From 5ee6bd4cea13c36202b795d996d944e218b82f82 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sun, 19 Mar 2023 16:41:06 -0700 Subject: [PATCH] Race: players retain perks --- README.md | 1 + scripts/zm/zgrief/zgrief_reimagined.gsc | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index bab08078..da27eccb 100644 --- a/README.md +++ b/README.md @@ -599,6 +599,7 @@ * Starts at round 1 * Round increments every 30 seconds (up to round 20) * Players respawn after being down for 10 seconds +* Players retain perks #### Containment * Gain score by being the team with the most players alive in the containment zone diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index 6acf92b3..6f1a1d0b 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -720,7 +720,7 @@ grief_onplayerconnect() self.killsdenied = 0; self.captures = 0; - if(level.scr_zm_ui_gametype_obj == "zgrief" || level.scr_zm_ui_gametype_obj == "zcontainment" || level.scr_zm_ui_gametype_obj == "zmeat") + if(level.scr_zm_ui_gametype_obj == "zgrief" || level.scr_zm_ui_gametype_obj == "zrace" || level.scr_zm_ui_gametype_obj == "zcontainment" || level.scr_zm_ui_gametype_obj == "zmeat") { self._retain_perks = 1; }