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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Rename function
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@ -96,7 +96,7 @@ init()
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maps\mp\zombies\_zm::spawn_life_brush( (94, 6063, 240), 256, 256 );
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maps\mp\zombies\_zm::spawn_life_brush( (94, 6063, 240), 256, 256 );
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remove_acid_trap_player_spawn();
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player_spawn_location_changes();
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level thread updatecraftables();
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level thread updatecraftables();
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level thread grief_brutus_spawn_after_time();
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level thread grief_brutus_spawn_after_time();
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@ -193,7 +193,7 @@ door_buy_afterlife_check(door)
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return true;
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return true;
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}
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}
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remove_acid_trap_player_spawn()
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player_spawn_location_changes()
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{
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{
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spawn_points = maps\mp\gametypes_zm\_zm_gametype::get_player_spawns_for_gametype();
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spawn_points = maps\mp\gametypes_zm\_zm_gametype::get_player_spawns_for_gametype();
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foreach(spawn_point in spawn_points)
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foreach(spawn_point in spawn_points)
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@ -205,6 +205,7 @@ remove_acid_trap_player_spawn()
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{
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{
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if(spawn.origin == (2536, 9704, 1360))
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if(spawn.origin == (2536, 9704, 1360))
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{
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{
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// spawn is in acid trap
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arrayremovevalue(spawn_array, spawn);
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arrayremovevalue(spawn_array, spawn);
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return;
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return;
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}
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}
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