mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-25 14:40:32 -05:00
Remove one line functions
This commit is contained in:
@ -14,14 +14,11 @@ main()
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init()
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init()
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{
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{
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level.zombie_last_stand = ::last_stand_pistol_swap;
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level.using_solo_revive = 0;
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level.zombie_last_stand_ammo_return = ::last_stand_restore_pistol_ammo;
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setscoreboardcolumns_gametype();
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setscoreboardcolumns_gametype();
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set_lethal_grenade_init();
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set_lethal_grenade_init();
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disable_solo_revive();
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prison_remove_acid_trap_player_spawn();
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prison_plane_set_need_all_pieces();
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prison_plane_set_need_all_pieces();
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prison_plane_set_pieces_shared();
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prison_plane_set_pieces_shared();
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@ -54,7 +51,7 @@ onplayerspawned()
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{
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{
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self.initial_spawn = false;
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self.initial_spawn = false;
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self screecher_remove_hint();
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self.screecher_seen_hint = 1;
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self bank_clear_account_value();
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self bank_clear_account_value();
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self weapon_locker_clear_stored_weapondata();
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self weapon_locker_clear_stored_weapondata();
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@ -105,14 +102,8 @@ onplayerspawned()
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//self GiveMaxAmmo("dsr50_zm");
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//self GiveMaxAmmo("dsr50_zm");
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}
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}
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self set_movement_dvars();
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self set_dvars();
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self name_fade_changes();
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self set_perks();
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self increase_melee_range();
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self disable_melee_lunge();
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self enable_friendly_fire();
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self setperk( "specialty_unlimitedsprint" );
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self setperk( "specialty_fastmantle" );
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}
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}
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}
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}
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@ -137,10 +128,26 @@ post_all_players_spawned()
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maps/mp/zombies/_zm::register_player_damage_callback( ::player_damage_override );
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maps/mp/zombies/_zm::register_player_damage_callback( ::player_damage_override );
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disable_high_round_walkers();
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level.near_miss = 2; // makes screecher not run away first time on solo
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level.equipment_etrap_needs_power = 0;
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level.equipment_turret_needs_power = 0;
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level.equipment_subwoofer_needs_power = 0;
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level.zombie_vars["slipgun_reslip_rate"] = 0;
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level.zombie_equipment["jetgun_zm"].drop_fn = undefined;
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level.explode_overheated_jetgun = 0;
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level.unbuild_overheated_jetgun = 0;
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level.take_overheated_jetgun = 1;
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level.speed_change_round = undefined;
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level.playersuicideallowed = undefined;
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level.disable_free_perks_before_power = undefined;
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level.custom_random_perk_weights = undefined;
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level.etrap_damage = maps/mp/zombies/_zm::ai_zombie_health( 255 );
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level.slipgun_damage = maps/mp/zombies/_zm::ai_zombie_health( 255 );
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level.tombstone_spawn_func = ::tombstone_spawn;
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level.zombie_last_stand = ::last_stand_pistol_swap;
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level.zombie_last_stand_ammo_return = ::last_stand_restore_pistol_ammo;
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disable_perk_pause();
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disable_perk_pause();
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enable_free_perks_before_power();
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disable_carpenter();
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disable_carpenter();
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@ -149,33 +156,20 @@ post_all_players_spawned()
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wallbuy_increase_trigger_radius();
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wallbuy_increase_trigger_radius();
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wallbuy_location_changes();
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wallbuy_location_changes();
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equipment_no_power_required();
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zone_changes();
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zone_changes();
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screecher_spawner_changes();
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screecher_spawner_changes();
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screecher_remove_near_miss();
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electric_trap_always_kill();
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jetgun_disable_explode_overheat();
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jetgun_remove_forced_weapon_switch();
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jetgun_remove_forced_weapon_switch();
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jetgun_remove_drop_fn();
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town_move_staminup_machine();
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town_move_staminup_machine();
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tombstone_disable_suicide();
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prison_remove_acid_trap_player_spawn();
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tombstone_spawn_changes();
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slipgun_always_kill();
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slipgun_disable_reslip();
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prison_tower_trap_changes();
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prison_tower_trap_changes();
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buried_turn_power_on();
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buried_turn_power_on();
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buried_deleteslothbarricades();
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buried_deleteslothbarricades();
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tomb_remove_weighted_random_perks();
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tomb_challenges_changes();
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tomb_challenges_changes();
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tomb_soul_box_changes();
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tomb_soul_box_changes();
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@ -217,7 +211,7 @@ post_all_players_spawned()
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//level.power_local_doors_globally = 1;
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//level.power_local_doors_globally = 1;
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}
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}
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set_movement_dvars()
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set_dvars()
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{
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{
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self setClientDvar( "player_backSpeedScale", 1 );
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self setClientDvar( "player_backSpeedScale", 1 );
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self setClientDvar( "player_strafeSpeedScale", 1 );
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self setClientDvar( "player_strafeSpeedScale", 1 );
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@ -226,29 +220,22 @@ set_movement_dvars()
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self setClientDvar( "dtp_post_move_pause", 0 );
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self setClientDvar( "dtp_post_move_pause", 0 );
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self setClientDvar( "dtp_exhaustion_window", 100 );
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self setClientDvar( "dtp_exhaustion_window", 100 );
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self setClientDvar( "dtp_startup_delay", 100 );
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self setClientDvar( "dtp_startup_delay", 100 );
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}
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name_fade_changes()
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{
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self setClientDvar( "cg_friendlyNameFadeIn", 0 );
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self setClientDvar( "cg_friendlyNameFadeIn", 0 );
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self setClientDvar( "cg_friendlyNameFadeOut", 250 );
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self setClientDvar( "cg_friendlyNameFadeOut", 250 );
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self setClientDvar( "cg_enemyNameFadeIn", 0 );
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self setClientDvar( "cg_enemyNameFadeIn", 0 );
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self setClientDvar( "cg_enemyNameFadeOut", 250 );
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self setClientDvar( "cg_enemyNameFadeOut", 250 );
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}
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increase_melee_range()
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{
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self setClientDvar( "player_meleeRange", 64 );
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self setClientDvar( "player_meleeRange", 64 );
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}
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disable_melee_lunge()
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{
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self setClientDvar( "aim_automelee_enabled", 0 );
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self setClientDvar( "aim_automelee_enabled", 0 );
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self setClientDvar( "g_friendlyfireDist", 0 );
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}
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}
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enable_friendly_fire()
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set_perks()
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{
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{
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self setClientDvar( "g_friendlyfireDist", 0 );
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self setperk( "specialty_unlimitedsprint" );
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self setperk( "specialty_fastmantle" );
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}
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}
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health_bar_hud()
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health_bar_hud()
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@ -2126,11 +2113,6 @@ player_damage_override( einflictor, eattacker, idamage, idflags, smeansofdeath,
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return idamage;
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return idamage;
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}
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}
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disable_high_round_walkers()
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{
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level.speed_change_round = undefined;
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}
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disable_bank()
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disable_bank()
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{
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{
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for(i = 0; i < level._unitriggers.trigger_stubs.size; i++)
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for(i = 0; i < level._unitriggers.trigger_stubs.size; i++)
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@ -2518,11 +2500,6 @@ perk_power_off( origin, radius )
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level notify( self.target maps/mp/zombies/_zm_perks::getvendingmachinenotify() + "_off" );
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level notify( self.target maps/mp/zombies/_zm_perks::getvendingmachinenotify() + "_off" );
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}
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}
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enable_free_perks_before_power()
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{
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level.disable_free_perks_before_power = undefined;
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}
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buildbuildables()
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buildbuildables()
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{
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{
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// need a wait or else some buildables dont build
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// need a wait or else some buildables dont build
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@ -3570,18 +3547,6 @@ remove_buildable_pieces( buildable_name )
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}
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}
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}
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}
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equipment_no_power_required()
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{
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level.equipment_etrap_needs_power = 0;
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level.equipment_turret_needs_power = 0;
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level.equipment_subwoofer_needs_power = 0;
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}
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electric_trap_always_kill()
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{
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level.etrap_damage = maps/mp/zombies/_zm::ai_zombie_health( 255 );
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}
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jetgun_increase_grind_range()
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jetgun_increase_grind_range()
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{
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{
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level.zombies_vars["jetgun_grind_range"] = 256;
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level.zombies_vars["jetgun_grind_range"] = 256;
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@ -3697,13 +3662,6 @@ jetgun_fast_spinlerp()
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}
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}
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}
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}
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jetgun_disable_explode_overheat()
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{
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level.explode_overheated_jetgun = false;
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level.unbuild_overheated_jetgun = false;
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level.take_overheated_jetgun = true;
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}
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jetgun_overheated_fix()
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jetgun_overheated_fix()
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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@ -3740,21 +3698,6 @@ jetgun_remove_forced_weapon_switch()
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}
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}
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}
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}
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jetgun_remove_drop_fn()
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{
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level.zombie_equipment["jetgun_zm"].drop_fn = undefined;
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}
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slipgun_always_kill()
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{
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level.slipgun_damage = maps/mp/zombies/_zm::ai_zombie_health( 255 );
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}
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slipgun_disable_reslip()
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{
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level.zombie_vars["slipgun_reslip_rate"] = 0;
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}
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give_additional_perks()
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give_additional_perks()
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{
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{
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self endon( "disconnect" );
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self endon( "disconnect" );
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@ -3800,11 +3743,6 @@ give_additional_perks()
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}
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}
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}
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}
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disable_solo_revive()
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{
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level.using_solo_revive = 0;
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}
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solo_lives_fix()
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solo_lives_fix()
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{
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{
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self endon("disconnect");
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self endon("disconnect");
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@ -4204,16 +4142,6 @@ disable_sniper_scope_sway()
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}
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}
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}
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}
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tombstone_disable_suicide()
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{
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level.playersuicideallowed = undefined;
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}
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tombstone_spawn_changes()
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{
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level.tombstone_spawn_func = ::tombstone_spawn;
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}
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tombstone_spawn()
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tombstone_spawn()
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{
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{
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self endon("disconnect");
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self endon("disconnect");
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@ -4608,16 +4536,6 @@ zone_changes()
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}
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}
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}
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}
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screecher_remove_hint()
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{
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self.screecher_seen_hint = 1;
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}
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screecher_remove_near_miss()
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{
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level.near_miss = 2;
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}
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screecher_spawner_changes()
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screecher_spawner_changes()
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{
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{
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level.screecher_spawners = getentarray( "screecher_zombie_spawner", "script_noteworthy" );
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level.screecher_spawners = getentarray( "screecher_zombie_spawner", "script_noteworthy" );
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@ -5349,16 +5267,6 @@ door_price_increase_for_solo()
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}
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}
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}
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}
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tomb_remove_weighted_random_perks()
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{
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if(!(is_classic() && level.scr_zm_map_start_location == "tomb"))
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{
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return;
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}
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level.custom_random_perk_weights = undefined;
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}
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tomb_remove_shovels_from_map()
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tomb_remove_shovels_from_map()
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{
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{
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if(!(is_classic() && level.scr_zm_map_start_location == "tomb"))
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if(!(is_classic() && level.scr_zm_map_start_location == "tomb"))
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Reference in New Issue
Block a user