mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-07-03 02:20:07 -05:00
Grief: remove Monkey Bombs
This commit is contained in:
@ -258,12 +258,13 @@
|
|||||||
* Stunning enemy players steals 10 points from them
|
* Stunning enemy players steals 10 points from them
|
||||||
* Downing enemy players awards 5% of their current points
|
* Downing enemy players awards 5% of their current points
|
||||||
* Bleeding out enemy players awards 10% of your current points to all teammates
|
* Bleeding out enemy players awards 10% of your current points to all teammates
|
||||||
* Landing on top of an enemy player that is prone downs them
|
* Landing on top of an enemy player that is prone downs the bottom player
|
||||||
* Increased max radius for landing on top of an enemy player by 33%
|
* Increased max radius for landing on top of an enemy player by 33%
|
||||||
* Decreased max height for landing on top of an enemy player by 40%
|
* Decreased max height for landing on top of an enemy player by 40%
|
||||||
* Added kill feed (includes downs, revives, and bleedouts)
|
* Added kill feed (includes downs, revives, and bleedouts)
|
||||||
* Added player kills on scoreboard
|
* Added player kills on scoreboard
|
||||||
* Added player downed and bled out icons on scoreboard
|
* Added player downed and bled out icons on scoreboard
|
||||||
|
* Removed Monkey Bombs from the Mystery Box
|
||||||
* Meat powerup is able to drop when players are down
|
* Meat powerup is able to drop when players are down
|
||||||
* Announcer audio always plays
|
* Announcer audio always plays
|
||||||
* Last player alive audio only plays for the player who is alive instead of every player on the team
|
* Last player alive audio only plays for the player who is alive instead of every player on the team
|
||||||
|
@ -150,6 +150,7 @@ set_grief_vars()
|
|||||||
level.zombie_vars["zombie_health_increase"] = 0;
|
level.zombie_vars["zombie_health_increase"] = 0;
|
||||||
level.zombie_vars["zombie_health_increase_multiplier"] = 0;
|
level.zombie_vars["zombie_health_increase_multiplier"] = 0;
|
||||||
level.zombie_vars["zombie_spawn_delay"] = 0.5;
|
level.zombie_vars["zombie_spawn_delay"] = 0.5;
|
||||||
|
level.zombie_weapons["cymbal_monkey_zm"].is_in_box = 0;
|
||||||
level.zombie_powerups["meat_stink"].func_should_drop_with_regular_powerups = ::func_should_drop_meat;
|
level.zombie_powerups["meat_stink"].func_should_drop_with_regular_powerups = ::func_should_drop_meat;
|
||||||
level.brutus_health = 20000;
|
level.brutus_health = 20000;
|
||||||
level.brutus_expl_dmg_req = 12000;
|
level.brutus_expl_dmg_req = 12000;
|
||||||
|
Reference in New Issue
Block a user