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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Grief: round reset invulnerability fix
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@ -308,17 +308,19 @@ round_start_wait(time, initial)
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initial = false;
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}
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if(!initial)
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{
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wait_network_frame(); // need a wait or players can move
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}
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level thread zombie_spawn_wait(time + 5);
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players = get_players();
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foreach(player in players)
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{
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player freezeControls(1);
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if(!initial)
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{
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player thread wait_and_freeze_controls(1); // need a wait or players can move
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}
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else
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{
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player freezeControls(1);
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}
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player enableInvulnerability();
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}
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@ -336,6 +338,15 @@ round_start_wait(time, initial)
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}
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}
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wait_and_freeze_controls(bool)
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{
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self endon("disconnect");
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wait_network_frame();
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self freezeControls(bool);
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}
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round_start_countdown_hud(time)
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{
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countdown = createServerFontString( "objective", 2.2 );
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