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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Melee weapons: fix missing checks for held weapon

This commit is contained in:
Jbleezy
2023-12-22 15:41:48 -08:00
parent 48a2f54898
commit 66f68fabc9
5 changed files with 76 additions and 2 deletions

View File

@ -26,6 +26,7 @@ main()
replaceFunc(maps\mp\zm_transit_lava::zombie_exploding_death, scripts\zm\replaced\zm_transit_lava::zombie_exploding_death);
replaceFunc(maps\mp\zombies\_zm_ai_avogadro::check_range_attack, scripts\zm\replaced\_zm_ai_avogadro::check_range_attack);
replaceFunc(maps\mp\zombies\_zm_ai_avogadro::avogadro_exit, scripts\zm\replaced\_zm_ai_avogadro::avogadro_exit);
replaceFunc(maps\mp\zombies\_zm_ai_avogadro::avogadro_damage_func, scripts\zm\replaced\_zm_ai_avogadro::avogadro_damage_func);
replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_spawning_logic, scripts\zm\replaced\_zm_ai_screecher::screecher_spawning_logic);
replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_melee_damage, scripts\zm\replaced\_zm_ai_screecher::screecher_melee_damage);
replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_detach, scripts\zm\replaced\_zm_ai_screecher::screecher_detach);