diff --git a/README.md b/README.md index fb05c0f6..41ba8580 100644 --- a/README.md +++ b/README.md @@ -129,6 +129,7 @@ * Changed placeable mine damage scalar to 150 multiplied by round number (normally random number between 100 and 200 multiplied by round number) * Capped placeable mine damage scalar at 9000 * Disabled sniper scope sway +* Improved projectile upward speed for all lethal and tactical grenades * Grenades can no longer be thrown faster than intended by throwing a grenade right after throwing one ### AN-94 diff --git a/weapons/zm/bouncing_tomahawk_zm b/weapons/zm/bouncing_tomahawk_zm new file mode 100644 index 00000000..22273356 --- /dev/null +++ b/weapons/zm/bouncing_tomahawk_zm @@ -0,0 +1 @@ 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Auto\clipType\bottom\barrelType\Single\offhandClass\Frag Grenade\offhandSlot\Tactical 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\ No newline at end of file diff --git a/weapons/zm/emp_grenade_zm b/weapons/zm/emp_grenade_zm index 206e02b7..ae4163f4 100644 --- a/weapons/zm/emp_grenade_zm +++ b/weapons/zm/emp_grenade_zm @@ -1 +1 @@ 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Damage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\0\meleeDamage\0\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.1\meleeDelay\0\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.3\flourishTime\0.3\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.2\burstFireDelay\0\detonateTime\0.1\detonateDelay\0.1\meleeTime\0\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0.5\quickRaiseTime\0.5\firstRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.5\dtpLoopTime\0.5\dtpOutTime\0.5\crawlInTime\0\crawlForwardTime\0\crawlBackTime\0\crawlRightTime\0\crawlLeftTime\0\crawlOutFireTime\0\crawlOutTime\0\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\1\aifuseTime\1\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\1\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\hud_empgrenade\killIconRatio\1:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\1\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\1\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\1\explosionOuterDamage\1\damageConeAngle\180\projectileSpeed\1200\projectileSpeedRelativeUp\180\projectileSpeedUp\2\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\t6_wpn_grenade_emp_world\projExplosionType\smoke\projExplosionEffect\maps/zombie/fx_zmb_wep_emp_explo\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_emp_explode\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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Damage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\0\meleeDamage\0\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.1\meleeDelay\0\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.3\flourishTime\0.3\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.2\burstFireDelay\0\detonateTime\0.1\detonateDelay\0.1\meleeTime\0\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0.5\quickRaiseTime\0.5\firstRaiseTime\0.5\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.5\sprintLoopTime\0.5\sprintOutTime\0.5\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.5\dtpLoopTime\0.5\dtpOutTime\0.5\crawlInTime\0\crawlForwardTime\0\crawlBackTime\0\crawlRightTime\0\crawlLeftTime\0\crawlOutFireTime\0\crawlOutTime\0\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\1\aifuseTime\1\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\1\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\hud_empgrenade\killIconRatio\1:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\1\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\1\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\1\explosionOuterDamage\1\damageConeAngle\180\projectileSpeed\1200\projectileSpeedRelativeUp\0\projectileSpeedUp\180\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\t6_wpn_grenade_emp_world\projExplosionType\smoke\projExplosionEffect\maps/zombie/fx_zmb_wep_emp_explo\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_emp_explode\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/zm/frag_grenade_zm b/weapons/zm/frag_grenade_zm new file mode 100644 index 00000000..c177fb2e --- /dev/null +++ b/weapons/zm/frag_grenade_zm @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/sticky_grenade_zm b/weapons/zm/sticky_grenade_zm new file mode 100644 index 00000000..3577a144 --- /dev/null +++ b/weapons/zm/sticky_grenade_zm @@ -0,0 +1 @@ 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te\0\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\15\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\0\meleeDamage\0\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0.13\meleeDelay\0\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.36\flourishTime\0.36\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.6\burstFireDelay\0\detonateTime\0.1\detonateDelay\0.1\meleeTime\0\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\0\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0.15\quickRaiseTime\0\firstRaiseTime\0\emptyRaiseTime\0\emptyDropTime\0\sprintInTime\0\sprintLoopTime\0\sprintOutTime\0\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.5\dtpLoopTime\0.5\dtpOutTime\0.5\crawlInTime\0\crawlForwardTime\0\crawlBackTime\0\crawlRightTime\0\crawlLeftTime\0\crawlOutFireTime\0\crawlOutTime\0\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\2\aifuseTime\5\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\0\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\0\gunMaxYaw\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\hud_icon_sticky_grenade\killIconRatio\1:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\256\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\300\explosionOuterDamage\55\damageConeAngle\180\projectileSpeed\920\projectileSpeedRelativeUp\0\projectileSpeedUp\120\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\t6_wpn_grenade_semtex_projectile\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\1\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_grenade_explode\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Stick 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\ No newline at end of file diff --git a/weapons/zm/upgraded_tomahawk_zm b/weapons/zm/upgraded_tomahawk_zm new file mode 100644 index 00000000..0e3d0860 --- /dev/null +++ b/weapons/zm/upgraded_tomahawk_zm @@ -0,0 +1 @@ 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