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EMP Grenade: decrease player EMP fx wait time
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@ -70,7 +70,7 @@ player_emp_fx(time)
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self endon("bled_out");
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self endon("player_suicide");
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wait_time = 3;
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wait_time = 2.5;
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for(i = 0; i < time; i += wait_time)
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{
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playfxontag( level._effect[ "elec_torso" ], self, "J_SpineLower" );
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