mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-26 07:00:25 -05:00
Who's Who changes
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@ -33,10 +33,6 @@ main()
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replaceFunc(maps\mp\zm_highrise_buildables::init_buildables, scripts\zm\replaced\zm_highrise_buildables::init_buildables);
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replaceFunc(maps\mp\zm_highrise_buildables::include_buildables, scripts\zm\replaced\zm_highrise_buildables::include_buildables);
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replaceFunc(maps\mp\zm_highrise_elevators::faller_location_logic, scripts\zm\replaced\zm_highrise_elevators::faller_location_logic);
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replaceFunc(maps\mp\zombies\_zm_chugabud::chugabud_fake_death, scripts\zm\replaced\_zm_chugabud::chugabud_fake_death);
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replaceFunc(maps\mp\zombies\_zm_chugabud::chugabud_corpse_revive_icon, scripts\zm\replaced\_zm_chugabud::chugabud_corpse_revive_icon);
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replaceFunc(maps\mp\zombies\_zm_chugabud::chugabud_corpse_cleanup, scripts\zm\replaced\_zm_chugabud::chugabud_corpse_cleanup);
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replaceFunc(maps\mp\zombies\_zm_chugabud::chugabud_bleed_timeout, scripts\zm\replaced\_zm_chugabud::chugabud_bleed_timeout);
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replaceFunc(maps\mp\zombies\_zm_equip_springpad::springpadthink, scripts\zm\replaced\_zm_equip_springpad::springpadthink);
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replaceFunc(maps\mp\zombies\_zm_weap_slipgun::init, scripts\zm\replaced\_zm_weap_slipgun::init);
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replaceFunc(maps\mp\zombies\_zm_weap_slipgun::slipgun_zombie_1st_hit_response, scripts\zm\replaced\_zm_weap_slipgun::slipgun_zombie_1st_hit_response);
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@ -54,6 +50,7 @@ init()
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level.zombie_init_done = ::zombie_init_done;
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level.special_weapon_magicbox_check = ::highrise_special_weapon_magicbox_check;
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level.check_for_valid_spawn_near_team_callback = ::highrise_respawn_override;
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level.chugabud_laststand_func = scripts\zm\replaced\_zm_chugabud::chugabud_laststand;
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slipgun_change_ammo();
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