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Grief: remove Monkey Bombs
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@ -258,12 +258,13 @@
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* Stunning enemy players steals 10 points from them
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* Downing enemy players awards 5% of their current points
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* Bleeding out enemy players awards 10% of your current points to all teammates
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* Landing on top of an enemy player that is prone downs them
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* Landing on top of an enemy player that is prone downs the bottom player
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* Increased max radius for landing on top of an enemy player by 33%
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* Decreased max height for landing on top of an enemy player by 40%
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* Added kill feed (includes downs, revives, and bleedouts)
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* Added player kills on scoreboard
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* Added player downed and bled out icons on scoreboard
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* Removed Monkey Bombs from the Mystery Box
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* Meat powerup is able to drop when players are down
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* Announcer audio always plays
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* Last player alive audio only plays for the player who is alive instead of every player on the team
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@ -150,6 +150,7 @@ set_grief_vars()
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level.zombie_vars["zombie_health_increase"] = 0;
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level.zombie_vars["zombie_health_increase_multiplier"] = 0;
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level.zombie_vars["zombie_spawn_delay"] = 0.5;
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level.zombie_weapons["cymbal_monkey_zm"].is_in_box = 0;
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level.zombie_powerups["meat_stink"].func_should_drop_with_regular_powerups = ::func_should_drop_meat;
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level.brutus_health = 20000;
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level.brutus_expl_dmg_req = 12000;
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