diff --git a/README.md b/README.md index 3ab51677..6ea3b91b 100644 --- a/README.md +++ b/README.md @@ -358,7 +358,7 @@ * Lava pit is accessible #### Diner -* Added Survival and Grief gamemodes +* Added Survival and Grief game modes * Wallbuys: M14, Olympia, MP5, Galvaknuckles * Perks: Juggernog, Quick Revive, Speed Cola, Double Tap @@ -369,7 +369,7 @@ * Grief: removed player spawns near gate #### Power Station -* Added Survival and Grief gamemodes +* Added Survival and Grief game modes * Wallbuys: M14, Olympia, AK74u, MP5, Bowie Knife * Perks: Juggernog, Quick Revive, Speed Cola, Double Tap, Tombstone Soda * Pack-a-Punch @@ -381,7 +381,7 @@ * Grief: added Tombstone Soda #### Tunnel -* Added Survival and Grief gamemodes +* Added Survival and Grief game modes * Wallbuys: M14, Olympia, M16, MP5, Semtex * Perks: Juggernog, Quick Revive, Speed Cola, Double Tap, Stamin-Up * Pack-a-Punch @@ -524,7 +524,7 @@ * Gain score by being the team holding the meat * Gain 250 score to win the game * Meat powerup always spawns from the first zombie killed -* All zombies go after player holding meat +* All zombies go after the player holding the meat * Player holding the meat moves at 60% speed * Player holding the meat gains 100 points when their team gains score * Downing while holding the meat drops it as a powerup @@ -566,4 +566,24 @@ * ```g_gametype zgrief; ui_gametype zgrief; ui_zm_gamemodegroup zencounter; ui_zm_mapstartlocation power; map zm_transit``` ### Grief on Tunnel -* ```g_gametype zgrief; ui_gametype zgrief; ui_zm_gamemodegroup zencounter; ui_zm_mapstartlocation tunnel; map zm_transit``` \ No newline at end of file +* ```g_gametype zgrief; ui_gametype zgrief; ui_zm_gamemodegroup zencounter; ui_zm_mapstartlocation tunnel; map zm_transit``` + +## Launching New Game Modes + +* By default, a random game mode will be chosen when launching Grief +* Copy and paste the following commands into the console to choose a specific game mode + +### Grief +* ```set ui_gametype_obj zgrief``` + +### Search & Rezurrect +* ```set ui_gametype_obj zsnr``` + +### Race +* ```set ui_gametype_obj zrace``` + +### Containment +* ```set ui_gametype_obj zcontainment``` + +### Meat +* ```set ui_gametype_obj zmeat``` \ No newline at end of file