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https://github.com/JezuzLizard/BO2-Reimagined.git
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Farm: replace Olympia wallbuy with Remington 870 wallbuy
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@ -365,8 +365,8 @@
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#### Farm
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#### Farm
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* Zombies spawn in the Farm zone when in the Barn zone
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* Zombies spawn in the Farm zone when in the Barn zone
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* Added Claymore wallbuy
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* Replaced Olympia wallbuy with Remington 870 wallbuy
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* Survival: removed Galvaknuckles wallbuy
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* Replaced Galvaknuckles wallbuy with Claymore wallbuy (also added to Grief)
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* Grief: removed player spawns near gate
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* Grief: removed player spawns near gate
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#### Power Station
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#### Power Station
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@ -2161,6 +2161,9 @@ wallbuy_location_changes()
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remove_wallbuy("tazer_knuckles_zm");
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remove_wallbuy("tazer_knuckles_zm");
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}
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}
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remove_wallbuy("rottweil72_zm");
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add_wallbuy("870mcs_zm", "zclassic");
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add_wallbuy("claymore_zm");
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add_wallbuy("claymore_zm");
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}
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}
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@ -2193,7 +2196,7 @@ remove_wallbuy( name )
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}
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}
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}
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}
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add_wallbuy( name )
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add_wallbuy( name, script_noteworthy )
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{
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{
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struct = undefined;
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struct = undefined;
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spawnable_weapon_spawns = getstructarray( "weapon_upgrade", "targetname" );
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spawnable_weapon_spawns = getstructarray( "weapon_upgrade", "targetname" );
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@ -2206,6 +2209,11 @@ add_wallbuy( name )
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{
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{
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if(IsDefined(spawnable_weapon_spawns[i].zombie_weapon_upgrade) && spawnable_weapon_spawns[i].zombie_weapon_upgrade == name)
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if(IsDefined(spawnable_weapon_spawns[i].zombie_weapon_upgrade) && spawnable_weapon_spawns[i].zombie_weapon_upgrade == name)
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{
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{
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if(isDefined(script_noteworthy) && isDefined(spawnable_weapon_spawns[i].script_noteworthy) && !isSubStr(spawnable_weapon_spawns[i].script_noteworthy, script_noteworthy))
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{
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continue;
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}
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struct = spawnable_weapon_spawns[i];
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struct = spawnable_weapon_spawns[i];
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break;
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break;
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}
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}
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