mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 15:17:57 -05:00
Melee weapons: add held weapon
Combat Knife: add model from BO2 MP Add melee wallbuy HUD icons to all maps Fix level.item_meat_name being undefined
This commit is contained in:
@ -287,16 +287,8 @@ wallbuy(weapon_name, target, targetname, origin, angles, play_chalk_fx = 1)
|
||||
unitrigger_stub.vo_dialog_id = melee_weapon.vo_dialog_id;
|
||||
unitrigger_stub.flourish_fn = melee_weapon.flourish_fn;
|
||||
|
||||
if (is_true(level.disable_melee_wallbuy_icons))
|
||||
{
|
||||
unitrigger_stub.cursor_hint = "HINT_NOICON";
|
||||
unitrigger_stub.cursor_hint_weapon = undefined;
|
||||
}
|
||||
else
|
||||
{
|
||||
unitrigger_stub.cursor_hint = "HINT_WEAPON";
|
||||
unitrigger_stub.cursor_hint_weapon = melee_weapon.weapon_name;
|
||||
}
|
||||
unitrigger_stub.cursor_hint = "HINT_WEAPON";
|
||||
unitrigger_stub.cursor_hint_weapon = melee_weapon.weapon_name;
|
||||
}
|
||||
|
||||
if (weapon_name == "tazer_knuckles_zm")
|
||||
|
Reference in New Issue
Block a user