mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 13:49:33 -05:00
FAL OSW: replace FAL
This commit is contained in:
parent
59b26e9d07
commit
5d5b96c6a9
@ -1,4 +1,4 @@
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root = true
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[weapons/**]
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[{weapons/**,attachment/**,attachmentunique/**}]
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end_of_line = lf
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@ -176,6 +176,9 @@
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* Increased weapon cost from 1200 to 1500
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* Upgraded: decreased stock ammo from 600 to 450
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### FAL OSW
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* Replaces FAL
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### Galil
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* Removed
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1
attachmentunique/au_sa58_none
Normal file
1
attachmentunique/au_sa58_none
Normal file
@ -0,0 +1 @@
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ATTACHMENTUNIQUEFILE\attachmentType\none\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\viewModel\\viewModelAdditional\\viewModelADS\\worldModel\\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\0\viewModelOffsetY\0\viewModelOffsetZ\0\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\0\worldModelOffsetX\0\worldModelOffsetY\0\worldModelOffsetZ\0\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\0\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\\camo\camo_sa58\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\\DualWieldWeapon\\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\firstRaiseTime\0\altRaiseTime\0.5\altDropTime\0\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_sa58_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sa58_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sa58_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sa58_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sa58_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_sa58_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sa58_pullout\dropAnim\viewmodel_sa58_putaway\firstRaiseAnim\viewmodel_sa58_first_raise\altRaiseAnim\viewmodel_sa58_pullout\altDropAnim\viewmodel_sa58_putaway\quickRaiseAnim\viewmodel_sa58_pullout_quick\quickDropAnim\viewmodel_sa58_putaway_quick\emptyRaiseAnim\viewmodel_sa58_pullout\emptyDropAnim\viewmodel_sa58_putaway\sprintInAnim\viewmodel_sa58_sprint_in\sprintLoopAnim\viewmodel_sa58_sprint_loop\sprintOutAnim\viewmodel_sa58_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sa58_crawl_in\crawlForwardAnim\viewmodel_sa58_crawl_forward\crawlBackAnim\viewmodel_sa58_crawl_back\crawlRightAnim\viewmodel_sa58_crawl_right\crawlLeftAnim\viewmodel_sa58_crawl_left\crawlOutAnim\viewmodel_sa58_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sa58_ads_fire\adsLastShotAnim\viewmodel_sa58_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sa58_ads_up\adsDownAnim\viewmodel_sa58_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_sa58_d2p_in\dtp_loop\viewmodel_sa58_d2p_loop\dtp_out\viewmodel_sa58_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\wpn_fnfal_fire_npc_pap\fireSoundPlayer\wpn_fnfal_fire_plr_pap\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_rifle1_flash_base\worldFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_rifle1_flash_base\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\0\overrideLeftHandProneIK\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0
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1
attachmentunique/au_sa58_sf
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1
attachmentunique/au_sa58_sf
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@ -0,0 +1 @@
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ATTACHMENTUNIQUEFILE\attachmentType\sf\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\viewModel\\viewModelAdditional\\viewModelADS\\worldModel\\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\0\viewModelOffsetY\0\viewModelOffsetZ\0\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\0\worldModelOffsetX\0\worldModelOffsetY\0\worldModelOffsetZ\0\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\0\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\\camo\camo_sa58\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\sf_sa58_upgraded_zm\DualWieldWeapon\\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\firstRaiseTime\0\altRaiseTime\0.5\altDropTime\0.5\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_sa58_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sa58_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sa58_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sa58_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sa58_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_sa58_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sa58_pullout\dropAnim\viewmodel_sa58_putaway\firstRaiseAnim\viewmodel_sa58_first_raise\altRaiseAnim\viewmodel_sa58_select_fire_in\altDropAnim\viewmodel_sa58_select_fire_out\quickRaiseAnim\viewmodel_sa58_pullout_quick\quickDropAnim\viewmodel_sa58_putaway_quick\emptyRaiseAnim\viewmodel_sa58_pullout\emptyDropAnim\viewmodel_sa58_putaway\sprintInAnim\viewmodel_sa58_sprint_in\sprintLoopAnim\viewmodel_sa58_sprint_loop\sprintOutAnim\viewmodel_sa58_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sa58_crawl_in\crawlForwardAnim\viewmodel_sa58_crawl_forward\crawlBackAnim\viewmodel_sa58_crawl_back\crawlRightAnim\viewmodel_sa58_crawl_right\crawlLeftAnim\viewmodel_sa58_crawl_left\crawlOutAnim\viewmodel_sa58_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sa58_ads_fire\adsLastShotAnim\viewmodel_sa58_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sa58_ads_up\adsDownAnim\viewmodel_sa58_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_sa58_d2p_in\dtp_loop\viewmodel_sa58_d2p_loop\dtp_out\viewmodel_sa58_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\wpn_fnfal_fire_npc_pap\fireSoundPlayer\wpn_fnfal_fire_plr_pap\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_rifle1_flash_base\worldFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_rifle1_flash_base\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\0\overrideLeftHandProneIK\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0
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@ -1009,6 +1009,9 @@ LANG_ENGLISH "Richtofen's Head"
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REFERENCE ZMWEAPON_FNP45_UPGRADED
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LANG_ENGLISH "Toughguy & Crybaby"
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REFERENCE ZMWEAPON_SA58_UPGRADED
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LANG_ENGLISH "WN OTW"
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// HINT STRINGS
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REFERENCE ZOMBIE_WEAPON_SARITCH
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@ -1628,7 +1628,7 @@ weapon_changes()
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include_weapon("fnp45_zm", 0);
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include_weapon("fnp45_upgraded_zm", 0);
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add_limited_weapon("fnp45_zm", 0);
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add_zombie_weapon("fnp45_zm", "fnp45_upgraded_zm", &"WEAPON_FNP45", 50, "wpck_pistol", "", undefined, 1);
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add_zombie_weapon("fnp45_zm", "fnp45_upgraded_zm", &"WEAPON_FNP45", 500, "wpck_pistol", "", undefined, 1);
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}
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if (level.script == "zm_prison")
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@ -1707,14 +1707,23 @@ weapon_changes()
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{
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include_weapon("hk416_zm");
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include_weapon("hk416_upgraded_zm", 0);
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add_zombie_weapon("hk416_zm", "hk416_upgraded_zm", &"ZOMBIE_WEAPON_HK416", 100, "", "", undefined);
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add_zombie_weapon("hk416_zm", "hk416_upgraded_zm", &"ZOMBIE_WEAPON_HK416", 1000, "", "", undefined);
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}
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if (!isdefined(level.zombie_weapons["scar_zm"]))
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{
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include_weapon("scar_zm");
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include_weapon("scar_upgraded_zm", 0);
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add_zombie_weapon("scar_zm", "scar_upgraded_zm", &"ZOMBIE_WEAPON_SCAR", 50, "wpck_rifle", "", undefined, 1);
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add_zombie_weapon("scar_zm", "scar_upgraded_zm", &"ZOMBIE_WEAPON_SCAR", 1000, "wpck_rifle", "", undefined, 1);
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}
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if (isdefined(level.zombie_weapons["fnfal_zm"]))
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{
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level.zombie_weapons["fnfal_zm"].is_in_box = 0;
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include_weapon("sa58_zm");
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include_weapon("sa58_upgraded_zm", 0);
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add_zombie_weapon("sa58_zm", "sa58_upgraded_zm", &"WEAPON_SA58", 1000, "wpck_fal", "", undefined, 1);
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}
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}
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39
weapons/zm/sa58_upgraded_zm
Normal file
39
weapons/zm/sa58_upgraded_zm
Normal file
File diff suppressed because one or more lines are too long
39
weapons/zm/sa58_zm
Normal file
39
weapons/zm/sa58_zm
Normal file
File diff suppressed because one or more lines are too long
1
weapons/zm/sf_sa58_upgraded_zm
Normal file
1
weapons/zm/sf_sa58_upgraded_zm
Normal file
File diff suppressed because one or more lines are too long
@ -1,5 +1,4 @@
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ak74u_upgraded_zm,reflex,,,,
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fnfal_upgraded_zm,reflex,,,,
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galil_upgraded_zm,reflex,,,,
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barretm82_upgraded_zm,vzoom,,,,
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judge_upgraded_zm,none,,,,
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@ -27,3 +26,4 @@ evoskorpion_upgraded_zm,dualclip,,,,
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scar_upgraded_zm,none,,,,
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ak74u_extclip_upgraded_zm,reflex,,,,
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beretta93r_extclip_upgraded_zm,none,,,,
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sa58_upgraded_zm,sf,,,,
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@ -20,6 +20,7 @@ include,falling_hands_zm
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include,held_knife_zm
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include,held_one_inch_punch_zm
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include,fnp45_zm
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include,sa58_zm
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include,specialty_juggernaut
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include,specialty_quickrevive
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175
zone_source/sa58_zm.zone
Normal file
175
zone_source/sa58_zm.zone
Normal file
@ -0,0 +1,175 @@
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image,~~-gmtl_t6_wpn_ar_sa58_spc-rg~275f5de4
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image,mtl_t6_wpn_ar_sa58_nml
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image,~mtl_t6_wpn_ar_sa58_ao-l&mtl_~e8c5fa26
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image,~-gmtl_t6_wpn_ar_sa58_col
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image,~mtl_t6_wpn_ar_sa58_ir-r&mtl_~168f99ae
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material,mc/mtl_t6_wpn_ar_sa58_thermal
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material,mc/mtl_t6_wpn_ar_sa58
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material,mc/mtl_t6_wpn_ar_sa58_camo2
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material,mc/mtl_t6_wpn_ar_sa58_camo3
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material,mc/mtl_t6_wpn_ar_sa58_camo4
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xmodel,t6_wpn_ar_sa58_view
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xmodel,t6_wpn_ar_sa58_world
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xmodel,t6_attach_mag_sa58_view
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xmodel,t6_attach_mag_sa58_world
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camo,camo_sa58
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xanim,viewmodel_sa58_idle
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xanim,viewmodel_sa58_fire
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xanim,viewmodel_sa58_reload
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xanim,viewmodel_sa58_reload_empty
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xanim,viewmodel_sa58_pullout
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xanim,viewmodel_sa58_first_raise
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xanim,viewmodel_sa58_putaway
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xanim,viewmodel_sa58_pullout_quick
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xanim,viewmodel_sa58_putaway_quick
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xanim,viewmodel_sa58_sprint_in
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xanim,viewmodel_sa58_sprint_loop
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xanim,viewmodel_sa58_sprint_out
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xanim,viewmodel_sa58_crawl_in
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xanim,viewmodel_sa58_crawl_forward
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xanim,viewmodel_sa58_crawl_back
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xanim,viewmodel_sa58_crawl_right
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xanim,viewmodel_sa58_crawl_left
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xanim,viewmodel_sa58_crawl_out
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xanim,viewmodel_sa58_ads_fire
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xanim,viewmodel_sa58_d2p_in
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xanim,viewmodel_sa58_d2p_loop
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xanim,viewmodel_sa58_d2p_out
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xanim,viewmodel_sa58_ads_up
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xanim,viewmodel_sa58_ads_down
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material,menu_mp_weapons_sa58
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attachmentunique,au_sa58_none
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attachmentunique,au_sa58_acog
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xmodel,t6_attach_fastmag_sa58_view
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xmodel,t6_attach_fastmag_sa58_world
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attachmentunique,au_sa58_dualclip
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attachmentunique,au_sa58_dualoptic
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attachmentunique,au_sa58_extclip
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attachmentunique,au_sa58_gl
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attachmentunique,au_sa58_grip
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attachmentunique,au_sa58_holo
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attachmentunique,au_sa58_mms
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attachmentunique,au_sa58_rangefinder
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attachmentunique,au_sa58_reflex
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attachmentunique,au_sa58_sf
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xmodel,t6_attach_ar_silencer3_world
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attachmentunique,au_sa58_silencer
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attachmentunique,au_sa58_steadyaim
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attachmentunique,au_sa58_acog+gl
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attachmentunique,au_sa58_acog+grip
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attachmentunique,au_sa58_dualclip+gl
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attachmentunique,au_sa58_dualclip+grip
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attachmentunique,au_sa58_holo+gl
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attachmentunique,au_sa58_rangefinder+gl
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attachmentunique,au_sa58_holo+grip
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attachmentunique,au_sa58_rangefinder+grip
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attachmentunique,au_sa58_grip+sf
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weapon,zm/sa58_zm
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weapon,zm/sa58_upgraded_zm
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xanim,viewmodel_sa58_reflex_ads_up
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xanim,viewmodel_sa58_reflex_ads_down
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xanim,viewmodel_sa58_fastmag
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xanim,viewmodel_sa58_fastmag_empty
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xanim,viewmodel_sa58_fastmag_quick
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xanim,viewmodel_sa58_fastmag_empty_quick
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xanim,viewmodel_sa58_rangefinder_ads_fire
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xanim,viewmodel_sa58_acog_ads_up
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xanim,viewmodel_sa58_acog_ads_down
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xanim,viewmodel_sa58_grip_idle
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xanim,viewmodel_sa58_grip_fire
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xanim,viewmodel_sa58_grip_reload
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xanim,viewmodel_sa58_grip_reload_empty
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xanim,viewmodel_sa58_grip_pullout
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xanim,viewmodel_sa58_grip_first_raise
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xanim,viewmodel_sa58_grip_putaway
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xanim,viewmodel_sa58_grip_pullout_quick
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xanim,viewmodel_sa58_grip_putaway_quick
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xanim,viewmodel_sa58_grip_sprint_in
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xanim,viewmodel_sa58_grip_sprint_loop
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xanim,viewmodel_sa58_grip_sprint_out
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xanim,viewmodel_sa58_grip_crawl_in
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xanim,viewmodel_sa58_grip_crawl_forward
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xanim,viewmodel_sa58_grip_crawl_back
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xanim,viewmodel_sa58_grip_crawl_right
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xanim,viewmodel_sa58_grip_crawl_left
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xanim,viewmodel_sa58_grip_crawl_out
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xanim,viewmodel_sa58_grip_ads_fire
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xanim,viewmodel_sa58_grip_d2p_in
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xanim,viewmodel_sa58_grip_d2p_loop
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xanim,viewmodel_sa58_grip_d2p_out
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xanim,viewmodel_sa58_grip_ads_up
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xanim,viewmodel_sa58_grip_ads_down
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xanim,viewmodel_sa58_rangefinder_ads_up
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xanim,viewmodel_sa58_rangefinder_ads_down
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xanim,viewmodel_sa58_dbal_first_raise
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xanim,viewmodel_sa58_select_fire_in
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xanim,viewmodel_sa58_select_fire_out
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weapon,zm/sf_sa58_upgraded_zm
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xanim,viewmodel_sa58_eotech_ads_up
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xanim,viewmodel_sa58_eotech_ads_down
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xanim,viewmodel_sa58_rmr_alt_raise_up
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xanim,viewmodel_sa58_rmr_top_ads_up
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xanim,viewmodel_sa58_rmr_top_ads_down
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xanim,viewmodel_sa58_rmr_bottom_ads_up
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xanim,viewmodel_sa58_rmr_alt_raise_down
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xanim,viewmodel_sa58_rmr_bottom_ads_down
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xanim,viewmodel_sa58_gl_idle
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xanim,viewmodel_sa58_gl_fire
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xanim,viewmodel_sa58_gl_reload
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xanim,viewmodel_sa58_gl_reload_empty
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xanim,viewmodel_sa58_gl_pullout
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xanim,viewmodel_sa58_gl_first_raise
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xanim,viewmodel_sa58_gl_putaway
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xanim,viewmodel_sa58_gl_from_grenade
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xanim,viewmodel_sa58_gl_pullout_quick
|
||||
xanim,viewmodel_sa58_gl_putaway_quick
|
||||
xanim,viewmodel_sa58_gl_sprint_in
|
||||
xanim,viewmodel_sa58_gl_sprint_loop
|
||||
xanim,viewmodel_sa58_gl_sprint_out
|
||||
xanim,viewmodel_sa58_gl_crawl_in
|
||||
xanim,viewmodel_sa58_gl_crawl_forward
|
||||
xanim,viewmodel_sa58_gl_crawl_back
|
||||
xanim,viewmodel_sa58_gl_crawl_right
|
||||
xanim,viewmodel_sa58_gl_crawl_left
|
||||
xanim,viewmodel_sa58_gl_crawl_out
|
||||
xanim,viewmodel_sa58_gl_ads_fire
|
||||
xanim,viewmodel_sa58_gl_d2p_in
|
||||
xanim,viewmodel_sa58_gl_d2p_loop
|
||||
xanim,viewmodel_sa58_gl_d2p_out
|
||||
xanim,viewmodel_sa58_gl_ads_up
|
||||
xanim,viewmodel_sa58_gl_ads_down
|
||||
xanim,viewmodel_sa58_gl_grenade_idle
|
||||
xanim,viewmodel_sa58_gl_grenade_fire
|
||||
xanim,viewmodel_sa58_gl_grenade_reload_empty
|
||||
xanim,viewmodel_sa58_gl_grenade_pullout
|
||||
xanim,viewmodel_sa58_gl_grenade_putaway
|
||||
xanim,viewmodel_sa58_gl_to_grenade
|
||||
xanim,viewmodel_sa58_gl_grenade_sprint_in
|
||||
xanim,viewmodel_sa58_gl_grenade_sprint_loop
|
||||
xanim,viewmodel_sa58_gl_grenade_sprint_out
|
||||
xanim,viewmodel_sa58_gl_grenade_crawl_in
|
||||
xanim,viewmodel_sa58_gl_grenade_crawl_forward
|
||||
xanim,viewmodel_sa58_gl_grenade_crawl_back
|
||||
xanim,viewmodel_sa58_gl_grenade_crawl_right
|
||||
xanim,viewmodel_sa58_gl_grenade_crawl_left
|
||||
xanim,viewmodel_sa58_gl_grenade_crawl_out
|
||||
xanim,viewmodel_sa58_gl_grenade_d2p_in
|
||||
xanim,viewmodel_sa58_gl_grenade_d2p_loop
|
||||
xanim,viewmodel_sa58_gl_grenade_d2p_out
|
||||
xanim,viewmodel_sa58_gl_grenade_ads_up
|
||||
xanim,viewmodel_sa58_gl_grenade_ads_down
|
||||
xanim,viewmodel_sa58_mms_first_raise
|
||||
xanim,viewmodel_sa58_mms_ads_up
|
||||
xanim,viewmodel_sa58_mms_ads_down
|
||||
xanim,viewmodel_sa58_gl_rangefinder_ads_fire
|
||||
xanim,viewmodel_sa58_grip_rangefinder_ads_fire
|
||||
xanim,viewmodel_sa58_gl_fastmag
|
||||
xanim,viewmodel_sa58_gl_fastmag_empty
|
||||
xanim,viewmodel_sa58_gl_fastmag_quick
|
||||
xanim,viewmodel_sa58_gl_fastmag_empty_quick
|
||||
xanim,viewmodel_sa58_grip_fastmag
|
||||
xanim,viewmodel_sa58_grip_fastmag_empty
|
||||
xanim,viewmodel_sa58_grip_fastmag_quick
|
||||
xanim,viewmodel_sa58_grip_fastmag_empty_quick
|
||||
xanim,viewmodel_sa58_grip_select_fire_in
|
||||
xanim,viewmodel_sa58_grip_select_fire_out
|
Loading…
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Reference in New Issue
Block a user