From 4c7b0f53c78bdbd365d3976c39351e1a5fe156b8 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Fri, 9 Feb 2024 18:39:06 -0800 Subject: [PATCH] Bouncing Betty: replace Claymore on Origins Claymore: increase explosion radius Move certain vars to not exceed canonical string table limit --- README.md | 5 + english/localizedstrings/reimagined.str | 6 + maps/mp/zm_tomb.d3dbsp | 24 +- scripts/zm/_zm_reimagined.gsc | 74 +-- .../zm/reimagined/_zm_weap_bouncingbetty.gsc | 516 ++++++++++++++++++ scripts/zm/replaced/_zm_ai_screecher.gsc | 41 +- scripts/zm/replaced/_zm_ffotd.gsc | 26 + scripts/zm/replaced/_zm_weap_claymore.gsc | 12 - scripts/zm/replaced/_zm_weapons.gsc | 85 ++- scripts/zm/replaced/zm_tomb_dig.gsc | 16 +- scripts/zm/zgrief/zgrief_reimagined.gsc | 1 + scripts/zm/zm_tomb/zm_tomb_reimagined.gsc | 2 + .../zm/zm_transit/zm_transit_reimagined.gsc | 4 + weapons/zm/bouncingbetty_zm | 1 + weapons/zm/claymore_zm | 2 +- zone_source/common_mp.zone | 3 + zone_source/includes/bouncing_betty_zm.zone | 35 ++ 17 files changed, 784 insertions(+), 69 deletions(-) create mode 100644 scripts/zm/reimagined/_zm_weap_bouncingbetty.gsc create mode 100644 scripts/zm/replaced/_zm_ffotd.gsc create mode 100644 weapons/zm/bouncingbetty_zm create mode 100644 zone_source/includes/bouncing_betty_zm.zone diff --git a/README.md b/README.md index 1058b7f7..1121d201 100644 --- a/README.md +++ b/README.md @@ -82,6 +82,7 @@ * [Equipment](#equipment) * [Combat Knife](#combat-knife) * [Claymore](#claymore) + * [Bouncing Betty](#bouncing-betty) * [Time Bomb](#time-bomb) * [One Inch Punch](#one-inch-punch) * [Wallbuys](#wallbuys) @@ -564,10 +565,14 @@ #### Claymore * Can be repurchased * Can be placed while in the air +* Increased explosion radius by 28% (same as Black Ops 2 Multiplayer Claymore) * Increased max amount that can be placed from 12 to 20 * Added weapon name on HUD * Removed initial weapon raise anim +#### Bouncing Betty +* Replaces Claymore on Origins + #### Time Bomb * No longer sends players back in time * Kills all zombies diff --git a/english/localizedstrings/reimagined.str b/english/localizedstrings/reimagined.str index d071bf6a..18668f12 100644 --- a/english/localizedstrings/reimagined.str +++ b/english/localizedstrings/reimagined.str @@ -1092,6 +1092,12 @@ LANG_ENGLISH "Hold ^3[{+activate}]^7 for SWAT-556 [Cost: &&1]" REFERENCE ZOMBIE_WEAPON_STICKY_GRENADE LANG_ENGLISH "Hold ^3[{+activate}]^7 for Semtex Grenades [Cost: &&1]" +REFERENCE ZOMBIE_WEAPON_BOUNCINGBETTY +LANG_ENGLISH "Hold ^3[{+activate}]^7 for Bouncing Betty [Cost: &&1]" + +REFERENCE ZOMBIE_BOUNCINGBETTY_PICKUP +LANG_ENGLISH "Hold ^3&&1^7 to Pick Up Bouncing Betty" + REFERENCE ZOMBIE_PERK_QUICKREVIVE LANG_ENGLISH "Hold ^3[{+activate}]^7 for Quick Revive [Cost: &&1]" diff --git a/maps/mp/zm_tomb.d3dbsp b/maps/mp/zm_tomb.d3dbsp index e789b630..17acaa51 100644 --- a/maps/mp/zm_tomb.d3dbsp +++ b/maps/mp/zm_tomb.d3dbsp @@ -5039,16 +5039,16 @@ { "targetname" "pf2204_auto37" "classname" "script_struct" -"model" "t6_wpn_claymore_world" -"angles" "0 270 0" -"origin" "1204 4364.75 -296" +"model" "t6_wpn_bouncing_betty_world" +"angles" "90 270 0" +"origin" "1204 4362.75 -292" "script_vector" "0 -90 0" "guid" "A44E7A85" } { "target" "pf2204_auto37" "targetname" "claymore_purchase" -"zombie_weapon_upgrade" "claymore_zm" +"zombie_weapon_upgrade" "bouncingbetty_zm" "classname" "script_struct" "origin" "1197 4364.75 -289" "angles" "0 180 0" @@ -5126,16 +5126,16 @@ { "targetname" "pf2209_auto37" "classname" "script_struct" -"model" "t6_wpn_claymore_world" -"angles" "0 90 0" -"origin" "-2848 -69.75 300" +"model" "t6_wpn_bouncing_betty_world" +"angles" "90 90 0" +"origin" "-2848 -67.75 304" "script_vector" "0 -90 0" "guid" "A44E7A85" } { "target" "pf2209_auto37" "targetname" "claymore_purchase" -"zombie_weapon_upgrade" "claymore_zm" +"zombie_weapon_upgrade" "bouncingbetty_zm" "classname" "script_struct" "origin" "-2841 -69.75 307" "angles" "0 1.00179e-005 0" @@ -5348,16 +5348,16 @@ { "targetname" "pf2222_auto37" "classname" "script_struct" -"model" "t6_wpn_claymore_world" -"angles" "0 270 0" -"origin" "2360 473 165" +"model" "t6_wpn_bouncing_betty_world" +"angles" "90 270 0" +"origin" "2360 471 169" "script_vector" "0 -90 0" "guid" "A44E7A85" } { "target" "pf2222_auto37" "targetname" "claymore_purchase" -"zombie_weapon_upgrade" "claymore_zm" +"zombie_weapon_upgrade" "bouncingbetty_zm" "classname" "script_struct" "origin" "2353 473 172" "angles" "0 180 0" diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index c412c263..ed74beb5 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -45,6 +45,7 @@ main() replaceFunc(maps\mp\zombies\_zm_utility::is_temporary_zombie_weapon, scripts\zm\replaced\_zm_utility::is_temporary_zombie_weapon); replaceFunc(maps\mp\zombies\_zm_utility::wait_network_frame, scripts\zm\replaced\_zm_utility::wait_network_frame); replaceFunc(maps\mp\zombies\_zm_utility::track_players_intersection_tracker, scripts\zm\replaced\_zm_utility::track_players_intersection_tracker); + replaceFunc(maps\mp\zombies\_zm_ffotd::ffotd_melee_miss_func, scripts\zm\replaced\_zm_ffotd::ffotd_melee_miss_func); replaceFunc(maps\mp\zombies\_zm_score::add_to_player_score, scripts\zm\replaced\_zm_score::add_to_player_score); replaceFunc(maps\mp\zombies\_zm_score::minus_to_player_score, scripts\zm\replaced\_zm_score::minus_to_player_score); replaceFunc(maps\mp\zombies\_zm_score::player_add_points_kill_bonus, scripts\zm\replaced\_zm_score::player_add_points_kill_bonus); @@ -62,6 +63,8 @@ main() replaceFunc(maps\mp\zombies\_zm_weapons::ammo_give, scripts\zm\replaced\_zm_weapons::ammo_give); replaceFunc(maps\mp\zombies\_zm_weapons::get_upgraded_ammo_cost, scripts\zm\replaced\_zm_weapons::get_upgraded_ammo_cost); replaceFunc(maps\mp\zombies\_zm_weapons::makegrenadedudanddestroy, scripts\zm\replaced\_zm_weapons::makegrenadedudanddestroy); + replaceFunc(maps\mp\zombies\_zm_weapons::weaponobjects_on_player_connect_override_internal, scripts\zm\replaced\_zm_weapons::weaponobjects_on_player_connect_override_internal); + replaceFunc(maps\mp\zombies\_zm_weapons::setupretrievablehintstrings, scripts\zm\replaced\_zm_weapons::setupretrievablehintstrings); replaceFunc(maps\mp\zombies\_zm_weapons::createballisticknifewatcher_zm, scripts\zm\replaced\_zm_weapons::createballisticknifewatcher_zm); replaceFunc(maps\mp\zombies\_zm_weapons::weapon_spawn_think, scripts\zm\replaced\_zm_weapons::weapon_spawn_think); replaceFunc(maps\mp\zombies\_zm_weapons::weapon_set_first_time_hint, scripts\zm\replaced\_zm_weapons::weapon_set_first_time_hint); @@ -118,7 +121,6 @@ main() replaceFunc(maps\mp\zombies\_zm_weap_ballistic_knife::watch_use_trigger, scripts\zm\replaced\_zm_weap_ballistic_knife::watch_use_trigger); replaceFunc(maps\mp\zombies\_zm_weap_ballistic_knife::pick_up, scripts\zm\replaced\_zm_weap_ballistic_knife::pick_up); replaceFunc(maps\mp\zombies\_zm_weap_claymore::claymore_detonation, scripts\zm\replaced\_zm_weap_claymore::claymore_detonation); - replaceFunc(maps\mp\zombies\_zm_weap_claymore::claymore_setup, scripts\zm\replaced\_zm_weap_claymore::claymore_setup); replaceFunc(maps\mp\zombies\_zm_weap_cymbal_monkey::init, scripts\zm\replaced\_zm_weap_cymbal_monkey::init); replaceFunc(maps\mp\zombies\_zm_weap_cymbal_monkey::player_handle_cymbal_monkey, scripts\zm\replaced\_zm_weap_cymbal_monkey::player_handle_cymbal_monkey); } @@ -230,7 +232,6 @@ on_player_spawned() self.solo_lives_given = 0; self.stored_weapon_data = undefined; - self.screecher_seen_hint = 1; self thread health_bar_hud(); self thread zone_name_hud(); @@ -340,7 +341,6 @@ post_all_players_spawned() wait 0.05; - level.near_miss = 2; // makes screecher not run away first time on solo level.ta_vaultfee = 0; level.ta_tellerfee = 0; level.weapon_locker_online = 0; @@ -367,10 +367,6 @@ post_all_players_spawned() level.zombie_vars["slipgun_reslip_rate"] = 0; level.zombie_vars["zombie_perk_divetonuke_min_damage"] = 1000; level.zombie_vars["zombie_perk_divetonuke_max_damage"] = 5000; - level.explode_overheated_jetgun = 0; - level.unbuild_overheated_jetgun = 0; - level.take_overheated_jetgun = 1; - level.dont_allow_meat_interaction = 1; level.players_can_damage_riotshields = 1; level.speed_change_round = undefined; level.playersuicideallowed = undefined; @@ -487,9 +483,10 @@ health_bar_hud() flag_wait("hud_visible"); - prev_health = 0; - prev_maxhealth = 0; - prev_shield_health = 0; + vars = []; + vars["prev_health"] = 0; + vars["prev_maxhealth"] = 0; + vars["prev_shield_health"] = 0; while (1) { @@ -501,14 +498,14 @@ health_bar_hud() shield_health = int((shield_health / level.zombie_vars["riotshield_hit_points"]) * 100); } - if (self.health != prev_health || self.maxhealth != prev_maxhealth || shield_health != prev_shield_health) + if (self.health != vars["prev_health"] || self.maxhealth != vars["prev_maxhealth"] || shield_health != vars["prev_shield_health"]) { self luinotifyevent(&"hud_update_health", 3, self.health, self.maxhealth, shield_health); } - prev_health = self.health; - prev_maxhealth = self.maxhealth; - prev_shield_health = shield_health; + vars["prev_health"] = self.health; + vars["prev_maxhealth"] = self.maxhealth; + vars["prev_shield_health"] = shield_health; wait 0.05; } @@ -543,26 +540,28 @@ enemy_counter_hud() hud.alpha = 1; + vars = []; + while (1) { - enemies = get_round_enemy_array().size + level.zombie_total; + vars["enemies"] = get_round_enemy_array().size + level.zombie_total; if (level flag_exists("spawn_ghosts") && flag("spawn_ghosts")) { - enemies = get_current_ghost_count(); + vars["enemies"] = get_current_ghost_count(); } else if (level flag_exists("sq_tpo_special_round_active") && flag("sq_tpo_special_round_active")) { - enemies = 0; + vars["enemies"] = 0; } - if (enemies == 0) + if (vars["enemies"] == 0) { hud setText(""); } else { - hud setValue(enemies); + hud setValue(vars["enemies"]); } wait 0.05; @@ -571,16 +570,19 @@ enemy_counter_hud() get_current_ghost_count() { - ghost_count = 0; - ais = getaiarray(level.zombie_team); + vars = []; + vars["ghost_count"] = 0; + vars["ais"] = getaiarray(level.zombie_team); - foreach (ai in ais) + for (i = 0; i < vars["ais"].size; i++) { - if (isdefined(ai.is_ghost) && ai.is_ghost) - ghost_count++; + vars["ai"] = vars["ais"][i]; + + if (isdefined(vars["ai"].is_ghost) && vars["ai"].is_ghost) + vars["ghost_count"]++; } - return ghost_count; + return vars["ghost_count"]; } timer_hud() @@ -1365,8 +1367,8 @@ fall_velocity_check() while (!self isOnGround()) { vars["was_on_ground"] = 0; - vel = self getVelocity(); - self.fall_velocity = vel[2]; + vars["vel"] = self getVelocity(); + self.fall_velocity = vars["vel"][2]; wait 0.05; } @@ -1393,14 +1395,16 @@ fall_velocity_check() disable_bank_teller() { - level notify("stop_bank_teller"); - bank_teller_dmg_trig = getent("bank_teller_tazer_trig", "targetname"); + vars = []; - if (IsDefined(bank_teller_dmg_trig)) + level notify("stop_bank_teller"); + vars["bank_teller_dmg_trig"] = getent("bank_teller_tazer_trig", "targetname"); + + if (IsDefined(vars["bank_teller_dmg_trig"])) { - bank_teller_transfer_trig = getent(bank_teller_dmg_trig.target, "targetname"); - bank_teller_dmg_trig delete(); - bank_teller_transfer_trig delete(); + vars["bank_teller_transfer_trig"] = getent(vars["bank_teller_dmg_trig"].target, "targetname"); + vars["bank_teller_transfer_trig"] delete(); + vars["bank_teller_dmg_trig"] delete(); } } @@ -1470,6 +1474,10 @@ weapon_changes() include_weapon("held_one_inch_punch_lightning_zm", 0); register_melee_weapon_for_level("held_one_inch_punch_lightning_zm"); + + include_weapon("bouncingbetty_zm", 0); + add_zombie_weapon("bouncingbetty_zm", undefined, &"ZOMBIE_WEAPON_BOUNCINGBETTY", 1000, "wpck_explo", "", undefined, 1); + register_placeable_mine_for_level("bouncingbetty_zm"); } if (isdefined(level.zombie_weapons["saritch_zm"])) diff --git a/scripts/zm/reimagined/_zm_weap_bouncingbetty.gsc b/scripts/zm/reimagined/_zm_weap_bouncingbetty.gsc new file mode 100644 index 00000000..64146fb7 --- /dev/null +++ b/scripts/zm/reimagined/_zm_weap_bouncingbetty.gsc @@ -0,0 +1,516 @@ +#include common_scripts\utility; +#include maps\mp\_utility; +#include maps\mp\zombies\_zm_utility; +#include maps\mp\zombies\_zm_equipment; +#include maps\mp\zombies\_zm_score; +#include maps\mp\zombies\_zm_audio; +#include maps\mp\zombies\_zm_weapons; +#include maps\mp\zombies\_zm_stats; +#include maps\mp\gametypes_zm\_weaponobjects; + +init() +{ + if (!isdefined(level.betties_max_per_player)) + level.betties_max_per_player = 20; + + trigs = getentarray("betty_purchase", "targetname"); + + for (i = 0; i < trigs.size; i++) + { + model = getent(trigs[i].target, "targetname"); + + if (isdefined(model)) + model hide(); + } + + array_thread(trigs, ::buy_betties); + level thread give_betties_after_rounds(); + level.betties_on_damage = ::satchel_damage; + level.pickup_betties = ::pickup_betties; + level.pickup_betties_trigger_listener = ::pickup_betties_trigger_listener; + level._effect["betty_light"] = loadfx("weapon/bouncing_betty/fx_betty_light_green"); + level._effect["betty_launch"] = loadfx("weapon/bouncing_betty/fx_betty_launch_dust"); + level._effect["betty_explosion"] = loadfx("weapon/bouncing_betty/fx_betty_explosion"); +} + +buy_betties() +{ + self.zombie_cost = 1000; + self sethintstring(&"ZOMBIE_WEAPON_BOUNCINGBETTY", self.zombie_cost); + self setcursorhint("HINT_WEAPON", "bouncingbetty_zm"); + self endon("kill_trigger"); + + if (!isdefined(self.stub)) + return; + + if (isdefined(self.stub) && !isdefined(self.stub.betties_triggered)) + self.stub.betties_triggered = 0; + + self.betties_triggered = self.stub.betties_triggered; + + while (true) + { + self waittill("trigger", who); + + if (who in_revive_trigger()) + continue; + + if (who has_powerup_weapon()) + { + wait 0.1; + continue; + } + + if (is_player_valid(who)) + { + if (who.score >= self.zombie_cost) + { + if (!who is_player_placeable_mine("bouncingbetty_zm") || who getWeaponAmmoStock("bouncingbetty_zm") < 2) + { + play_sound_at_pos("purchase", self.origin); + who maps\mp\zombies\_zm_score::minus_to_player_score(self.zombie_cost); + + if (!who is_player_placeable_mine("bouncingbetty_zm")) + { + who thread show_betty_hint("betty_purchased"); + } + + who thread betty_setup(); + who thread maps\mp\zombies\_zm_audio::create_and_play_dialog("weapon_pickup", "grenade"); + + if (isdefined(self.stub)) + self.betties_triggered = self.stub.betties_triggered; + + if (self.betties_triggered == 0) + { + model = getent(self.target, "targetname"); + + if (isdefined(model)) + model thread maps\mp\zombies\_zm_weapons::weapon_show(who); + else if (isdefined(self.clientfieldname)) + level setclientfield(self.clientfieldname, 1); + + self.betties_triggered = 1; + + if (isdefined(self.stub)) + self.stub.betties_triggered = 1; + } + + trigs = getentarray("betty_purchase", "targetname"); + + for (i = 0; i < trigs.size; i++) + trigs[i] setinvisibletoplayer(who); + } + } + else + { + who play_sound_on_ent("no_purchase"); + who maps\mp\zombies\_zm_audio::create_and_play_dialog("general", "no_money_weapon"); + } + } + } +} + +betty_unitrigger_update_prompt(player) +{ + self sethintstring(&"ZOMBIE_WEAPON_BOUNCINGBETTY", self.zombie_cost); + self setcursorhint("HINT_WEAPON", "bouncingbetty_zm"); + return true; +} + +betty_safe_to_plant() +{ + if (self.owner.betties.size >= level.betties_max_per_player) + return 0; + + if (isdefined(level.betty_safe_to_plant)) + return self [[level.betty_safe_to_plant]](); + + return 1; +} + +betty_wait_and_detonate() +{ + wait 0.1; + self detonate(self.owner); +} + +betty_watch() +{ + self endon("death"); + self notify("betty_watch"); + self endon("betty_watch"); + + while (true) + { + self waittill("grenade_fire", betty, weapname); + + if (weapname == "bouncingbetty_zm") + { + betty.owner = self; + betty.team = self.team; + self notify("zmb_enable_betty_prompt"); + + if (betty betty_safe_to_plant()) + { + if (isdefined(level.betty_planted)) + self thread [[level.betty_planted]](betty); + + betty thread betty_detonation(); + betty thread play_betty_effects(); + self maps\mp\zombies\_zm_stats::increment_client_stat("betties_planted"); + self maps\mp\zombies\_zm_stats::increment_player_stat("betties_planted"); + } + else + betty thread betty_wait_and_detonate(); + + self thread betty_last_shot_switch(weapname); + } + } +} + +// empty drop anim doesn't work for weapons that use `offhandSlot\Equipment\` attribute +betty_last_shot_switch(weapname) +{ + self endon("disconnect"); + + fire_time = 0.85; + + if (self hasperk("specialty_rof")) + { + fire_time -= 0.2; + } + + wait fire_time; + + if (!self hasweapon(weapname)) + { + return; + } + + if (self getcurrentweapon() != weapname) + { + return; + } + + if (self getammocount(weapname) != 0) + { + return; + } + + self takeweapon(weapname); + self giveweapon(weapname); + self setweaponammoclip(weapname, 0); +} + +betty_setup() +{ + if (!isdefined(self.betties)) + self.betties = []; + + self thread betty_watch(); + self giveweapon("bouncingbetty_zm"); + self set_player_placeable_mine("bouncingbetty_zm"); + self setactionslot(4, "weapon", "bouncingbetty_zm"); + self setweaponammostock("bouncingbetty_zm", 2); +} + +adjust_trigger_origin(origin) +{ + origin = origin + vectorscale((0, 0, 1), 20.0); + return origin; +} + +on_spawn_retrieve_trigger(watcher, player) +{ + self maps\mp\gametypes_zm\_weaponobjects::onspawnretrievableweaponobject(watcher, player); + + if (isdefined(self.pickuptrigger)) + self.pickuptrigger sethintlowpriority(0); +} + +pickup_betties() +{ + player = self.owner; + + if (!player hasweapon("bouncingbetty_zm")) + { + player thread betty_watch(); + player giveweapon("bouncingbetty_zm"); + player set_player_placeable_mine("bouncingbetty_zm"); + player setactionslot(4, "weapon", "bouncingbetty_zm"); + player setweaponammoclip("bouncingbetty_zm", 0); + player notify("zmb_enable_betty_prompt"); + } + else + { + clip_ammo = player getweaponammoclip(self.name); + clip_max_ammo = weaponclipsize(self.name); + + if (clip_ammo >= clip_max_ammo) + { + self destroy_ent(); + player notify("zmb_disable_betty_prompt"); + return; + } + } + + self pick_up(); + clip_ammo = player getweaponammoclip(self.name); + clip_max_ammo = weaponclipsize(self.name); + + if (clip_ammo >= clip_max_ammo) + player notify("zmb_disable_betty_prompt"); + + player maps\mp\zombies\_zm_stats::increment_client_stat("betties_pickedup"); + player maps\mp\zombies\_zm_stats::increment_player_stat("betties_pickedup"); +} + +pickup_betties_trigger_listener(trigger, player) +{ + self thread pickup_betties_trigger_listener_enable(trigger, player); + self thread pickup_betties_trigger_listener_disable(trigger, player); +} + +pickup_betties_trigger_listener_enable(trigger, player) +{ + self endon("delete"); + self endon("death"); + + while (true) + { + player waittill_any("zmb_enable_betty_prompt", "spawned_player"); + + if (!isdefined(trigger)) + return; + + trigger trigger_on(); + trigger linkto(self); + } +} + +pickup_betties_trigger_listener_disable(trigger, player) +{ + self endon("delete"); + self endon("death"); + + while (true) + { + player waittill("zmb_disable_betty_prompt"); + + if (!isdefined(trigger)) + return; + + trigger unlink(); + trigger trigger_off(); + } +} + +betty_detonation() +{ + self endon("death"); + + self waittill_not_moving(); + + wait 0.1; + + detonateradius = 96; + damagearea = spawn("trigger_radius", self.origin + (0, 0, 0 - detonateradius), 4, detonateradius, detonateradius * 2); + damagearea setexcludeteamfortrigger(self.team); + damagearea enablelinkto(); + damagearea linkto(self); + + if (is_true(self.isonbus)) + damagearea setmovingplatformenabled(1); + + self.damagearea = damagearea; + self thread delete_betties_on_death(self.owner, damagearea); + self.owner.betties[self.owner.betties.size] = self; + + while (true) + { + damagearea waittill("trigger", ent); + + if (isdefined(self.owner) && ent == self.owner) + continue; + + if (isdefined(ent.pers) && isdefined(ent.pers["team"]) && ent.pers["team"] == self.team) + continue; + + if (isDefined(ent.pers) && isDefined(ent.pers["team"]) && ent.pers["team"] == getOtherTeam(self.team)) + continue; + + if (isdefined(ent.ignore_betty) && ent.ignore_betty) + continue; + + if (ent damageconetrace(self.origin, self) > 0) + { + self spawnminemover(); + self.minemover thread bouncingbettyjumpandexplode(); + self delete(); + return; + } + } +} + +spawnminemover() +{ + minemover = spawn("script_model", self.origin); + minemover.angles = self.angles; + minemover setmodel(self.model); + minemover.owner = self.owner; + self.minemover = minemover; +} + +bouncingbettyjumpandexplode() +{ + vars = []; + vars["bettyjumpheight"] = 65; + vars["bettyjumptime"] = 0.65; + vars["bettyrotatevelocity"] = (0, 750, 32); + + vars["explodepos"] = self.origin + (0, 0, vars["bettyjumpheight"]); + self moveto(vars["explodepos"], vars["bettyjumptime"], vars["bettyjumptime"], 0); + playfx(level._effect["betty_launch"], self.origin); + self rotatevelocity(vars["bettyrotatevelocity"], vars["bettyjumptime"], 0, vars["bettyjumptime"]); + self playsound("fly_betty_jump"); + + wait(vars["bettyjumptime"]); + + self thread mineexplode(); +} + +mineexplode() +{ + vars = []; + vars["bettydamageradius"] = 256; + vars["bettydamagemax"] = 200; + vars["bettydamagemin"] = 50; + + if (!isdefined(self) || !isdefined(self.owner)) + return; + + self playsound("fly_betty_explo"); + wait 0.05; + + if (!isdefined(self) || !isdefined(self.owner)) + return; + + self hide(); + self radiusdamage(self.origin, vars["bettydamageradius"], vars["bettydamagemax"], vars["bettydamagemin"], self.owner, "MOD_EXPLOSIVE", "bouncingbetty_zm"); + playfx(level._effect["betty_explosion"], self.origin); + wait 0.2; + + if (!isdefined(self) || !isdefined(self.owner)) + return; + + if (isdefined(self.trigger)) + self.trigger delete(); + + self delete(); +} + +delete_betties_on_death(player, ent) +{ + self waittill("death"); + + if (isdefined(player)) + arrayremovevalue(player.betties, self); + + wait 0.05; + + if (isdefined(ent)) + ent delete(); +} + +satchel_damage() +{ + self endon("death"); + self setcandamage(1); + self.health = 100000; + self.maxhealth = self.health; + attacker = undefined; + + while (true) + { + self waittill("damage", amount, attacker); + + if (!isdefined(self)) + return; + + self.health = self.maxhealth; + + if (!isplayer(attacker)) + continue; + + if (isdefined(self.owner) && attacker == self.owner) + continue; + + if (isdefined(attacker.pers) && isdefined(attacker.pers["team"]) && attacker.pers["team"] != level.zombie_team) + continue; + + break; + } + + if (level.satchelexplodethisframe) + wait(0.1 + randomfloat(0.4)); + else + wait 0.05; + + if (!isdefined(self)) + return; + + level.satchelexplodethisframe = 1; + thread reset_satchel_explode_this_frame(); + self detonate(attacker); +} + +reset_satchel_explode_this_frame() +{ + wait 0.05; + level.satchelexplodethisframe = 0; +} + +play_betty_effects() +{ + self endon("death"); + self waittill_not_moving(); + playfxontag(level._effect["betty_light"], self, "tag_origin"); +} + +give_betties_after_rounds() +{ + while (true) + { + level waittill("between_round_over"); + + if (!level flag_exists("teleporter_used") || !flag("teleporter_used")) + { + players = get_players(); + + for (i = 0; i < players.size; i++) + { + if (players[i] is_player_placeable_mine("bouncingbetty_zm")) + { + players[i] giveweapon("bouncingbetty_zm"); + players[i] set_player_placeable_mine("bouncingbetty_zm"); + players[i] setactionslot(4, "weapon", "bouncingbetty_zm"); + players[i] setweaponammoclip("bouncingbetty_zm", 2); + } + } + } + } +} + +show_betty_hint(string) +{ + self endon("death"); + self endon("disconnect"); + + if (string == "betty_purchased") + text = &"ZOMBIE_BETTY_HOWTO"; + else + text = &"ZOMBIE_BETTY_ALREADY_PURCHASED"; + + show_equipment_hint_text(text); +} \ No newline at end of file diff --git a/scripts/zm/replaced/_zm_ai_screecher.gsc b/scripts/zm/replaced/_zm_ai_screecher.gsc index 07f573d4..6d0eb671 100644 --- a/scripts/zm/replaced/_zm_ai_screecher.gsc +++ b/scripts/zm/replaced/_zm_ai_screecher.gsc @@ -27,8 +27,8 @@ screecher_spawning_logic() while (!isdefined(level.zombie_screecher_locations) || level.zombie_screecher_locations.size <= 0) wait 0.1; - // while ( getdvarint( _hash_B0C0D38F ) ) - // wait 0.1; + while (getdvarint("scr_screecher_ignore_player")) + wait 0.1; if (!flag("spawn_zombies")) flag_wait("spawn_zombies"); @@ -115,6 +115,43 @@ screecher_spawning_logic() } } +screecher_attacking() +{ + player = self.favoriteenemy; + + if (!isdefined(player)) + { + self thread screecher_detach(player); + return; + } + + if (screecher_should_runaway(player)) + { + self thread screecher_detach(player); + player thread do_player_general_vox("general", "screecher_jumpoff"); + return; + } + + if (self.attack_time < gettime()) + { + scratch_score = 5; + players = get_players(); + self.screecher_score = self.screecher_score + scratch_score; + killed_player = self screecher_check_score(); + + if (player.health > 0 && !(isdefined(killed_player) && killed_player)) + { + self.attack_delay = self.attack_delay_base + randomint(self.attack_delay_offset); + self.attack_time = gettime() + self.attack_delay; + self thread claw_fx(player, self.attack_delay * 0.001); + self playsound("zmb_vocals_screecher_attack"); + player playsoundtoplayer("zmb_screecher_scratch", player); + player thread do_player_general_vox("general", "screecher_attack"); + players = get_players(); + } + } +} + screecher_melee_damage(player) { melee_score = 0; diff --git a/scripts/zm/replaced/_zm_ffotd.gsc b/scripts/zm/replaced/_zm_ffotd.gsc new file mode 100644 index 00000000..165eff0b --- /dev/null +++ b/scripts/zm/replaced/_zm_ffotd.gsc @@ -0,0 +1,26 @@ +#include maps\mp\zombies\_zm_ffotd; +#include common_scripts\utility; +#include maps\mp\_utility; +#include maps\mp\zombies\_zm_utility; +#include maps\mp\zombies\_zm_stats; + +ffotd_melee_miss_func() +{ + if (isdefined(self.enemy)) + { + if (isplayer(self.enemy) && is_placeable_mine(self.enemy getcurrentweapon())) + { + dist_sq = distancesquared(self.enemy.origin, self.origin); + melee_dist_sq = self.meleeattackdist * self.meleeattackdist; + + if (dist_sq < melee_dist_sq) + { + self.enemy dodamage(self.meleedamage, self.origin, self, self, "none", "MOD_MELEE"); + return; + } + } + } + + if (isdefined(level.original_melee_miss_func)) + self [[level.original_melee_miss_func]](); +} \ No newline at end of file diff --git a/scripts/zm/replaced/_zm_weap_claymore.gsc b/scripts/zm/replaced/_zm_weap_claymore.gsc index 633d2c5e..b093d2c7 100644 --- a/scripts/zm/replaced/_zm_weap_claymore.gsc +++ b/scripts/zm/replaced/_zm_weap_claymore.gsc @@ -233,16 +233,4 @@ claymore_detonation() return; } } -} - -claymore_setup() -{ - if (!isdefined(self.claymores)) - self.claymores = []; - - self thread claymore_watch(); - self giveweapon("claymore_zm"); - self set_player_placeable_mine("claymore_zm"); - self setactionslot(4, "weapon", "claymore_zm"); - self setweaponammostock("claymore_zm", 2); } \ No newline at end of file diff --git a/scripts/zm/replaced/_zm_weapons.gsc b/scripts/zm/replaced/_zm_weapons.gsc index 32aba6b8..261d38ca 100644 --- a/scripts/zm/replaced/_zm_weapons.gsc +++ b/scripts/zm/replaced/_zm_weapons.gsc @@ -149,6 +149,11 @@ init_spawnable_weapon_upgrade() unitrigger_stub.prompt_and_visibility_func = scripts\zm\replaced\_zm_weap_claymore::claymore_unitrigger_update_prompt; maps\mp\zombies\_zm_unitrigger::register_static_unitrigger(unitrigger_stub, scripts\zm\replaced\_zm_weap_claymore::buy_claymores); } + else if (unitrigger_stub.zombie_weapon_upgrade == "bouncingbetty_zm") + { + unitrigger_stub.prompt_and_visibility_func = scripts\zm\reimagined\_zm_weap_bouncingbetty::betty_unitrigger_update_prompt; + maps\mp\zombies\_zm_unitrigger::register_static_unitrigger(unitrigger_stub, scripts\zm\reimagined\_zm_weap_bouncingbetty::buy_betties); + } else { if (is_lethal_grenade(unitrigger_stub.zombie_weapon_upgrade)) @@ -220,7 +225,7 @@ add_dynamic_wallbuy(weapon, wallbuy, pristine) if (!is_melee_weapon(weapon)) { - if (pristine || weapon == "claymore_zm") + if (pristine || weapon == "claymore_zm" || weapon == "bouncingbetty_zm") unitrigger_stub.hint_string = get_weapon_hint(weapon); else unitrigger_stub.hint_string = get_weapon_hint_ammo(); @@ -249,6 +254,11 @@ add_dynamic_wallbuy(weapon, wallbuy, pristine) unitrigger_stub.prompt_and_visibility_func = maps\mp\zombies\_zm_weap_claymore::claymore_unitrigger_update_prompt; maps\mp\zombies\_zm_unitrigger::register_static_unitrigger(unitrigger_stub, maps\mp\zombies\_zm_weap_claymore::buy_claymores); } + else if (weapon == "bouncingbetty_zm") + { + unitrigger_stub.prompt_and_visibility_func = scripts\zm\reimagined\_zm_weap_bouncingbetty::betty_unitrigger_update_prompt; + maps\mp\zombies\_zm_unitrigger::register_static_unitrigger(unitrigger_stub, scripts\zm\reimagined\_zm_weap_bouncingbetty::buy_betties); + } else { if (is_lethal_grenade(unitrigger_stub.zombie_weapon_upgrade)) @@ -444,6 +454,12 @@ weapon_give(weapon, is_upgrade, magic_box, nosound) self play_weapon_vo(weapon, magic_box); return; } + else if (weapon == "bouncingbetty_zm") + { + self thread scripts\zm\reimagined\_zm_weap_bouncingbetty::betty_setup(); + self play_weapon_vo(weapon, magic_box); + return; + } if (isDefined(level.zombie_weapons_callbacks) && isDefined(level.zombie_weapons_callbacks[weapon])) { @@ -851,6 +867,73 @@ makegrenadedudanddestroy() } } +weaponobjects_on_player_connect_override_internal() +{ + self maps\mp\gametypes_zm\_weaponobjects::createbasewatchers(); + self createclaymorewatcher_zm(); + self createbettywatcher_zm(); + + for (i = 0; i < level.retrievable_knife_init_names.size; i++) + self createballisticknifewatcher_zm(level.retrievable_knife_init_names[i], level.retrievable_knife_init_names[i] + "_zm"); + + self maps\mp\gametypes_zm\_weaponobjects::setupretrievablewatcher(); + + if (!isdefined(self.weaponobjectwatcherarray)) + self.weaponobjectwatcherarray = []; + + self thread maps\mp\gametypes_zm\_weaponobjects::watchweaponobjectspawn(); + self thread maps\mp\gametypes_zm\_weaponobjects::watchweaponprojectileobjectspawn(); + self thread maps\mp\gametypes_zm\_weaponobjects::deleteweaponobjectson(); + self.concussionendtime = 0; + self.hasdonecombat = 0; + self.lastfiretime = 0; + self thread watchweaponusagezm(); + self thread maps\mp\gametypes_zm\_weapons::watchgrenadeusage(); + self thread maps\mp\gametypes_zm\_weapons::watchmissileusage(); + self thread watchweaponchangezm(); + self thread maps\mp\gametypes_zm\_weapons::watchturretuse(); + self thread trackweaponzm(); + self notify("weapon_watchers_created"); +} + +createbettywatcher_zm() +{ + watcher = self maps\mp\gametypes_zm\_weaponobjects::createuseweaponobjectwatcher("bouncingbetty", "bouncingbetty_zm", self.team); + watcher.onspawnretrievetriggers = scripts\zm\reimagined\_zm_weap_bouncingbetty::on_spawn_retrieve_trigger; + watcher.adjusttriggerorigin = scripts\zm\reimagined\_zm_weap_bouncingbetty::adjust_trigger_origin; + watcher.pickup = level.pickup_betties; + watcher.pickup_trigger_listener = level.pickup_betties_trigger_listener; + watcher.skip_weapon_object_damage = 1; + watcher.headicon = 0; + watcher.watchforfire = 1; + watcher.detonate = ::bettydetonate; + watcher.ondamage = level.betties_on_damage; +} + +bettydetonate(attacker, weaponname) +{ + from_emp = isempweapon(weaponname); + + if (from_emp) + { + self delete(); + return; + } + + if (isdefined(attacker)) + self detonate(attacker); + else if (isdefined(self.owner) && isplayer(self.owner)) + self detonate(self.owner); + else + self detonate(); +} + +setupretrievablehintstrings() +{ + maps\mp\gametypes_zm\_weaponobjects::createretrievablehint("claymore", &"ZOMBIE_CLAYMORE_PICKUP"); + maps\mp\gametypes_zm\_weaponobjects::createretrievablehint("bouncingbetty", &"ZOMBIE_BOUNCINGBETTY_PICKUP"); +} + createballisticknifewatcher_zm(name, weapon) { watcher = self maps\mp\gametypes_zm\_weaponobjects::createuseweaponobjectwatcher(name, weapon, self.team); diff --git a/scripts/zm/replaced/zm_tomb_dig.gsc b/scripts/zm/replaced/zm_tomb_dig.gsc index e34b57fa..1d323225 100644 --- a/scripts/zm/replaced/zm_tomb_dig.gsc +++ b/scripts/zm/replaced/zm_tomb_dig.gsc @@ -176,7 +176,7 @@ dig_up_weapon(digger) a_rare_weapons = array("dsr50_zm", "srm1216_zm"); if (digger.dig_vars["has_upgraded_shovel"]) - a_rare_weapons = combinearrays(a_rare_weapons, array("claymore_zm", "vector_zm", "ksg_zm", "mp40_zm", "mp44_zm")); + a_rare_weapons = combinearrays(a_rare_weapons, array("bouncingbetty_zm", "vector_zm", "ksg_zm", "mp40_zm", "mp44_zm")); str_weapon = undefined; @@ -189,9 +189,9 @@ dig_up_weapon(digger) v_spawnang = (0, 0, 0); str_spec_model = undefined; - if (str_weapon == "claymore_zm") + if (str_weapon == "bouncingbetty_zm") { - str_spec_model = "t6_wpn_claymore_world"; + str_spec_model = "t6_wpn_bouncing_betty_world"; v_spawnang += vectorscale((0, 1, 0), 90.0); } @@ -199,9 +199,9 @@ dig_up_weapon(digger) v_angles = (0, v_angles[1], 0) + vectorscale((0, 1, 0), 90.0) + v_spawnang; m_weapon = spawn_weapon_model(str_weapon, str_spec_model, v_spawnpt, v_angles); - if (str_weapon == "claymore_zm") + if (str_weapon == "bouncingbetty_zm") { - m_weapon setmodel("t6_wpn_claymore_world"); + m_weapon setmodel("t6_wpn_bouncing_betty_world"); v_spawnang += vectorscale((0, 0, 1), 90.0); } @@ -246,12 +246,12 @@ swap_weapon(str_weapon, e_player) { str_current_weapon = e_player getcurrentweapon(); - if (str_weapon == "claymore_zm") + if (str_weapon == "bouncingbetty_zm") { if (!e_player hasweapon(str_weapon)) { - e_player thread maps\mp\zombies\_zm_weap_claymore::show_claymore_hint("claymore_purchased"); - e_player thread maps\mp\zombies\_zm_weap_claymore::claymore_setup(); + e_player thread scripts\zm\reimagined\_zm_weap_bouncingbetty::show_betty_hint("betty_purchased"); + e_player thread scripts\zm\reimagined\_zm_weap_bouncingbetty::betty_setup(); e_player thread maps\mp\zombies\_zm_audio::create_and_play_dialog("weapon_pickup", "grenade"); } else diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index ce0bcc23..6285fbaf 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -83,6 +83,7 @@ init() meat_init(); } + level.dont_allow_meat_interaction = 1; level.can_revive_game_module = ::can_revive; level._powerup_grab_check = ::powerup_can_player_grab; level.meat_bounce_override = scripts\zm\replaced\zgrief::meat_bounce_override; diff --git a/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc b/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc index 2d4f2602..2d42955b 100644 --- a/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc +++ b/scripts/zm/zm_tomb/zm_tomb_reimagined.gsc @@ -64,6 +64,8 @@ main() replaceFunc(maps\mp\zombies\_zm_weap_staff_fire::flame_damage_fx, scripts\zm\replaced\_zm_weap_staff_fire::flame_damage_fx); replaceFunc(maps\mp\zombies\_zm_weap_staff_fire::get_impact_damage, scripts\zm\replaced\_zm_weap_staff_fire::get_impact_damage); replaceFunc(maps\mp\zombies\_zm_weap_staff_lightning::staff_lightning_ball_kill_zombies, scripts\zm\replaced\_zm_weap_staff_lightning::staff_lightning_ball_kill_zombies); + + scripts\zm\reimagined\_zm_weap_bouncingbetty::init(); } init() diff --git a/scripts/zm/zm_transit/zm_transit_reimagined.gsc b/scripts/zm/zm_transit/zm_transit_reimagined.gsc index f6fe9620..8998285e 100644 --- a/scripts/zm/zm_transit/zm_transit_reimagined.gsc +++ b/scripts/zm/zm_transit/zm_transit_reimagined.gsc @@ -28,6 +28,7 @@ main() replaceFunc(maps\mp\zombies\_zm_ai_avogadro::avogadro_exit, scripts\zm\replaced\_zm_ai_avogadro::avogadro_exit); replaceFunc(maps\mp\zombies\_zm_ai_avogadro::avogadro_damage_func, scripts\zm\replaced\_zm_ai_avogadro::avogadro_damage_func); replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_spawning_logic, scripts\zm\replaced\_zm_ai_screecher::screecher_spawning_logic); + replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_attacking, scripts\zm\replaced\_zm_ai_screecher::screecher_attacking); replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_melee_damage, scripts\zm\replaced\_zm_ai_screecher::screecher_melee_damage); replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_detach, scripts\zm\replaced\_zm_ai_screecher::screecher_detach); replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_cleanup, scripts\zm\replaced\_zm_ai_screecher::screecher_cleanup); @@ -62,6 +63,9 @@ main() init() { + level.explode_overheated_jetgun = 0; + level.unbuild_overheated_jetgun = 0; + level.take_overheated_jetgun = 1; level.zombie_init_done = ::zombie_init_done; level.special_weapon_magicbox_check = ::transit_special_weapon_magicbox_check; level.can_revive = ::can_revive; diff --git a/weapons/zm/bouncingbetty_zm b/weapons/zm/bouncingbetty_zm new file mode 100644 index 00000000..975a2c1a --- /dev/null +++ b/weapons/zm/bouncingbetty_zm @@ -0,0 +1 @@ +WEAPONFILE\displayName\WEAPON_BOUNCING_BETTY\AIOverlayDescription\\modeName\\playerAnimType\hold\gunModel\t6_wpn_none_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_claymore_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_claymore_empty_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_claymore_fire\fireAnimLeft\\holdFireAnim\viewmodel_claymore_hold_fire\lastShotAnim\viewmodel_claymore_last_shot_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\viewmodel_claymore_idle\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_claymore_quick_pullout\dropAnim\viewmodel_claymore_putaway\firstRaiseAnim\viewmodel_claymore_quick_pullout\altRaiseAnim\viewmodel_claymore_quick_pullout\altDropAnim\viewmodel_claymore_putaway\quickRaiseAnim\viewmodel_claymore_quick_pullout\quickDropAnim\viewmodel_claymore_putaway\emptyRaiseAnim\viewmodel_claymore_empty_idle\emptyDropAnim\viewmodel_claymore_empty_idle\sprintInAnim\viewmodel_claymore_sprint_in\sprintLoopAnim\viewmodel_claymore_sprint_loop\sprintOutAnim\viewmodel_claymore_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\\crawlForwardAnim\\crawlBackAnim\\crawlRightAnim\\crawlLeftAnim\\crawlOutAnim\\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\\adsDownAnim\\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_claymore_d2p_in\dtp_loop\viewmodel_claymore_d2p_loop\dtp_out\viewmodel_claymore_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\grenade\weaponClass\grenade\penetrateType\none\impactType\grenade_explode\inventoryType\item\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\Gear\offhandSlot\Equipment\viewFlashEffect\\worldFlashEffect\\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_equipment_pickup_npc\pickupSoundPlayer\fly_equipment_pickup_plr\ammoPickupSound\\ammoPickupSoundPlayer\\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\fly_claymore_plant_npc\crackSound\\whizbySound\\fireSoundPlayer\fly_claymore_plant_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\dst_equipment_destroy\detonateSoundPlayer\dst_equipment_destroy\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_gear_pull_out\raiseSoundPlayer\fly_gear_pull_out\firstRaiseSound\fly_gear_pull_out\firstRaiseSoundPlayer\fly_gear_pull_out\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\\adsLowerSoundPlayer\\putawaySound\\putawaySoundPlayer\\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\\shellCasingPlayer\\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\\reticleCenterSize\1\reticleSideSize\16\reticleMinOfs\4\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-2\duckedOfsR\0\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\1\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\3\proneOfsR\0\proneOfsU\-2.7\proneMoveF\-50\proneMoveR\3\proneMoveU\-100\proneRotP\0\proneRotY\0\proneRotR\0\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\3\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\0\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\0\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\t6_wpn_none_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\t6_wpn_bouncing_betty_view\attachViewModelTag1\tag_weapon\attachViewModelOffsetZ1\-5\attachViewModelOffsetPitch1\180\attachWorldModel1\t6_wpn_bouncing_betty_world\attachWorldModelTag1\tag_weapon\attachWorldModelOffsetPitch1\180\ignoreAttachments\0\stowedModelOffsetsF\0\stowedModelOffsetsR\0\stowedModelOffsetsU\0\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\\hudIcon\hud_bounce_betty_256\hudIconRatio\1:1\indicatorIcon\\indicatorIconRatio\4:1\ammoCounterIcon\hud_bounce_betty\ammoCounterIconRatio\1:1\ammoCounterClip\None\startAmmo\2\ammoDisplayName\\ammoName\claymore\clipName\claymore\maxAmmo\2\clipSize\2\shotCount\0\sharedAmmoCapName\WEAPON_CLAYMORE\sharedAmmoCap\2\unlimitedAmmo\0\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\0\cooldownRate\0\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\0\meleeDamage\0\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.16\meleeDelay\0\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.992\flourishTime\0.992\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.2\burstFireDelay\0\detonateTime\0.83\detonateDelay\0.23\meleeTime\0\meleeChargeTime\0\reloadTime\1\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.25\raiseTime\0.55\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\0.55\emptyRaiseTime\0.1\emptyDropTime\0.1\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.5\dtpLoopTime\0.5\dtpOutTime\0.5\crawlInTime\0\crawlForwardTime\0\crawlBackTime\0\crawlRightTime\0\crawlLeftTime\0\crawlOutFireTime\0\crawlOutTime\0\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\3.5\aifuseTime\4\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\2.2\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\1\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\hud_bounce_betty\killIconRatio\1:1\flipKillIcon\0\dpadIcon\hud_bounce_betty\dpadIconRatio\1:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\256\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\200\explosionOuterDamage\50\damageConeAngle\180\projectileSpeed\100\projectileSpeedRelativeUp\0\projectileSpeedUp\-10000\projectileSpeedForward\4000\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\t6_wpn_bouncing_betty_world\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_grenade_explode\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Stick to ground, maintain yaw\rotateType\Rotate both axis, grenade 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\mmsAspect\0\mmsMaxDist\0\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\\doGibbing\0\maxGibDistance\0\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/claymore_zm b/weapons/zm/claymore_zm index c8944c1e..8993a0f8 100644 --- a/weapons/zm/claymore_zm +++ b/weapons/zm/claymore_zm @@ -1 +1 @@ -WEAPONFILE\displayName\WEAPON_CLAYMORE\AIOverlayDescription\\modeName\\playerAnimType\hold\gunModel\t6_wpn_claymore_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_claymore_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_claymore_empty_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_claymore_fire\fireAnimLeft\\holdFireAnim\viewmodel_claymore_hold_fire\lastShotAnim\viewmodel_claymore_last_shot_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\viewmodel_claymore_idle\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_claymore_quick_pullout\dropAnim\viewmodel_claymore_putaway\firstRaiseAnim\viewmodel_claymore_quick_pullout\altRaiseAnim\viewmodel_claymore_quick_pullout\altDropAnim\viewmodel_claymore_putaway\quickRaiseAnim\viewmodel_claymore_quick_pullout\quickDropAnim\viewmodel_claymore_putaway\emptyRaiseAnim\viewmodel_claymore_empty_idle\emptyDropAnim\viewmodel_claymore_empty_idle\sprintInAnim\viewmodel_claymore_sprint_in\sprintLoopAnim\viewmodel_claymore_sprint_loop\sprintOutAnim\viewmodel_claymore_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\\crawlForwardAnim\\crawlBackAnim\\crawlRightAnim\\crawlLeftAnim\\crawlOutAnim\\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\\adsDownAnim\\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_claymore_d2p_in\dtp_loop\viewmodel_claymore_d2p_loop\dtp_out\viewmodel_claymore_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\grenade\weaponClass\grenade\penetrateType\none\impactType\grenade_explode\inventoryType\item\fireType\Full 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\ No newline at end of file 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to ground, maintain yaw\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\parallelDefaultBounce\0.5\parallelAsphaltBounce\0.6\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelCeramicBounce\0.5\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelCushionBounce\0.5\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelFruitBounce\0.5\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaintedMetalBounce\0.5\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelPlasticBounce\0.5\parallelRockBounce\0.6\parallelRubberBounce\0.5\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelRiotShieldBounce\0.5\perpendicularDefaultBounce\0.25\perpendicularAsphaltBounce\0.25\perpendicularBarkBounce\0.25\perpendicularBrickBounce\0.25\perpendicularCarpetBounce\0.25\perpendicularCeramicBounce\0.5\perpendicularClothBounce\0.2\perpendicularConcreteBounce\0.25\perpendicularCushionBounce\0.5\perpendicularDirtBounce\0.225\perpendicularFleshBounce\0.2\perpendicularFoliageBounce\0.05\perpendicularFruitBounce\0.5\perpendicularGlassBounce\0.2\perpendicularGrassBounce\0.15\perpendicularGravelBounce\0.25\perpendicularIceBounce\0.3\perpendicularMetalBounce\0.25\perpendicularMudBounce\0.1\perpendicularPaintedMetalBounce\0.5\perpendicularPaperBounce\0.2\perpendicularPlasterBounce\0.25\perpendicularPlasticBounce\0.5\perpendicularRockBounce\0.25\perpendicularRubberBounce\0.5\perpendicularSandBounce\0.1\perpendicularSnowBounce\0.1\perpendicularWaterBounce\0.2\perpendicularWoodBounce\0.25\perpendicularRiotShieldBounce\0.5\projTrailEffect\weapon/claymore/fx_claymore_laser\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0\adsTransOutTime\0\adsIdleAmount\0\adsIdleSpeed\0\adsZoomFov1\0\adsZoomFov2\0\adsZoomFov3\0\adsZoomInFrac\0\adsZoomOutFrac\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\0\adsOverlayHeight\0\adsOverlayAlphaScale\0\adsBobFactor\0\adsViewBobMult\0\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\0\adsCrosshairOutFrac\0\adsReloadTransTime\0\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickMinMagnitude\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\0\adsViewKickCenterSpeed\0\adsViewKickCenterDuckedScale\0\adsViewKickCenterProneScale\0\adsSpread\0\antiQuickScopeTime\0\antiQuickScopeScale\0\antiQuickScopeSpreadMultiplier\0\antiQuickScopeSpreadMax\0\antiQuickScopeSwayFactor\0\hipSpreadStandMin\0\hipSpreadDuckedMin\0\hipSpreadProneMin\0\hipSpreadMax\0\hipSpreadDuckedMax\0\hipSpreadProneMax\0\hipSpreadDecayRate\0\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDuckedDecay\0\hipSpreadProneDecay\0\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\3\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\0\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\0\hipGunKickStaticDecay\0\hipViewKickPitchMin\0\hipViewKickPitchMax\0\hipViewKickMinMagnitude\0\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\0\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0.5\explosionCameraShakeDuration\500\explosionCameraShakeRadius\512\fightDist\0\maxDist\0\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\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\ No newline at end of file diff --git a/zone_source/common_mp.zone b/zone_source/common_mp.zone index a1c41fc4..7d322c53 100644 --- a/zone_source/common_mp.zone +++ b/zone_source/common_mp.zone @@ -2,6 +2,8 @@ >type,fastfile >name,common_mp +>level.ipak_read,mp + include,includes/knife_zm include,includes/knife_ballistic_zm @@ -10,6 +12,7 @@ include,includes/insas_zm include,includes/vector_zm include,includes/sig556_zm include,includes/sa58_zm +include,includes/bouncing_betty_zm include,includes/attachment include,includes/materials \ No newline at end of file diff --git a/zone_source/includes/bouncing_betty_zm.zone b/zone_source/includes/bouncing_betty_zm.zone new file mode 100644 index 00000000..15d7c9f1 --- /dev/null +++ b/zone_source/includes/bouncing_betty_zm.zone @@ -0,0 +1,35 @@ +image,~~-gmtl_t6_wpn_bouncing_betty~906cc183 +image,mtl_t6_wpn_bouncing_betty_nml +image,~-gmtl_t6_wpn_bouncing_betty_col +material,mc/mtl_t6_wpn_bouncing_betty +xmodel,t6_wpn_bouncing_betty_view +xmodel,t6_wpn_bouncing_betty_world +xanim,viewmodel_bouncing_betty_idle +xanim,viewmodel_bouncing_betty_fire +xanim,viewmodel_bouncing_betty_ads_up +xanim,viewmodel_bouncing_betty_ads_down +material,hud_bounce_betty_256 +image,hud_bounce_betty_32 +material,hud_bounce_betty +image,mtl_t6_wpn_bouncing_betty_col +material,mc/mtl_t6_wpn_bouncing_betty_detect +xmodel,t6_wpn_bouncing_betty_world_detect +image,fxt_exp_ember_omni +material,gfx_fxt_exp_ember_omni_add +material,gfx_fxt_light_flare_phosphorous_z120 +fx,weapon/bouncing_betty/fx_betty_explosion +fx,weapon/bouncing_betty/fx_betty_destroyed +material,gfx_fxt_smk_light_old_z20 +image,fxt_debris_gib_rock +material,gfx_fxt_debris_gib_rock +image,fxt_debris_plume_dirt +material,gfx_fxt_debris_plume_dirt_z5 +material,gfx_fxt_smk_gen_ds255_z10 +material,gfx_fxt_debris_plume_dirt +fx,weapon/bouncing_betty/fx_betty_launch_dirt +material,gfx_fxt_debris_wind_ash +material,gfx_fxt_smk_light_old_z5 +fx,weapon/bouncing_betty/fx_betty_launch_dust +material,gfx_fxt_light_flare_halogen_eo4_z2 +fx,weapon/bouncing_betty/fx_betty_light_green +fx,weapon/bouncing_betty/fx_betty_light_red \ No newline at end of file