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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-25 06:30:22 -05:00

HUD: convert game mode score to LUI

Containment and Meat: show scoring team HUD as gray and faded when inactive
This commit is contained in:
Jbleezy
2024-06-25 02:29:24 -07:00
parent c75e0051bf
commit 4d1b1b4c4b
6 changed files with 354 additions and 197 deletions

View File

@ -773,6 +773,21 @@ lui_notify_events()
self luinotifyevent(&"hud_fade_in_quest_timer");
}
if (isdefined(level.game_mode_name_hud_value))
{
self luinotifyevent(&"hud_update_game_mode_name", 1, level.game_mode_name_hud_value);
}
if (isdefined(level.game_mode_player_count_hud_value))
{
self luinotifyevent(&"hud_update_player_count", 2, level.game_mode_player_count_hud_value[self.team], level.game_mode_player_count_hud_value[getotherteam(self.team)]);
}
if (isdefined(level.game_mode_scoring_team_hud_value))
{
self luinotifyevent(&"hud_update_scoring_team", 1, level.game_mode_scoring_team_hud_value[self.team]);
}
if (isdefined(level.containment_zone_hud_value))
{
self luinotifyevent(&"hud_update_containment_zone", 1, level.containment_zone_hud_value);
@ -782,11 +797,6 @@ lui_notify_events()
{
self luinotifyevent(&"hud_update_containment_time", 1, level.containment_time_hud_value);
}
if (isdefined(level.game_mode_name_hud_value))
{
self luinotifyevent(&"hud_update_game_mode_name", 1, level.game_mode_name_hud_value);
}
}
enemy_counter_hud()