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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-24 06:00:36 -05:00

Encounter: add teammate waypoint icons

This commit is contained in:
Jbleezy
2023-03-03 02:55:14 -08:00
parent 706bb77a29
commit 4bab7c9311
2 changed files with 41 additions and 0 deletions

View File

@ -695,6 +695,7 @@ grief_onplayerconnect()
self thread on_player_downed();
self thread on_player_bleedout();
self thread on_player_revived();
self thread team_player_waypoint();
self thread headstomp_watcher();
self thread smoke_grenade_cluster_watcher();
self thread [[level.zmeat_create_item_meat_watcher]]();
@ -715,6 +716,12 @@ grief_onplayerdisconnect(disconnecting_player)
{
level endon("end_game");
if (isDefined(self.player_waypoint_origin))
{
self.player_waypoint_origin unlink();
self.player_waypoint_origin delete();
}
if(!flag("initial_players_connected"))
{
return;
@ -776,6 +783,7 @@ on_player_spawned()
self waittill( "spawned_player" );
self.statusicon = "";
self.player_waypoint.alpha = 1;
if(self.grief_initial_spawn)
{
@ -808,6 +816,7 @@ on_player_spectate()
self waittill( "spawned_spectator" );
self.statusicon = "hud_status_dead";
self.player_waypoint.alpha = 0;
}
}
@ -821,6 +830,7 @@ on_player_downed()
self waittill( "entering_last_stand" );
self.statusicon = "waypoint_revive";
self.player_waypoint.alpha = 0;
self kill_feed();
self add_grief_downed_score();
level thread update_players_on_downed( self );
@ -837,6 +847,7 @@ on_player_bleedout()
self waittill_any( "bled_out", "player_suicide" );
self.statusicon = "hud_status_dead";
self.player_waypoint.alpha = 0;
if(level.scr_zm_ui_gametype_obj == "zgrief")
{
@ -869,6 +880,7 @@ on_player_revived()
self waittill( "player_revived", reviver );
self.statusicon = "";
self.player_waypoint.alpha = 1;
self revive_feed( reviver );
}
}
@ -928,6 +940,27 @@ add_grief_bleedout_score()
}
}
team_player_waypoint()
{
flag_wait( "initial_blackscreen_passed" );
self.player_waypoint_origin = spawn( "script_model", self.origin + (0, 0, 72) );
self.player_waypoint_origin setmodel( "tag_origin" );
self.player_waypoint_origin linkto( self );
self.player_waypoint = [];
self.player_waypoint = newTeamHudElem(self.team);
self.player_waypoint.alignx = "center";
self.player_waypoint.aligny = "middle";
self.player_waypoint.horzalign = "user_center";
self.player_waypoint.vertalign = "user_center";
self.player_waypoint.alpha = 1;
self.player_waypoint.hidewheninmenu = 1;
self.player_waypoint setShader(game["icons"][self.team], 6, 6);
self.player_waypoint setWaypoint(1);
self.player_waypoint setTargetEnt(self.player_waypoint_origin);
}
headstomp_watcher()
{
level endon("end_game");
@ -3065,6 +3098,8 @@ meat_stink_player(meat_player)
meat_player setMoveSpeedScale(0.6);
meat_player.player_waypoint.alpha = 0;
players = get_players();
foreach (player in players)
{
@ -3122,6 +3157,11 @@ meat_unstink_player(meat_player)
meat_player setMoveSpeedScale(1);
if (is_player_valid(player))
{
meat_player.player_waypoint.alpha = 1;
}
players = get_players();
foreach (player in players)
{