From 5d128637c738cb8e72ad7139acf620fb76254e53 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Tue, 13 Feb 2024 19:31:25 -0800 Subject: [PATCH] Fix alt weapon names --- attachmentunique/zm/au_sig556_gl | 2 +- weapons/zm/{gl_sig556_zm => gl_sig556_upgraded_zm} | 2 +- weapons/zm/sf_sa58_upgraded_zm | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) rename weapons/zm/{gl_sig556_zm => gl_sig556_upgraded_zm} (61%) diff --git a/attachmentunique/zm/au_sig556_gl b/attachmentunique/zm/au_sig556_gl index e09b4745..ba176f47 100644 --- a/attachmentunique/zm/au_sig556_gl +++ b/attachmentunique/zm/au_sig556_gl @@ -1 +1 @@ -ATTACHMENTUNIQUEFILE\attachmentType\gl\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\viewModel\t6_attach_gl_m320_view\viewModelAdditional\\viewModelADS\\worldModel\t6_attach_gl_m320_world\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\10.639\viewModelOffsetY\0\viewModelOffsetZ\0.531\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\0\worldModelOffsetX\-1.9\worldModelOffsetY\0\worldModelOffsetZ\-1.74\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\0\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\tag_sights_off\camo\camo_sig556\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\gl_sig556_zm\DualWieldWeapon\\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\firstRaiseTime\0\altRaiseTime\0.5\altDropTime\0\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_sig556_gl_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sig556_gl_idle_empty\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sig556_gl_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sig556_gl_last_shot\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sig556_gl_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_sig556_gl_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sig556_gl_pullout\dropAnim\viewmodel_sig556_gl_putaway\firstRaiseAnim\viewmodel_sig556_gl_first_raise\altRaiseAnim\viewmodel_sig556_gl_from_grenade\altDropAnim\viewmodel_sig556_gl_to_grenade\quickRaiseAnim\viewmodel_sig556_gl_pullout_quick\quickDropAnim\viewmodel_sig556_gl_putaway_quick\emptyRaiseAnim\viewmodel_sig556_gl_pullout_empty\emptyDropAnim\viewmodel_sig556_gl_putaway_empty\sprintInAnim\viewmodel_sig556_gl_sprint_in\sprintLoopAnim\viewmodel_sig556_gl_sprint_loop\sprintOutAnim\viewmodel_sig556_gl_sprint_out\sprintInEmptyAnim\viewmodel_sig556_gl_sprint_in_empty\sprintLoopEmptyAnim\viewmodel_sig556_gl_sprint_loop_empty\sprintOutEmptyAnim\viewmodel_sig556_gl_sprint_out_empty\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sig556_gl_crawl_in\crawlForwardAnim\viewmodel_sig556_gl_crawl_forward\crawlBackAnim\viewmodel_sig556_gl_crawl_back\crawlRightAnim\viewmodel_sig556_gl_crawl_right\crawlLeftAnim\viewmodel_sig556_gl_crawl_left\crawlOutAnim\viewmodel_sig556_gl_crawl_out\crawlEmptyInAnim\viewmodel_sig556_gl_crawl_in_empty\crawlEmptyForwardAnim\viewmodel_sig556_gl_crawl_forward_empty\crawlEmptyBackAnim\viewmodel_sig556_gl_crawl_back_empty\crawlEmptyRightAnim\viewmodel_sig556_gl_crawl_right_empty\crawlEmptyLeftAnim\viewmodel_sig556_gl_crawl_left_empty\crawlEmptyOutAnim\viewmodel_sig556_gl_crawl_out_empty\deployAnim\\breakdownAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sig556_gl_ads_fire\adsLastShotAnim\viewmodel_sig556_gl_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_sig556_gl_ads_up\adsDownAnim\viewmodel_sig556_gl_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\dtp_in\viewmodel_sig556_gl_d2p_in\dtp_loop\viewmodel_sig556_gl_d2p_loop\dtp_out\viewmodel_sig556_gl_d2p_out\dtp_empty_in\viewmodel_sig556_gl_d2p_in_empty\dtp_empty_loop\viewmodel_sig556_gl_d2p_loop_empty\dtp_empty_out\viewmodel_sig556_gl_d2p_out_empty\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\\fireSoundPlayer\\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\\worldFlashEffect\\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\1\overrideLeftHandProneIK\1\ikLeftHandOffsetF\2.6\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-3.2\ikLeftHandRotationP\-50\ikLeftHandRotationY\70\ikLeftHandRotationR\20\ikLeftHandProneOffsetF\0.8\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-0.8\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0 \ No newline at end of file +ATTACHMENTUNIQUEFILE\attachmentType\gl\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\viewModel\t6_attach_gl_m320_view\viewModelAdditional\\viewModelADS\\worldModel\t6_attach_gl_m320_world\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\10.639\viewModelOffsetY\0\viewModelOffsetZ\0.531\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\0\worldModelOffsetX\-1.9\worldModelOffsetY\0\worldModelOffsetZ\-1.74\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\0\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\tag_sights_off\camo\camo_sig556\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\gl_sig556_upgraded_zm\DualWieldWeapon\\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\firstRaiseTime\0\altRaiseTime\0.5\altDropTime\0\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_sig556_gl_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sig556_gl_idle_empty\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sig556_gl_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sig556_gl_last_shot\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sig556_gl_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_sig556_gl_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sig556_gl_pullout\dropAnim\viewmodel_sig556_gl_putaway\firstRaiseAnim\viewmodel_sig556_gl_first_raise\altRaiseAnim\viewmodel_sig556_gl_from_grenade\altDropAnim\viewmodel_sig556_gl_to_grenade\quickRaiseAnim\viewmodel_sig556_gl_pullout_quick\quickDropAnim\viewmodel_sig556_gl_putaway_quick\emptyRaiseAnim\viewmodel_sig556_gl_pullout_empty\emptyDropAnim\viewmodel_sig556_gl_putaway_empty\sprintInAnim\viewmodel_sig556_gl_sprint_in\sprintLoopAnim\viewmodel_sig556_gl_sprint_loop\sprintOutAnim\viewmodel_sig556_gl_sprint_out\sprintInEmptyAnim\viewmodel_sig556_gl_sprint_in_empty\sprintLoopEmptyAnim\viewmodel_sig556_gl_sprint_loop_empty\sprintOutEmptyAnim\viewmodel_sig556_gl_sprint_out_empty\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sig556_gl_crawl_in\crawlForwardAnim\viewmodel_sig556_gl_crawl_forward\crawlBackAnim\viewmodel_sig556_gl_crawl_back\crawlRightAnim\viewmodel_sig556_gl_crawl_right\crawlLeftAnim\viewmodel_sig556_gl_crawl_left\crawlOutAnim\viewmodel_sig556_gl_crawl_out\crawlEmptyInAnim\viewmodel_sig556_gl_crawl_in_empty\crawlEmptyForwardAnim\viewmodel_sig556_gl_crawl_forward_empty\crawlEmptyBackAnim\viewmodel_sig556_gl_crawl_back_empty\crawlEmptyRightAnim\viewmodel_sig556_gl_crawl_right_empty\crawlEmptyLeftAnim\viewmodel_sig556_gl_crawl_left_empty\crawlEmptyOutAnim\viewmodel_sig556_gl_crawl_out_empty\deployAnim\\breakdownAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sig556_gl_ads_fire\adsLastShotAnim\viewmodel_sig556_gl_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_sig556_gl_ads_up\adsDownAnim\viewmodel_sig556_gl_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\dtp_in\viewmodel_sig556_gl_d2p_in\dtp_loop\viewmodel_sig556_gl_d2p_loop\dtp_out\viewmodel_sig556_gl_d2p_out\dtp_empty_in\viewmodel_sig556_gl_d2p_in_empty\dtp_empty_loop\viewmodel_sig556_gl_d2p_loop_empty\dtp_empty_out\viewmodel_sig556_gl_d2p_out_empty\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\\fireSoundPlayer\\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\\worldFlashEffect\\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\1\overrideLeftHandProneIK\1\ikLeftHandOffsetF\2.6\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-3.2\ikLeftHandRotationP\-50\ikLeftHandRotationY\70\ikLeftHandRotationR\20\ikLeftHandProneOffsetF\0.8\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-0.8\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0 \ No newline at end of file diff --git a/weapons/zm/gl_sig556_zm b/weapons/zm/gl_sig556_upgraded_zm similarity index 61% rename from weapons/zm/gl_sig556_zm rename to weapons/zm/gl_sig556_upgraded_zm index b0b1ed2d..585e7d2d 100644 --- a/weapons/zm/gl_sig556_zm +++ b/weapons/zm/gl_sig556_upgraded_zm @@ -1 +1 @@ -WEAPONFILE\displayName\WEAPON_GRENADELAUNCHER\AIOverlayDescription\\modeName\\playerAnimType\m203\gunModel\t6_wpn_ar_sig556_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_sig556_gl_grenade_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sig556_gl_grenade_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sig556_gl_grenade_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sig556_gl_grenade_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sig556_gl_grenade_reload_empty\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sig556_gl_grenade_pullout\dropAnim\viewmodel_sig556_gl_grenade_putaway\firstRaiseAnim\viewmodel_sig556_gl_grenade_pullout\altRaiseAnim\viewmodel_sig556_gl_to_grenade\altDropAnim\\quickRaiseAnim\viewmodel_sig556_gl_grenade_pullout\quickDropAnim\viewmodel_sig556_gl_grenade_putaway\emptyRaiseAnim\viewmodel_sig556_gl_grenade_pullout\emptyDropAnim\viewmodel_sig556_gl_grenade_putaway\sprintInAnim\viewmodel_sig556_gl_grenade_sprint_in\sprintLoopAnim\viewmodel_sig556_gl_grenade_sprint_loop\sprintOutAnim\viewmodel_sig556_gl_grenade_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sig556_gl_grenade_crawl_in\crawlForwardAnim\viewmodel_sig556_gl_grenade_crawl_forward\crawlBackAnim\viewmodel_sig556_gl_grenade_crawl_back\crawlRightAnim\viewmodel_sig556_gl_grenade_crawl_right\crawlLeftAnim\viewmodel_sig556_gl_grenade_crawl_left\crawlOutAnim\viewmodel_sig556_gl_grenade_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sig556_gl_grenade_fire\adsLastShotAnim\viewmodel_sig556_gl_grenade_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sig556_gl_grenade_ads_up\adsDownAnim\viewmodel_sig556_gl_grenade_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_sig556_gl_grenade_d2p_in\dtp_loop\viewmodel_sig556_gl_grenade_d2p_loop\dtp_out\viewmodel_sig556_gl_grenade_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\projectile\weaponClass\grenade\penetrateType\none\impactType\grenade_explode\inventoryType\altmode\fireType\Single Shot\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\temp_effects/fx_tmp_m203_flash\worldFlashEffect\weapon/muzzleflashes/fx_heavy_flash_base\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\wpn_grenade_projectile_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_gl_rifle_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_gl_rifle_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_gl_rifle_dryfire_npc\emptyFireSoundPlayer\wpn_gl_rifle_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\wpn_gl_rifle_raise_npc\raiseSoundPlayer\wpn_gl_rifle_raise_plr\firstRaiseSound\wpn_gl_rifle_1straise_npc\firstRaiseSoundPlayer\wpn_gl_rifle_1straise_plr\altSwitchSound\\altSwitchSoundPlayer\wpn_weap_raise_plr\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\\putawaySoundPlayer\\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\\shellCasingPlayer\\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\128\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.6\duckedOfsR\0.4\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.85\lowReadyOfsF\2\lowReadyOfsR\-5\lowReadyOfsU\-1\lowReadyRotP\20\lowReadyRotY\46.6\lowReadyRotR\-29.6\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-0.8\proneOfsR\0.2\proneOfsU\0.2\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\t6_wpn_ar_sig556_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\ignoreAttachments\1\stowedModelOffsetsF\0\stowedModelOffsetsR\0\stowedModelOffsetsU\0\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_free\hudIcon\\hudIconRatio\4:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\8\ammoDisplayName\\ammoName\m320 gl_sig556\clipName\gl_sig556\maxAmmo\8\clipSize\1\shotCount\0\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\60\cooldownRate\30\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\700\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\fireDelay\0.096\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.22\flourishTime\0.22\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.75\reloadShowRocketTime\1\reloadEmptyTime\2.75\reloadAddTime\1.4\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.6\raiseTime\0.55\altDropTime\0\altRaiseTime\0.5\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\1.4\emptyRaiseTime\0.55\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.798\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.3\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.15\dtpLoopTime\0.7\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.3\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\1\aifuseTime\0\lockOnRadius\60\lockOnSpeed\2000\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\15\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.9625\adsMoveSpeedScale\1.125\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\1\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\1\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\1\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\hud_obit_grenade_launcher_attach\killIconRatio\1:1\flipKillIcon\0\dpadIcon\hud_icon_40mm_grenade_mp\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\1\reloadStartAdd\0\attachmentUnique\\altWeapon\sig556_zm\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\256\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\400\explosionOuterDamage\75\damageConeAngle\180\projectileSpeed\1800\projectileSpeedRelativeUp\0\projectileSpeedUp\10\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\30\timeToAccelerate\0\projectileCurvature\0\projectileModel\projectile_m203grenade\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_grenade_explode\projDudEffect\impacts/fx_dud_m203\projDudSound\wpn_grenade_bounce_flesh\projImpactExplode\1\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\1\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\parallelDefaultBounce\0.5\parallelAsphaltBounce\0.6\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelCeramicBounce\0.5\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelCushionBounce\0.5\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelFruitBounce\0.5\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaintedMetalBounce\0.5\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelPlasticBounce\0.5\parallelRockBounce\0.6\parallelRubberBounce\0.5\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelRiotShieldBounce\0.5\perpendicularDefaultBounce\0.4\perpendicularAsphaltBounce\0.4\perpendicularBarkBounce\0.4\perpendicularBrickBounce\0.4\perpendicularCarpetBounce\0.4\perpendicularCeramicBounce\0.65\perpendicularClothBounce\0.35\perpendicularConcreteBounce\0.4\perpendicularCushionBounce\0.65\perpendicularDirtBounce\0.375\perpendicularFleshBounce\0.35\perpendicularFoliageBounce\0.2\perpendicularFruitBounce\0.65\perpendicularGlassBounce\0.035\perpendicularGrassBounce\0.3\perpendicularGravelBounce\0.4\perpendicularIceBounce\0.45\perpendicularMetalBounce\0.4\perpendicularMudBounce\0.25\perpendicularPaintedMetalBounce\0.65\perpendicularPaperBounce\0.35\perpendicularPlasterBounce\0.4\perpendicularPlasticBounce\0.65\perpendicularRockBounce\0.4\perpendicularRubberBounce\0.65\perpendicularSandBounce\0.25\perpendicularSnowBounce\0.25\perpendicularWaterBounce\0.35\perpendicularWoodBounce\0.4\perpendicularRiotShieldBounce\0.5\projTrailEffect\weapon/grenade/fx_trail_grenade\projectileRed\0.75\projectileGreen\0.3\projectileBlue\1\guidedMissileType\None\maxSteeringAccel\3000\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.5\adsTransOutTime\0.5\adsIdleAmount\0\adsIdleSpeed\0\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\240\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsBobFactor\1\adsViewBobMult\0\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-30\adsGunKickPitchMax\-20\adsGunKickYawMin\-17\adsGunKickYawMax\17\adsGunKickAccel\250\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\10\adsGunKickStaticDecay\1\adsViewKickPitchMin\20\adsViewKickPitchMax\95\adsViewKickMinMagnitude\0\adsViewKickYawMin\-10\adsViewKickYawMax\30\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\0\adsViewKickCenterSpeed\2500\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\1.7\antiQuickScopeTime\0\antiQuickScopeScale\0\antiQuickScopeSpreadMultiplier\0\antiQuickScopeSpreadMax\0\antiQuickScopeSwayFactor\0\hipSpreadStandMin\5\hipSpreadDuckedMin\3.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadDecayRate\2.5\hipSpreadFireAdd\0.4\hipSpreadTurnAdd\0\hipSpreadMoveAdd\2.3\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipReticleSidePos\0\hipIdleAmount\20\hipIdleSpeed\3\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-5\hipGunKickPitchMax\-3\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\250\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\hipViewKickPitchMin\100\hipViewKickPitchMax\150\hipViewKickMinMagnitude\0\hipViewKickYawMin\-50\hipViewKickYawMax\-80\hipViewKickCenterSpeed\1500\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0.5\explosionCameraShakeDuration\500\explosionCameraShakeRadius\512\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\damage_heavy\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\0\mmsAspect\0\mmsMaxDist\0\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\3.5\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-2\ikLeftHandRotationP\-20\ikLeftHandRotationY\70\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\3.5\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-2\ikLeftHandProneRotationP\20\ikLeftHandProneRotationY\50\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\weapon_grenadelauncher\doGibbing\0\maxGibDistance\0\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_sig556\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file +WEAPONFILE\displayName\WEAPON_GRENADELAUNCHER\AIOverlayDescription\\modeName\\playerAnimType\m203\gunModel\t6_wpn_ar_sig556_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_sig556_gl_grenade_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sig556_gl_grenade_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sig556_gl_grenade_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sig556_gl_grenade_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sig556_gl_grenade_reload_empty\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sig556_gl_grenade_pullout\dropAnim\viewmodel_sig556_gl_grenade_putaway\firstRaiseAnim\viewmodel_sig556_gl_grenade_pullout\altRaiseAnim\viewmodel_sig556_gl_to_grenade\altDropAnim\\quickRaiseAnim\viewmodel_sig556_gl_grenade_pullout\quickDropAnim\viewmodel_sig556_gl_grenade_putaway\emptyRaiseAnim\viewmodel_sig556_gl_grenade_pullout\emptyDropAnim\viewmodel_sig556_gl_grenade_putaway\sprintInAnim\viewmodel_sig556_gl_grenade_sprint_in\sprintLoopAnim\viewmodel_sig556_gl_grenade_sprint_loop\sprintOutAnim\viewmodel_sig556_gl_grenade_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sig556_gl_grenade_crawl_in\crawlForwardAnim\viewmodel_sig556_gl_grenade_crawl_forward\crawlBackAnim\viewmodel_sig556_gl_grenade_crawl_back\crawlRightAnim\viewmodel_sig556_gl_grenade_crawl_right\crawlLeftAnim\viewmodel_sig556_gl_grenade_crawl_left\crawlOutAnim\viewmodel_sig556_gl_grenade_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sig556_gl_grenade_fire\adsLastShotAnim\viewmodel_sig556_gl_grenade_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sig556_gl_grenade_ads_up\adsDownAnim\viewmodel_sig556_gl_grenade_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_sig556_gl_grenade_d2p_in\dtp_loop\viewmodel_sig556_gl_grenade_d2p_loop\dtp_out\viewmodel_sig556_gl_grenade_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\projectile\weaponClass\grenade\penetrateType\none\impactType\grenade_explode\inventoryType\altmode\fireType\Single Shot\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\temp_effects/fx_tmp_m203_flash\worldFlashEffect\weapon/muzzleflashes/fx_heavy_flash_base\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\wpn_grenade_projectile_loop\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_gl_rifle_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_gl_rifle_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_gl_rifle_dryfire_npc\emptyFireSoundPlayer\wpn_gl_rifle_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\wpn_gl_rifle_raise_npc\raiseSoundPlayer\wpn_gl_rifle_raise_plr\firstRaiseSound\wpn_gl_rifle_1straise_npc\firstRaiseSoundPlayer\wpn_gl_rifle_1straise_plr\altSwitchSound\\altSwitchSoundPlayer\wpn_weap_raise_plr\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\\putawaySoundPlayer\\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\\shellCasingPlayer\\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\reticle_m203\reticleSide\\reticleCenterSize\128\reticleSideSize\128\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.6\duckedOfsR\0.4\duckedOfsU\0\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.85\lowReadyOfsF\2\lowReadyOfsR\-5\lowReadyOfsU\-1\lowReadyRotP\20\lowReadyRotY\46.6\lowReadyRotR\-29.6\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-0.8\proneOfsR\0.2\proneOfsU\0.2\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\posMoveRate\6\posProneMoveRate\25\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\worldModel\t6_wpn_ar_sig556_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\ignoreAttachments\1\stowedModelOffsetsF\0\stowedModelOffsetsR\0\stowedModelOffsetsU\0\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_free\hudIcon\\hudIconRatio\4:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\AltWeapon\startAmmo\8\ammoDisplayName\\ammoName\m320 gl_sig556\clipName\gl_sig556\maxAmmo\8\clipSize\1\shotCount\0\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\60\cooldownRate\30\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\700\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0.4\destabilizationCurvatureMax\5\destabilizeDistance\750\fireDelay\0.096\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.22\flourishTime\0.22\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.75\reloadShowRocketTime\1\reloadEmptyTime\2.75\reloadAddTime\1.4\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.6\raiseTime\0.55\altDropTime\0\altRaiseTime\0.5\quickDropTime\0.25\quickRaiseTime\0.55\firstRaiseTime\1.4\emptyRaiseTime\0.55\emptyDropTime\0.6\sprintInTime\0.3\sprintLoopTime\0.798\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.3\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.15\dtpLoopTime\0.7\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.3\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\1\aifuseTime\0\lockOnRadius\60\lockOnSpeed\2000\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\15\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.9625\adsMoveSpeedScale\1.125\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\1\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\1\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\1\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\hud_obit_grenade_launcher_attach\killIconRatio\1:1\flipKillIcon\0\dpadIcon\hud_icon_40mm_grenade_mp\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\1\reloadStartAdd\0\attachmentUnique\\altWeapon\sig556_upgraded_zm\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\256\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\400\explosionOuterDamage\75\damageConeAngle\180\projectileSpeed\1800\projectileSpeedRelativeUp\0\projectileSpeedUp\10\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\30\timeToAccelerate\0\projectileCurvature\0\projectileModel\projectile_m203grenade\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_grenade_explode\projDudEffect\impacts/fx_dud_m203\projDudSound\wpn_grenade_bounce_flesh\projImpactExplode\1\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\1\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\parallelDefaultBounce\0.5\parallelAsphaltBounce\0.6\parallelBarkBounce\0.6\parallelBrickBounce\0.6\parallelCarpetBounce\0.6\parallelCeramicBounce\0.5\parallelClothBounce\0.2\parallelConcreteBounce\0.6\parallelCushionBounce\0.5\parallelDirtBounce\0.45\parallelFleshBounce\0.2\parallelFoliageBounce\0.05\parallelFruitBounce\0.5\parallelGlassBounce\0.4\parallelGrassBounce\0.35\parallelGravelBounce\0.5\parallelIceBounce\0.6\parallelMetalBounce\0.6\parallelMudBounce\0.2\parallelPaintedMetalBounce\0.5\parallelPaperBounce\0.2\parallelPlasterBounce\0.5\parallelPlasticBounce\0.5\parallelRockBounce\0.6\parallelRubberBounce\0.5\parallelSandBounce\0.3\parallelSnowBounce\0.2\parallelWaterBounce\0.2\parallelWoodBounce\0.6\parallelRiotShieldBounce\0.5\perpendicularDefaultBounce\0.4\perpendicularAsphaltBounce\0.4\perpendicularBarkBounce\0.4\perpendicularBrickBounce\0.4\perpendicularCarpetBounce\0.4\perpendicularCeramicBounce\0.65\perpendicularClothBounce\0.35\perpendicularConcreteBounce\0.4\perpendicularCushionBounce\0.65\perpendicularDirtBounce\0.375\perpendicularFleshBounce\0.35\perpendicularFoliageBounce\0.2\perpendicularFruitBounce\0.65\perpendicularGlassBounce\0.035\perpendicularGrassBounce\0.3\perpendicularGravelBounce\0.4\perpendicularIceBounce\0.45\perpendicularMetalBounce\0.4\perpendicularMudBounce\0.25\perpendicularPaintedMetalBounce\0.65\perpendicularPaperBounce\0.35\perpendicularPlasterBounce\0.4\perpendicularPlasticBounce\0.65\perpendicularRockBounce\0.4\perpendicularRubberBounce\0.65\perpendicularSandBounce\0.25\perpendicularSnowBounce\0.25\perpendicularWaterBounce\0.35\perpendicularWoodBounce\0.4\perpendicularRiotShieldBounce\0.5\projTrailEffect\weapon/grenade/fx_trail_grenade\projectileRed\0.75\projectileGreen\0.3\projectileBlue\1\guidedMissileType\None\maxSteeringAccel\3000\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.5\adsTransOutTime\0.5\adsIdleAmount\0\adsIdleSpeed\0\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\240\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsBobFactor\1\adsViewBobMult\0\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-30\adsGunKickPitchMax\-20\adsGunKickYawMin\-17\adsGunKickYawMax\17\adsGunKickAccel\250\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\10\adsGunKickStaticDecay\1\adsViewKickPitchMin\20\adsViewKickPitchMax\95\adsViewKickMinMagnitude\0\adsViewKickYawMin\-10\adsViewKickYawMax\30\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\0\adsViewKickCenterSpeed\2500\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\1.7\antiQuickScopeTime\0\antiQuickScopeScale\0\antiQuickScopeSpreadMultiplier\0\antiQuickScopeSpreadMax\0\antiQuickScopeSwayFactor\0\hipSpreadStandMin\5\hipSpreadDuckedMin\3.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadDecayRate\2.5\hipSpreadFireAdd\0.4\hipSpreadTurnAdd\0\hipSpreadMoveAdd\2.3\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipReticleSidePos\0\hipIdleAmount\20\hipIdleSpeed\3\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-5\hipGunKickPitchMax\-3\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\250\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\hipViewKickPitchMin\100\hipViewKickPitchMax\150\hipViewKickMinMagnitude\0\hipViewKickYawMin\-50\hipViewKickYawMax\-80\hipViewKickCenterSpeed\1500\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0.5\explosionCameraShakeDuration\500\explosionCameraShakeRadius\512\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\damage_heavy\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\0\mmsAspect\0\mmsMaxDist\0\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\3.5\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-2\ikLeftHandRotationP\-20\ikLeftHandRotationY\70\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\3.5\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-2\ikLeftHandProneRotationP\20\ikLeftHandProneRotationY\50\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\weapon_grenadelauncher\doGibbing\0\maxGibDistance\0\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_sig556\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/sf_sa58_upgraded_zm b/weapons/zm/sf_sa58_upgraded_zm index b1ef3599..4969e484 100644 --- a/weapons/zm/sf_sa58_upgraded_zm +++ b/weapons/zm/sf_sa58_upgraded_zm @@ -1 +1 @@ -WEAPONFILE\displayName\ZMWEAPON_SA58_UPGRADED\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_ar_sa58_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_sa58_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sa58_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sa58_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sa58_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sa58_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_sa58_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sa58_pullout\dropAnim\viewmodel_sa58_putaway\firstRaiseAnim\viewmodel_sa58_first_raise\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_sa58_pullout_quick\quickDropAnim\viewmodel_sa58_putaway_quick\emptyRaiseAnim\viewmodel_sa58_pullout\emptyDropAnim\viewmodel_sa58_putaway\sprintInAnim\viewmodel_sa58_sprint_in\sprintLoopAnim\viewmodel_sa58_sprint_loop\sprintOutAnim\viewmodel_sa58_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sa58_crawl_in\crawlForwardAnim\viewmodel_sa58_crawl_forward\crawlBackAnim\viewmodel_sa58_crawl_back\crawlRightAnim\viewmodel_sa58_crawl_right\crawlLeftAnim\viewmodel_sa58_crawl_left\crawlOutAnim\viewmodel_sa58_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sa58_ads_fire\adsLastShotAnim\viewmodel_sa58_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sa58_ads_up\adsDownAnim\viewmodel_sa58_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_sa58_d2p_in\dtp_loop\viewmodel_sa58_d2p_loop\dtp_out\viewmodel_sa58_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_ap\inventoryType\altmode\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_rifle1_flash_base\worldFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_rifle1_flash_base\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_sa58_fire_npc_pap\crackSound\\whizbySound\\fireSoundPlayer\wpn_sa58_fire_plr_pap\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_large\shellCasingPlayer\prj_brass_impact_plr_large\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_rifle\worldShellEjectEffect\weapon/shellejects/fx_rifle\viewLastShotEjectEffect\weapon/shellejects/fx_rifle\worldLastShotEjectEffect\weapon/shellejects/fx_rifle\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.7\duckedOfsR\0.4\duckedOfsU\-0.2\duckedMoveF\-0.7\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.8\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\-1\mantleOfsR\-1\mantleOfsU\2\mantleRotP\10\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-1\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_ar_sa58_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_sa58_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_sa58_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\4.006\attachViewModelOffsetY7\0.015\attachViewModelOffsetZ7\1.821\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-5.286\attachWorldModelOffsetY7\0\attachWorldModelOffsetZ7\-3.044\attachWorldModelOffsetX8\0\attachWorldModelOffsetY8\0\attachWorldModelOffsetZ8\0\ignoreAttachments\0\stowedModelOffsetsF\2.25\stowedModelOffsetsR\0.95\stowedModelOffsetsU\3.62\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_sa58_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_auto\hudIcon\menu_mp_weapons_sa58\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_sa58\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\1\ammoDisplayName\\ammoName\7.62mm fnfal\clipName\fnfal\maxAmmo\0\clipSize\25\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\1\jamFireTime\0.05\overheatWeapon\0\overheatRate\35\cooldownRate\5\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\240\minDamage\180\maxDamageRange\1600\minDamageRange\3000\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\70\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.128\flourishTime\0.128\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0.2\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.15\reloadShowRocketTime\0\reloadEmptyTime\2.7\reloadAddTime\1.5\reloadEmptyAddTime\0\reloadQuickAddTime\0.8\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.15\reloadQuickEmptyTime\2.7\dropTime\0.4\raiseTime\0.6\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\1.25\emptyRaiseTime\0.85\emptyDropTime\0.6\sprintInTime\0.2\sprintLoopTime\0.93\sprintOutTime\0.25\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.7\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\6\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.9\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\1\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\1\killIcon\menu_mp_weapons_sa58\killIconRatio\2:1\flipKillIcon\1\dpadIcon\hud_select_fire_bullet_stack_big\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\sa58_mp\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\80\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\30\adsViewKickPitchMax\35\adsViewKickMinMagnitude\31\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\900\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\4\hipSpreadDuckedMin\3\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-20\hipGunKickPitchMax\20\hipGunKickYawMin\-20\hipGunKickYawMax\20\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\30\hipViewKickPitchMax\35\hipViewKickMinMagnitude\0\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\900\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2.3\adsDofEnd\5.7\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\2\ikLeftHandRotationP\50\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\2\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2.5\ikLeftHandProneRotationP\50\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\2\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\1\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\sa58\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_sa58\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file +WEAPONFILE\displayName\ZMWEAPON_SA58_UPGRADED\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_ar_sa58_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_sa58_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sa58_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sa58_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sa58_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sa58_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_sa58_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sa58_pullout\dropAnim\viewmodel_sa58_putaway\firstRaiseAnim\viewmodel_sa58_first_raise\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_sa58_pullout_quick\quickDropAnim\viewmodel_sa58_putaway_quick\emptyRaiseAnim\viewmodel_sa58_pullout\emptyDropAnim\viewmodel_sa58_putaway\sprintInAnim\viewmodel_sa58_sprint_in\sprintLoopAnim\viewmodel_sa58_sprint_loop\sprintOutAnim\viewmodel_sa58_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sa58_crawl_in\crawlForwardAnim\viewmodel_sa58_crawl_forward\crawlBackAnim\viewmodel_sa58_crawl_back\crawlRightAnim\viewmodel_sa58_crawl_right\crawlLeftAnim\viewmodel_sa58_crawl_left\crawlOutAnim\viewmodel_sa58_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sa58_ads_fire\adsLastShotAnim\viewmodel_sa58_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sa58_ads_up\adsDownAnim\viewmodel_sa58_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_sa58_d2p_in\dtp_loop\viewmodel_sa58_d2p_loop\dtp_out\viewmodel_sa58_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_ap\inventoryType\altmode\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_rifle1_flash_base\worldFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_rifle1_flash_base\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_sa58_fire_npc_pap\crackSound\\whizbySound\\fireSoundPlayer\wpn_sa58_fire_plr_pap\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_large\shellCasingPlayer\prj_brass_impact_plr_large\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_rifle\worldShellEjectEffect\weapon/shellejects/fx_rifle\viewLastShotEjectEffect\weapon/shellejects/fx_rifle\worldLastShotEjectEffect\weapon/shellejects/fx_rifle\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.7\duckedOfsR\0.4\duckedOfsU\-0.2\duckedMoveF\-0.7\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.8\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\-1\mantleOfsR\-1\mantleOfsU\2\mantleRotP\10\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-1\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_ar_sa58_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_sa58_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_sa58_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\4.006\attachViewModelOffsetY7\0.015\attachViewModelOffsetZ7\1.821\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-5.286\attachWorldModelOffsetY7\0\attachWorldModelOffsetZ7\-3.044\attachWorldModelOffsetX8\0\attachWorldModelOffsetY8\0\attachWorldModelOffsetZ8\0\ignoreAttachments\0\stowedModelOffsetsF\2.25\stowedModelOffsetsR\0.95\stowedModelOffsetsU\3.62\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_sa58_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_auto\hudIcon\menu_mp_weapons_sa58\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_sa58\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\1\ammoDisplayName\\ammoName\7.62mm fnfal\clipName\fnfal\maxAmmo\0\clipSize\25\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\1\jamFireTime\0.05\overheatWeapon\0\overheatRate\35\cooldownRate\5\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\240\minDamage\180\maxDamageRange\1600\minDamageRange\3000\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\70\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.128\flourishTime\0.128\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0.2\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.15\reloadShowRocketTime\0\reloadEmptyTime\2.7\reloadAddTime\1.5\reloadEmptyAddTime\0\reloadQuickAddTime\0.8\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.15\reloadQuickEmptyTime\2.7\dropTime\0.4\raiseTime\0.6\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\1.25\emptyRaiseTime\0.85\emptyDropTime\0.6\sprintInTime\0.2\sprintLoopTime\0.93\sprintOutTime\0.25\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.7\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\6\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.9\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\1\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\1\killIcon\menu_mp_weapons_sa58\killIconRatio\2:1\flipKillIcon\1\dpadIcon\hud_select_fire_bullet_stack_big\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\sa58_upgraded_zm\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\80\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\30\adsViewKickPitchMax\35\adsViewKickMinMagnitude\31\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\900\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\4\hipSpreadDuckedMin\3\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-20\hipGunKickPitchMax\20\hipGunKickYawMin\-20\hipGunKickYawMax\20\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\30\hipViewKickPitchMax\35\hipViewKickMinMagnitude\0\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\900\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2.3\adsDofEnd\5.7\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\2\ikLeftHandRotationP\50\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\2\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2.5\ikLeftHandProneRotationP\50\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\2\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\1\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\sa58\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_sa58\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file