From 51ba503c068810c62a396c6d89f495e87d5e9397 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sun, 19 Mar 2023 16:43:49 -0700 Subject: [PATCH] Nuke: counts as kills for player who grabbed it --- README.md | 1 + scripts/zm/replaced/_zm_powerups.gsc | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index da27eccb..f52e8c73 100644 --- a/README.md +++ b/README.md @@ -297,6 +297,7 @@ ### Nuke * Kills all zombies instantly +* Counts as kills for player who grabbed it ### Carpenter * Removed diff --git a/scripts/zm/replaced/_zm_powerups.gsc b/scripts/zm/replaced/_zm_powerups.gsc index 6c4866e7..b18410a4 100644 --- a/scripts/zm/replaced/_zm_powerups.gsc +++ b/scripts/zm/replaced/_zm_powerups.gsc @@ -226,7 +226,7 @@ nuke_powerup( drop_item, player_team ) zombies_nuked[ i ] playsound("evt_nuked"); } zombies_nuked[ i ].deathpoints_already_given = 1; - zombies_nuked[ i ] dodamage(zombies_nuked[i].health + 666, zombies_nuked[ i ].origin ); + zombies_nuked[ i ] dodamage(zombies_nuked[i].health + 666, zombies_nuked[ i ].origin, player ); i++; } players = get_players( player_team );