diff --git a/scripts/zm/replaced/_zm_gametype.gsc b/scripts/zm/replaced/_zm_gametype.gsc index 4c4f2e6a..7ed1598e 100644 --- a/scripts/zm/replaced/_zm_gametype.gsc +++ b/scripts/zm/replaced/_zm_gametype.gsc @@ -194,6 +194,8 @@ hide_gump_loading_for_hotjoiners() if(isDefined(level.should_respawn_func) && [[level.should_respawn_func]]()) { + wait 0.05; + if (!flag("initial_blackscreen_passed")) { self [[ level.spawnplayer ]]();