1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-07 12:29:04 -05:00

Afterlife: add player model collision

This commit is contained in:
Jbleezy
2023-04-11 04:18:19 -07:00
parent ba735453b3
commit 4eafe3ad54
3 changed files with 10 additions and 7 deletions

View File

@ -160,6 +160,13 @@ afterlife_spawn_corpse()
corpse.revive_hud = self afterlife_revive_hud_create();
corpse thread afterlife_revive_trigger_spawn();
collision = spawn( "script_model", corpse.origin + ( 0, 0, 16 ) );
collision.angles = corpse.angles;
collision setmodel( "collision_clip_32x32x32" );
collision linkto( corpse );
collision ghost();
corpse.collision = collision;
if ( get_players().size == 1 )
corpse thread afterlife_corpse_create_pois();
@ -188,13 +195,6 @@ afterlife_fake_death()
self freezecontrols( 1 );
}
collision = spawn( "script_model", corpse.origin + ( 0, 0, 16 ) );
collision.angles = corpse.angles;
collision setmodel( "collision_clip_32x32x32" );
collision linkto( corpse );
collision ghost();
corpse.collision = collision;
afterlife_revive_invincible()
{
self endon( "disconnect" );