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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Mule Kick: revert stowed weapon reload changes

Mule Kick: save and restore current dual wield weapon clip ammo on stowed dual wield weapon reload
This commit is contained in:
Jbleezy 2024-03-20 20:03:02 -07:00
parent 1eec4b1028
commit 723d1c8f23

View File

@ -2808,14 +2808,10 @@ additionalprimaryweapon_stowed_weapon_refill()
vars = []; vars = [];
self.weapon_last_held_time = [];
while (1) while (1)
{ {
vars["string"] = self waittill_any_return("weapon_change", "weapon_change_complete", "perk_additionalprimaryweapon_activated", "specialty_additionalprimaryweapon_stop", "spawned_player"); vars["string"] = self waittill_any_return("weapon_change", "weapon_change_complete", "perk_additionalprimaryweapon_activated", "specialty_additionalprimaryweapon_stop", "spawned_player");
vars["weapon_last_held_time"] = [];
if (self hasPerk("specialty_additionalprimaryweapon")) if (self hasPerk("specialty_additionalprimaryweapon"))
{ {
vars["curr_wep"] = self getCurrentWeapon(); vars["curr_wep"] = self getCurrentWeapon();
@ -2831,34 +2827,26 @@ additionalprimaryweapon_stowed_weapon_refill()
{ {
if (primary != maps\mp\zombies\_zm_weapons::get_nonalternate_weapon(vars["curr_wep"])) if (primary != maps\mp\zombies\_zm_weapons::get_nonalternate_weapon(vars["curr_wep"]))
{ {
if (!isdefined(self.weapon_last_held_time[primary])) if (vars["string"] != "weapon_change")
{ {
if (vars["string"] != "weapon_change") self thread refill_after_time(primary);
{
vars["weapon_last_held_time"][primary] = getTime();
}
}
else
{
vars["weapon_last_held_time"][primary] = self.weapon_last_held_time[primary];
} }
} }
else else
{ {
if (vars["string"] == "weapon_change") self notify(primary + "_reload_stop");
{
self additionalprimaryweapon_do_refill(primary);
}
} }
} }
} }
self.weapon_last_held_time = vars["weapon_last_held_time"];
} }
} }
additionalprimaryweapon_do_refill(primary) refill_after_time(primary)
{ {
self endon(primary + "_reload_stop");
self endon("specialty_additionalprimaryweapon_stop");
self endon("spawned_player");
vars = []; vars = [];
vars["reload_time"] = weaponReloadTime(primary); vars["reload_time"] = weaponReloadTime(primary);
@ -2884,42 +2872,27 @@ additionalprimaryweapon_do_refill(primary)
vars["reload_time"] *= getDvarFloat("perk_weapReloadMultiplier"); vars["reload_time"] *= getDvarFloat("perk_weapReloadMultiplier");
} }
if (!isdefined(self.weapon_last_held_time[primary])) wait vars["reload_time"];
{
return;
}
if ((getTime() - self.weapon_last_held_time[primary]) < (vars["reload_time"] * 1000))
{
return;
}
vars["missing_clip_max"] = undefined;
if (isdefined(vars["reload_amount"]))
{
vars["reload_segments_num"] = int((getTime() - self.weapon_last_held_time[primary]) / (vars["reload_time"] * 1000));
vars["missing_clip_max"] = vars["reload_amount"] * vars["reload_segments_num"];
}
vars["ammo_clip"] = self getWeaponAmmoClip(primary); vars["ammo_clip"] = self getWeaponAmmoClip(primary);
vars["ammo_stock"] = self getWeaponAmmoStock(primary); vars["ammo_stock"] = self getWeaponAmmoStock(primary);
vars["missing_clip"] = weaponClipSize(primary) - vars["ammo_clip"]; vars["missing_clip"] = weaponClipSize(primary) - vars["ammo_clip"];
vars["og_ammo_stock"] = vars["ammo_stock"];
if (vars["missing_clip"] > vars["ammo_stock"]) if (vars["missing_clip"] > vars["ammo_stock"])
{ {
vars["missing_clip"] = vars["ammo_stock"]; vars["missing_clip"] = vars["ammo_stock"];
} }
if (isDefined(vars["missing_clip_max"]) && vars["missing_clip"] > vars["missing_clip_max"]) if (isDefined(vars["reload_amount"]) && vars["missing_clip"] > vars["reload_amount"])
{ {
vars["missing_clip"] = vars["missing_clip_max"]; vars["missing_clip"] = vars["reload_amount"];
} }
vars["ammo_stock"] -= vars["missing_clip"];
vars["dw_primary"] = weaponDualWieldWeaponName(primary); vars["dw_primary"] = weaponDualWieldWeaponName(primary);
vars["alt_primary"] = weaponAltWeaponName(primary);
vars["ammo_stock"] -= vars["missing_clip"];
if (vars["dw_primary"] != "none") if (vars["dw_primary"] != "none")
{ {
@ -2934,18 +2907,36 @@ additionalprimaryweapon_do_refill(primary)
vars["ammo_stock"] -= vars["dw_missing_clip"]; vars["ammo_stock"] -= vars["dw_missing_clip"];
} }
// setting dw weapon clip ammo changes both clips ammo so must calculate both left and right ammo before setting ammo if (vars["ammo_stock"] != vars["og_ammo_stock"])
self setWeaponAmmoClip(primary, vars["ammo_clip"] + vars["missing_clip"]);
if (vars["dw_primary"] != "none")
{ {
self set_weapon_ammo_clip_left(primary, vars["dw_ammo_clip"] + vars["dw_missing_clip"]); // setWeaponAmmoClip changes dual wield weapon clip ammo of current weapon when called on any dual wield weapon
vars["curr_primary"] = self getCurrentWeapon();
vars["curr_dw_primary"] = weaponDualWieldWeaponName(vars["curr_primary"]);
vars["curr_dw_ammo_clip"] = 0;
// save current dual wield weapon clip ammo
if(vars["dw_primary"] != "none" && vars["curr_dw_primary"] != "none")
{
vars["curr_dw_ammo_clip"] = self getWeaponAmmoClip(vars["curr_dw_primary"]);
}
// setWeaponAmmoClip changes both clips ammo on dual wield weapons so must calculate both left and right ammo before setting ammo
self setWeaponAmmoClip(primary, vars["ammo_clip"] + vars["missing_clip"]);
if (vars["dw_primary"] != "none")
{
self set_weapon_ammo_clip_left(primary, vars["dw_ammo_clip"] + vars["dw_missing_clip"]);
}
self setWeaponAmmoStock(primary, vars["ammo_stock"]);
// restore current dual wield weapon clip ammo
if(vars["dw_primary"] != "none" && vars["curr_dw_primary"] != "none")
{
self set_weapon_ammo_clip_left(vars["curr_primary"], vars["curr_dw_ammo_clip"]);
}
} }
self setWeaponAmmoStock(primary, vars["ammo_stock"]);
vars["alt_primary"] = weaponAltWeaponName(primary);
if (vars["alt_primary"] != "none") if (vars["alt_primary"] != "none")
{ {
vars["ammo_clip"] = self getWeaponAmmoClip(vars["alt_primary"]); vars["ammo_clip"] = self getWeaponAmmoClip(vars["alt_primary"]);
@ -2960,6 +2951,11 @@ additionalprimaryweapon_do_refill(primary)
self setWeaponAmmoClip(vars["alt_primary"], vars["ammo_clip"] + vars["missing_clip"]); self setWeaponAmmoClip(vars["alt_primary"], vars["ammo_clip"] + vars["missing_clip"]);
self setWeaponAmmoStock(vars["alt_primary"], vars["ammo_stock"] - vars["missing_clip"]); self setWeaponAmmoStock(vars["alt_primary"], vars["ammo_stock"] - vars["missing_clip"]);
} }
if (isDefined(vars["reload_amount"]) && self getWeaponAmmoStock(primary) > 0 && self getWeaponAmmoClip(primary) < weaponClipSize(primary))
{
self refill_after_time(primary);
}
} }
electric_cherry_unlimited() electric_cherry_unlimited()