mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 13:49:33 -05:00
Nuketown: add custom dpad HUD
Tranzit and Die Rise: decrease opacity on dpad HUD Tranzit: fix ammo HUD text alignment
This commit is contained in:
parent
a901deeac3
commit
50f4f532fe
Binary file not shown.
BIN
images/hud_nuked_dpad.iwi
Normal file
BIN
images/hud_nuked_dpad.iwi
Normal file
Binary file not shown.
BIN
images/hud_nuked_dpad_bar.iwi
Normal file
BIN
images/hud_nuked_dpad_bar.iwi
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
94
materials/hud_zm_nuked_dpad.json
Normal file
94
materials/hud_zm_nuked_dpad.json
Normal file
@ -0,0 +1,94 @@
|
||||
{
|
||||
"_type": "material",
|
||||
"_version": 1,
|
||||
"cameraRegion": "none",
|
||||
"constants": [],
|
||||
"contents": 1,
|
||||
"gameFlags": [],
|
||||
"hashIndex": 0,
|
||||
"layeredSurfaceTypes": 536870912,
|
||||
"probeMipBits": 0,
|
||||
"sortKey": 40,
|
||||
"stateBits": [
|
||||
{
|
||||
"alphaTest": "gt0",
|
||||
"blendOpAlpha": "add",
|
||||
"blendOpRgb": "add",
|
||||
"colorWriteAlpha": true,
|
||||
"colorWriteRgb": true,
|
||||
"cullFace": "none",
|
||||
"depthTest": "disabled",
|
||||
"depthWrite": false,
|
||||
"dstBlendAlpha": "one",
|
||||
"dstBlendRgb": "invsrcalpha",
|
||||
"polygonOffset": "offset0",
|
||||
"polymodeLine": false,
|
||||
"srcBlendAlpha": "invdestalpha",
|
||||
"srcBlendRgb": "srcalpha",
|
||||
"stencilBack": null,
|
||||
"stencilFront": null
|
||||
}
|
||||
],
|
||||
"stateBitsEntry": [
|
||||
-1,
|
||||
-1,
|
||||
0,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"stateFlags": 0,
|
||||
"surfaceFlags": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"techniqueSet": "trivial_9z33feqw",
|
||||
"textureAtlas": {
|
||||
"columns": 1,
|
||||
"rows": 1
|
||||
},
|
||||
"textures": [
|
||||
{
|
||||
"image": "hud_nuked_dpad",
|
||||
"isMatureContent": false,
|
||||
"name": "colorMap",
|
||||
"samplerState": {
|
||||
"clampU": true,
|
||||
"clampV": true,
|
||||
"clampW": true,
|
||||
"filter": "linear",
|
||||
"mipMap": "disabled"
|
||||
},
|
||||
"semantic": "2D"
|
||||
}
|
||||
],
|
||||
"thermalMaterial": null
|
||||
}
|
94
materials/hud_zm_nuked_dpad_bar.json
Normal file
94
materials/hud_zm_nuked_dpad_bar.json
Normal file
@ -0,0 +1,94 @@
|
||||
{
|
||||
"_type": "material",
|
||||
"_version": 1,
|
||||
"cameraRegion": "none",
|
||||
"constants": [],
|
||||
"contents": 1,
|
||||
"gameFlags": [],
|
||||
"hashIndex": 0,
|
||||
"layeredSurfaceTypes": 536870912,
|
||||
"probeMipBits": 0,
|
||||
"sortKey": 40,
|
||||
"stateBits": [
|
||||
{
|
||||
"alphaTest": "gt0",
|
||||
"blendOpAlpha": "add",
|
||||
"blendOpRgb": "add",
|
||||
"colorWriteAlpha": true,
|
||||
"colorWriteRgb": true,
|
||||
"cullFace": "none",
|
||||
"depthTest": "disabled",
|
||||
"depthWrite": false,
|
||||
"dstBlendAlpha": "one",
|
||||
"dstBlendRgb": "invsrcalpha",
|
||||
"polygonOffset": "offset0",
|
||||
"polymodeLine": false,
|
||||
"srcBlendAlpha": "invdestalpha",
|
||||
"srcBlendRgb": "srcalpha",
|
||||
"stencilBack": null,
|
||||
"stencilFront": null
|
||||
}
|
||||
],
|
||||
"stateBitsEntry": [
|
||||
-1,
|
||||
-1,
|
||||
0,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"stateFlags": 0,
|
||||
"surfaceFlags": 0,
|
||||
"surfaceTypeBits": 0,
|
||||
"techniqueSet": "trivial_9z33feqw",
|
||||
"textureAtlas": {
|
||||
"columns": 1,
|
||||
"rows": 1
|
||||
},
|
||||
"textures": [
|
||||
{
|
||||
"image": "hud_nuked_dpad_bar",
|
||||
"isMatureContent": false,
|
||||
"name": "colorMap",
|
||||
"samplerState": {
|
||||
"clampU": true,
|
||||
"clampV": true,
|
||||
"clampW": true,
|
||||
"filter": "linear",
|
||||
"mipMap": "disabled"
|
||||
},
|
||||
"semantic": "2D"
|
||||
}
|
||||
],
|
||||
"thermalMaterial": null
|
||||
}
|
@ -30,7 +30,9 @@ LUI.createMenu.AmmoAreaZombie = function(f1_arg0)
|
||||
f1_local0.scaleContainer:setTopBottom(false, true, 0, 0)
|
||||
f1_local0:addElement(f1_local0.scaleContainer)
|
||||
local f1_local1 = "transit_"
|
||||
if CoD.Zombie.IsDLCMap(CoD.Zombie.DLC1Maps) then
|
||||
if CoD.Zombie.IsDLCMap(CoD.Zombie.DLC0Maps) then
|
||||
f1_local1 = "nuked_"
|
||||
elseif CoD.Zombie.IsDLCMap(CoD.Zombie.DLC1Maps) then
|
||||
f1_local1 = "highrise_"
|
||||
elseif CoD.Zombie.IsDLCMap(CoD.Zombie.DLC2Maps) then
|
||||
f1_local1 = "hell_"
|
||||
@ -533,8 +535,8 @@ CoD.AmmoAreaZombie.UpdateOverheat = function(f8_arg0, f8_arg1)
|
||||
f8_arg0.ammoDigits[f8_local10]:setTopBottom(false, true, f8_local5 + offsetTopBottom, f8_local5 + (f8_local6 / digitRatio) + offsetTopBottom)
|
||||
f8_local10 = f8_local10 + 1
|
||||
|
||||
offsetLeftRight = 5
|
||||
offsetTopBottom = 32
|
||||
offsetLeftRight = 4
|
||||
offsetTopBottom = 33
|
||||
f8_arg0.ammoDigits[f8_local10]:setDigit(0, f8_local0)
|
||||
f8_arg0.ammoDigits[f8_local10]:setLeftRight(false, true, f8_local2 - (f8_local3 / digitRatio) - offsetLeftRight, f8_local2 - offsetLeftRight)
|
||||
f8_arg0.ammoDigits[f8_local10]:setTopBottom(false, true, f8_local5 + offsetTopBottom, f8_local5 + (f8_local6 / digitRatio) + offsetTopBottom)
|
||||
|
@ -28,6 +28,8 @@ material,hud_zm_num_transit_8
|
||||
material,hud_zm_num_transit_9
|
||||
material,hud_zm_num_transit_slash
|
||||
material,hud_zm_num_transit_line
|
||||
material,hud_zm_nuked_dpad
|
||||
material,hud_zm_nuked_dpad_bar
|
||||
material,hud_zm_highrise_dpad
|
||||
material,hud_zm_highrise_dpad_bar
|
||||
material,hud_zm_num_highrise_0
|
||||
@ -73,6 +75,8 @@ image,hud_transit_zom_num_8
|
||||
image,hud_transit_zom_num_9
|
||||
image,hud_transit_zom_num_slash
|
||||
image,hud_transit_zom_num_line
|
||||
image,hud_nuked_dpad
|
||||
image,hud_nuked_dpad_bar
|
||||
image,hud_highrise_dpad
|
||||
image,hud_highrise_dpad_bar
|
||||
image,hud_highrise_zom_num_0
|
||||
|
Loading…
x
Reference in New Issue
Block a user