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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 13:49:33 -05:00

Add custom location names on lobby menu

This commit is contained in:
Jbleezy 2024-01-12 02:04:59 -08:00
parent c12fdcd7d9
commit 572e5b8570
2 changed files with 59 additions and 0 deletions

58
zm/gametypestable.csv Normal file
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a0,b1,c2,d3,e4,f5,g6,h7,i8,j9,,,,,,,,,,,,,
maxnum_gametype,3,,,,,,,,,,,,,,,,,,,,,
total_filesharegametype,4,,,,,,,,,,,,,,,,,,,,,
0,zclassic,ZMUI_CLASSIC_CAPS,ZMUI_CLASSIC_DESC,playlist_tdm,0,YES,ZMUI_CLASSIC,YES,zclassic,,,,,,,,,,,,,
0,zstandard,ZMUI_STANDARD_CAPS,ZMUI_STANDARD_DESC,playlist_tdm,1,YES,ZMUI_STANDARD,YES,zsurvival,,,,,,,,,,,,,
0,zgrief,ZMUI_GRIEF_CAPS,ZMUI_GRIEF_DESC,playlist_tdm,2,YES,ZMUI_GRIEF,YES,zencounter,,,,,,,,,,,,,
0,zcleansed,ZMUI_CLEANSED_CAPS,ZMUI_CLEANSED_DESC,playlist_tdm,3,YES,ZMUI_CLEANSED,YES,zencounter,,,,,,,,,,,,,
maxnum_basictraining_gametype,0,,,,,,,,,,,,,,,,,,,,,
maxnum_lbtype,0,,,,,,,,,,,,,,,,,,,,,
3,all_time,MPUI_LB_ALL_TIME_CAPS,0,,,,,,,,,,,,,,,,,,,
3,monthly,MPUI_LB_MONTHLY_CAPS,1,,,,,,,,,,,,,,,,,,,
3,weekly,MPUI_LB_WEEKLY_CAPS,2,,,,,,,,,,,,,,,,,,,
4,none,MPUI_LB_EVERYONE_CAPS,0,,,,,,,,,,,,,,,,,,,
4,friends,MPUI_LB_FRIENDS_ONLY_CAPS,1,,,,,,,,,,,,,,,,,,,
4,lobbymembers,MPUI_LB_PLAYERS_IN_LOBBY_CAPS,2,,,,,,,,,,,,,,,,,,,
maxnum_startloc,16,,,,,,,,,,,,,,,,,,,,,
5,0,zm_bus_test,default,ZMUI_DEFAULT_CAPS,ZMUI_DEFAULT_DESC,playlist_ffa,1,-320,-240,-200,-300,,,,,,-320,-240,,,,
5,1,zm_meat,default,ZMUI_TEST_CAPS,ZMUI_TEST_DESC,playlist_ffa,1,-320,-240,-200,-300,,,,,,-320,-240,,,,
5,2,zm_prototype,prototype,ZMUI_PROTOTYPE_CAPS,ZMUI_PROTOTYPE_DESC,menu_zm_map_prototype_blit,1,-320,-240,-200,-300,,,,,,-320,-240,,,,
5,3,zm_factory,factory,ZMUI_FACTORY_CAPS,ZMUI_FACTORY_DESC,menu_zm_map_factory_blit,1,-320,-240,-200,-300,,,,,,-320,-240,,,,
5,4,zm_moon,moon,ZMUI_MOON_CAPS,ZMUI_MOON_DESC,menu_zm_map_moon_blit,1,-320,-240,-200,-300,,,,,,-320,-240,,,,
5,5,zm_transit,transit,ZMUI_TRANSIT_STARTLOC_CAPS,ZMUI_TRANSIT_STARTLOC_DESC,menu_zm_map_transit_blit_transit,2,-194,-160,-154,-260,farm,town,diner,diner,ZMUI_TRANSIT_STARTLOC,-200,-220,-90,0,200,150
5,6,zm_transit,diner,ZMUI_DINER_CAPS,ZMUI_DINER_DESC,menu_zm_map_transit_blit_diner,1,-194,139,-154,80,farm,farm,transit,transit,ZMUI_DINER,-140,150,-50,45,250,140
5,7,zm_transit,farm,ZMUI_FARM_CAPS,ZMUI_FARM_DESC,menu_zm_map_transit_blit_farm,2,206,140,-14,80,diner,diner,town,transit,ZMUI_FARM,180,100,60,20,280,150
5,8,zm_transit,power,ZMUI_POWER_CAPS,ZMUI_POWER_DESC,menu_zm_map_transit_blit_power,1,-194,139,-154,80,farm,farm,transit,transit,ZMUI_POWER,-140,150,-50,45,250,140
5,9,zm_transit,town,ZMUI_TOWN_CAPS,ZMUI_TOWN_DESC,menu_zm_map_transit_blit_town,2,8,-60,138,-150,transit,farm,transit,farm,ZMUI_TOWN,130,-150,20,-20,250,140
5,10,zm_transit,tunnel,ZMUI_TUNNEL_CAPS,ZMUI_TUNNEL_DESC,menu_zm_map_transit_blit_transit,2,8,-60,138,-150,transit,farm,transit,farm,ZMUI_TUNNEL,130,-150,20,-20,250,140
5,11,zm_transit,cornfield,ZMUI_CORNFIELD_CAPS,ZMUI_CORNFIELD_DESC,menu_zm_map_transit_blit_transit,2,8,-60,138,-150,transit,farm,transit,farm,ZMUI_CORNFIELD,130,-150,20,-20,250,140
5,12,zm_nuked,nuked,ZMUI_NUKED_STARTLOC_CAPS,ZMUI_NUKED_STARTLOC_DESC,menu_zm_map_nuked_blit_nuked,1,0,0,180,-50,,,,,ZMUI_NUKED_STARTLOC,100,-90,,,,
5,13,zm_highrise,rooftop,ZMUI_ROOFTOP_CAPS,ZMUI_ROOFTOP_DESC,menu_zm_map_highrise_blit_rooftop,1,0,0,180,-50,,,,,ZMUI_ROOFTOP,150,-120,25,65,350,400
5,14,zm_prison,prison,ZMUI_PRISON_CAPS,ZMUI_PRISON_DESC,menu_zm_map_prison_blit_prison,1,-320,-180,-250,-50,cellblock,cellblock,cellblock,cellblock,ZMUI_PRISON,-155,-80,,,,
5,15,zm_prison,cellblock,ZMUI_CELLBLOCK_CAPS,ZMUI_CELLBLOCK_DESC,menu_zm_map_prison_blit_cellblock,1,320,-180,138,-150,prison,prison,prison,prison,ZMUI_CELLBLOCK,130,-150,,,,
5,16,zm_prison,docks,ZMUI_DOCKS_CAPS,ZMUI_DOCKS_DESC,menu_zm_map_prison_blit_cellblock,1,320,-180,138,-150,prison,prison,prison,prison,ZMUI_DOCKS,130,-150,,,,
5,17,zm_buried,processing,ZMUI_BURIED_CAPS,ZMUI_BURIED_DESC,menu_zm_map_buried_blit_processing,1,185,1,-250,-100,street,street,street,street,ZMUI_BURIED,5,-115,,,,
5,18,zm_buried,street,ZMUI_STREET_LOC_CAPS,ZMUI_STREET_LOC_DESC,menu_zm_map_buried_blit_street,2,-241,121,-150,40,processing,processing,processing,processing,ZMUI_STREET_LOC,-310,80,0,0,400,300
5,19,zm_buried,maze,ZMUI_MAZE_CAPS,ZMUI_MAZE_DESC,menu_zm_map_buried_blit_street,2,-241,121,-150,40,processing,processing,processing,processing,ZMUI_MAZE,-310,80,0,0,400,300
5,20,zm_tomb,tomb,ZMUI_TOMB_CAPS,ZMUI_TOMB_DESC,menu_zm_map_tomb_blit_tomb,1,0,0,180,-50,tomb,tomb,tomb,tomb,ZMUI_TOMB,100,-90,,,,
startloc_gamemode_map,20,,,,,,,,,,,,,,,,,,,,,
6,0,zm_bus_test,default,zclassic,0,left,YES,,,,,,,,,,,,,,,
6,1,zm_meat,test,zclassic,0,left,YES,,,,,,,,,,,,,,,
6,2,zm_prototype,prototype,zclassic,5,left,YES,,,,,,,,,,,,,,,
6,3,zm_factory,factory,zclassic,5,left,YES,,,,,,,,,,,,,,,
6,4,zm_moon,moon,zclassic,5,left,YES,,,,,,,,,,,,,,,
6,5,zm_transit,transit,zclassic,0,left,YES,,,,,,,,,,,,,,,
6,6,zm_transit,transit,zstandard,0,left,NO,,,,,,,,,,,,,,,
6,7,zm_transit,town,zgrief,0,right,NO,,,,,,,,,,,,,,,
6,8,zm_transit,town,zstandard,0,right,NO,,,,,,,,,,,,,,,
6,9,zm_transit,farm,zgrief,0,left,NO,,,,,,,,,,,,,,,
6,10,zm_transit,farm,zstandard,0,left,NO,,,,,,,,,,,,,,,
6,11,zm_nuked,nuked,zstandard,2,left,YES,,,,,,,,,,,,,,,
6,12,zm_highrise,rooftop,zclassic,3,right,YES,,,,,,,,,,,,,,,
6,13,zm_transit,diner,zcleansed,3,right,NO,,,,,,,,,,,,,,,
6,14,zm_prison,prison,zclassic,4,right,YES,,,,,,,,,,,,,,,
6,15,zm_prison,cellblock,zgrief,4,right,NO,,,,,,,,,,,,,,,
6,16,zm_buried,processing,zclassic,5,right,YES,,,,,,,,,,,,,,,
6,17,zm_buried,street,zgrief,5,right,NO,,,,,,,,,,,,,,,
6,18,zm_buried,street,zcleansed,5,right,NO,,,,,,,,,,,,,,,
6,19,zm_tomb,tomb,zclassic,6,right,YES,,,,,,,,,,,,,,,
1 a0 b1 c2 d3 e4 f5 g6 h7 i8 j9
2 maxnum_gametype 3
3 total_filesharegametype 4
4 0 zclassic ZMUI_CLASSIC_CAPS ZMUI_CLASSIC_DESC playlist_tdm 0 YES ZMUI_CLASSIC YES zclassic
5 0 zstandard ZMUI_STANDARD_CAPS ZMUI_STANDARD_DESC playlist_tdm 1 YES ZMUI_STANDARD YES zsurvival
6 0 zgrief ZMUI_GRIEF_CAPS ZMUI_GRIEF_DESC playlist_tdm 2 YES ZMUI_GRIEF YES zencounter
7 0 zcleansed ZMUI_CLEANSED_CAPS ZMUI_CLEANSED_DESC playlist_tdm 3 YES ZMUI_CLEANSED YES zencounter
8 maxnum_basictraining_gametype 0
9 maxnum_lbtype 0
10 3 all_time MPUI_LB_ALL_TIME_CAPS 0
11 3 monthly MPUI_LB_MONTHLY_CAPS 1
12 3 weekly MPUI_LB_WEEKLY_CAPS 2
13 4 none MPUI_LB_EVERYONE_CAPS 0
14 4 friends MPUI_LB_FRIENDS_ONLY_CAPS 1
15 4 lobbymembers MPUI_LB_PLAYERS_IN_LOBBY_CAPS 2
16 maxnum_startloc 16
17 5 0 zm_bus_test default ZMUI_DEFAULT_CAPS ZMUI_DEFAULT_DESC playlist_ffa 1 -320 -240 -200 -300 -320 -240
18 5 1 zm_meat default ZMUI_TEST_CAPS ZMUI_TEST_DESC playlist_ffa 1 -320 -240 -200 -300 -320 -240
19 5 2 zm_prototype prototype ZMUI_PROTOTYPE_CAPS ZMUI_PROTOTYPE_DESC menu_zm_map_prototype_blit 1 -320 -240 -200 -300 -320 -240
20 5 3 zm_factory factory ZMUI_FACTORY_CAPS ZMUI_FACTORY_DESC menu_zm_map_factory_blit 1 -320 -240 -200 -300 -320 -240
21 5 4 zm_moon moon ZMUI_MOON_CAPS ZMUI_MOON_DESC menu_zm_map_moon_blit 1 -320 -240 -200 -300 -320 -240
22 5 5 zm_transit transit ZMUI_TRANSIT_STARTLOC_CAPS ZMUI_TRANSIT_STARTLOC_DESC menu_zm_map_transit_blit_transit 2 -194 -160 -154 -260 farm town diner diner ZMUI_TRANSIT_STARTLOC -200 -220 -90 0 200 150
23 5 6 zm_transit diner ZMUI_DINER_CAPS ZMUI_DINER_DESC menu_zm_map_transit_blit_diner 1 -194 139 -154 80 farm farm transit transit ZMUI_DINER -140 150 -50 45 250 140
24 5 7 zm_transit farm ZMUI_FARM_CAPS ZMUI_FARM_DESC menu_zm_map_transit_blit_farm 2 206 140 -14 80 diner diner town transit ZMUI_FARM 180 100 60 20 280 150
25 5 8 zm_transit power ZMUI_POWER_CAPS ZMUI_POWER_DESC menu_zm_map_transit_blit_power 1 -194 139 -154 80 farm farm transit transit ZMUI_POWER -140 150 -50 45 250 140
26 5 9 zm_transit town ZMUI_TOWN_CAPS ZMUI_TOWN_DESC menu_zm_map_transit_blit_town 2 8 -60 138 -150 transit farm transit farm ZMUI_TOWN 130 -150 20 -20 250 140
27 5 10 zm_transit tunnel ZMUI_TUNNEL_CAPS ZMUI_TUNNEL_DESC menu_zm_map_transit_blit_transit 2 8 -60 138 -150 transit farm transit farm ZMUI_TUNNEL 130 -150 20 -20 250 140
28 5 11 zm_transit cornfield ZMUI_CORNFIELD_CAPS ZMUI_CORNFIELD_DESC menu_zm_map_transit_blit_transit 2 8 -60 138 -150 transit farm transit farm ZMUI_CORNFIELD 130 -150 20 -20 250 140
29 5 12 zm_nuked nuked ZMUI_NUKED_STARTLOC_CAPS ZMUI_NUKED_STARTLOC_DESC menu_zm_map_nuked_blit_nuked 1 0 0 180 -50 ZMUI_NUKED_STARTLOC 100 -90
30 5 13 zm_highrise rooftop ZMUI_ROOFTOP_CAPS ZMUI_ROOFTOP_DESC menu_zm_map_highrise_blit_rooftop 1 0 0 180 -50 ZMUI_ROOFTOP 150 -120 25 65 350 400
31 5 14 zm_prison prison ZMUI_PRISON_CAPS ZMUI_PRISON_DESC menu_zm_map_prison_blit_prison 1 -320 -180 -250 -50 cellblock cellblock cellblock cellblock ZMUI_PRISON -155 -80
32 5 15 zm_prison cellblock ZMUI_CELLBLOCK_CAPS ZMUI_CELLBLOCK_DESC menu_zm_map_prison_blit_cellblock 1 320 -180 138 -150 prison prison prison prison ZMUI_CELLBLOCK 130 -150
33 5 16 zm_prison docks ZMUI_DOCKS_CAPS ZMUI_DOCKS_DESC menu_zm_map_prison_blit_cellblock 1 320 -180 138 -150 prison prison prison prison ZMUI_DOCKS 130 -150
34 5 17 zm_buried processing ZMUI_BURIED_CAPS ZMUI_BURIED_DESC menu_zm_map_buried_blit_processing 1 185 1 -250 -100 street street street street ZMUI_BURIED 5 -115
35 5 18 zm_buried street ZMUI_STREET_LOC_CAPS ZMUI_STREET_LOC_DESC menu_zm_map_buried_blit_street 2 -241 121 -150 40 processing processing processing processing ZMUI_STREET_LOC -310 80 0 0 400 300
36 5 19 zm_buried maze ZMUI_MAZE_CAPS ZMUI_MAZE_DESC menu_zm_map_buried_blit_street 2 -241 121 -150 40 processing processing processing processing ZMUI_MAZE -310 80 0 0 400 300
37 5 20 zm_tomb tomb ZMUI_TOMB_CAPS ZMUI_TOMB_DESC menu_zm_map_tomb_blit_tomb 1 0 0 180 -50 tomb tomb tomb tomb ZMUI_TOMB 100 -90
38 startloc_gamemode_map 20
39 6 0 zm_bus_test default zclassic 0 left YES
40 6 1 zm_meat test zclassic 0 left YES
41 6 2 zm_prototype prototype zclassic 5 left YES
42 6 3 zm_factory factory zclassic 5 left YES
43 6 4 zm_moon moon zclassic 5 left YES
44 6 5 zm_transit transit zclassic 0 left YES
45 6 6 zm_transit transit zstandard 0 left NO
46 6 7 zm_transit town zgrief 0 right NO
47 6 8 zm_transit town zstandard 0 right NO
48 6 9 zm_transit farm zgrief 0 left NO
49 6 10 zm_transit farm zstandard 0 left NO
50 6 11 zm_nuked nuked zstandard 2 left YES
51 6 12 zm_highrise rooftop zclassic 3 right YES
52 6 13 zm_transit diner zcleansed 3 right NO
53 6 14 zm_prison prison zclassic 4 right YES
54 6 15 zm_prison cellblock zgrief 4 right NO
55 6 16 zm_buried processing zclassic 5 right YES
56 6 17 zm_buried street zgrief 5 right NO
57 6 18 zm_buried street zcleansed 5 right NO
58 6 19 zm_tomb tomb zclassic 6 right YES

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stringtable,zm/gametypestable.csv
stringtable,zm/pap_attach.csv