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MOTD: add falling hands anim from Origins
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README.md
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README.md
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### B23R
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* Decreased weapon cost from 1000 to 900 on all maps
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### Executioner
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* Increased penetration
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### Five-seven Dual Wield
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* Unupgraded: decreased stock ammo from 225 to 210 on all maps
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* Upgraded: decreased stock ammo from 295 to 280 on all maps
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@ -232,16 +229,10 @@
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* Unupgraded: increased zoom FOV from 15 to 25
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## Shotguns
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### M1216
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* Increased penetration
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### Remington 870
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* Changed weapon cost from 900 or 1500 to 1200 on all maps
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* Increased penetration
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### S12
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* Increased penetration
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## Launchers
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@ -769,6 +760,7 @@
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* Activating the laundry machine always spawns zombies instead of Brutus
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* Docks gate no longer closes when shock box is shocked in afterlife
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* Players no longer respawn in the Acid Trap
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* Added falling hands anim from Origins
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* Acid Trap: kills on any round (normally stops killing after round 158 on PC)
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* Acid Trap: kills zombies instantly
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* Acid Trap: decreased player damage from 75% of max health to 50% of max health
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weapons/zm/falling_hands_zm
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weapons/zm/falling_hands_zm
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zone_source/falling_hands_zm.zone
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zone_source/falling_hands_zm.zone
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xanim,viewmodel_bare_hands_falling
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@ -9,6 +9,7 @@ include,jetgun_zm
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include,cymbal_monkey_zm
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include,willy_pete_zm
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include,item_meat_zm
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include,falling_hands_zm
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include,held_knife_zm
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include,held_one_inch_punch_zm
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