From 55565877cd6dd207c9315751720ba178f16947a8 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Fri, 21 Apr 2023 21:39:59 -0700 Subject: [PATCH] Who's Who: fix solo being revived text and bar not showing if downed while reviving the clone --- scripts/zm/replaced/_zm_laststand.gsc | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/scripts/zm/replaced/_zm_laststand.gsc b/scripts/zm/replaced/_zm_laststand.gsc index 57d35134..ab73ca71 100644 --- a/scripts/zm/replaced/_zm_laststand.gsc +++ b/scripts/zm/replaced/_zm_laststand.gsc @@ -147,12 +147,18 @@ revive_do_revive( playerbeingrevived, revivergun ) if ( isDefined( playerbeingrevived_player.beingrevivedprogressbar ) ) { - playerbeingrevived_player.beingrevivedprogressbar destroyelem(); + if ( !flag( "wait_and_revive" ) ) + { + playerbeingrevived_player.beingrevivedprogressbar destroyelem(); + } } if ( isDefined( playerbeingrevived_player.revive_hud ) ) { - playerbeingrevived_player.revive_hud settext(""); + if ( !flag( "wait_and_revive" ) ) + { + playerbeingrevived_player.revive_hud settext(""); + } } if ( isDefined( self.reviveprogressbar ) )