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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 15:48:05 -05:00
Fix pregame not ending if all players ready up on initial frame
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@ -566,7 +566,7 @@ fade_out_intro_screen_zm( hold_black_time, fade_out_time, destroyed_afterwards )
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{
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level thread wait_for_all_players_ready();
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level waittill( "all_players_ready" );
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flag_wait( "all_players_ready" );
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}
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players = get_players();
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@ -595,6 +595,8 @@ fade_out_intro_screen_zm( hold_black_time, fade_out_time, destroyed_afterwards )
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wait_for_all_players_ready()
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{
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flag_init( "all_players_ready" );
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level.no_end_game_check = 1;
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if ( !isDefined(level.pregame_hud) )
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@ -716,7 +718,7 @@ wait_for_all_players_ready()
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level.no_end_game_check = undefined;
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level notify( "all_players_ready" );
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flag_set( "all_players_ready" );
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}
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get_number_of_waiting_players()
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