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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 15:48:05 -05:00

Fix pregame not ending if all players ready up on initial frame

This commit is contained in:
Jbleezy
2023-05-05 03:51:30 -07:00
parent a3df730760
commit 5290e59d3a

View File

@ -566,7 +566,7 @@ fade_out_intro_screen_zm( hold_black_time, fade_out_time, destroyed_afterwards )
{
level thread wait_for_all_players_ready();
level waittill( "all_players_ready" );
flag_wait( "all_players_ready" );
}
players = get_players();
@ -595,6 +595,8 @@ fade_out_intro_screen_zm( hold_black_time, fade_out_time, destroyed_afterwards )
wait_for_all_players_ready()
{
flag_init( "all_players_ready" );
level.no_end_game_check = 1;
if ( !isDefined(level.pregame_hud) )
@ -716,7 +718,7 @@ wait_for_all_players_ready()
level.no_end_game_check = undefined;
level notify( "all_players_ready" );
flag_set( "all_players_ready" );
}
get_number_of_waiting_players()