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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-06 03:49:34 -05:00

Moved code around

This commit is contained in:
Jbleezy
2020-03-07 17:11:57 -08:00
parent 4dc5e9d487
commit 6886433bb9

View File

@ -73,6 +73,8 @@ onplayerspawned()
}
self set_movement_dvars();
self disable_melee_lunge();
self enable_friendly_fire();
self set_player_lethal_grenade_semtex();
@ -88,9 +90,6 @@ post_all_players_spawned()
wait 0.05;
disable_melee_lunge();
enable_friendly_fire();
disable_high_round_walkers();
disable_perk_pause();
@ -103,8 +102,7 @@ post_all_players_spawned()
wallbuy_increase_trigger_radius();
wallbuy_location_changes();
tombstone_disable_suicide();
tombstone_spawn_changes();
disable_pers_upgrades();
zone_changes();
@ -124,6 +122,9 @@ post_all_players_spawned()
town_move_staminup_machine();
tombstone_disable_suicide();
tombstone_spawn_changes();
slipgun_always_kill();
slipgun_disable_reslip();
@ -137,8 +138,6 @@ post_all_players_spawned()
tomb_challenges_changes();
tomb_soul_box_changes();
disable_pers_upgrades();
level thread wallbuy_cost_changes();
level thread buildbuildables();
@ -179,6 +178,16 @@ set_movement_dvars()
setdvar( "player_sprintStrafeSpeedScale", 1 );
}
disable_melee_lunge()
{
setDvar( "aim_automelee_enabled", 0 );
}
enable_friendly_fire()
{
setDvar( "g_friendlyfireDist", "0" );
}
set_player_lethal_grenade_semtex()
{
if (level.script != "zm_transit" && level.script != "zm_nuked" && level.script != "zm_highrise" && level.script != "zm_tomb")
@ -192,16 +201,6 @@ set_player_lethal_grenade_semtex()
self setweaponammoclip( self get_player_lethal_grenade(), 0 );
}
disable_melee_lunge()
{
setDvar( "aim_automelee_enabled", 0 );
}
enable_friendly_fire()
{
setDvar( "g_friendlyfireDist", "0" );
}
disable_high_round_walkers()
{
level.speed_change_round = undefined;