayerdisconnect(disconnecting_player)
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{
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{
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level endon("end_game");
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if(!flag("initial_players_connected"))
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if(!flag("initial_players_connected"))
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{
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{
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return;
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return;
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}
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}
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if(level.scr_zm_ui_gametype_obj == "zgrief")
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{
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if(disconnecting_player maps/mp/zombies/_zm_laststand::player_is_in_laststand())
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{
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increment_score(getOtherTeam(disconnecting_player.team));
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}
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}
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players = get_players();
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players = get_players();
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count = 0;
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count = 0;
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foreach(player in players)
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foreach(player in players)
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