diff --git a/README.md b/README.md index 540303bb..f589e83f 100644 --- a/README.md +++ b/README.md @@ -83,7 +83,7 @@ * Moved Stamin-Up to its location on Tranzit #### Farm -* Zombies now spawn in the Center zone when in the Farm zone +* Zombies now spawn in the Center zone when in the Barn zone ### Die Rise * Zombies no longer spawn in the Skyscraper Tower zone when in the Trample Steam zone diff --git a/_zm_reimagined.gsc b/_zm_reimagined.gsc index 40b3ec84..fcb8efea 100644 --- a/_zm_reimagined.gsc +++ b/_zm_reimagined.gsc @@ -488,7 +488,7 @@ jetgun_fast_cooldown() { if (self IsMeleeing()) { - self.jetgun_heatval += .85; + self.jetgun_heatval += .875; // have to add .025 if holding weapon if (self.jetgun_heatval > 100) { @@ -500,7 +500,7 @@ jetgun_fast_cooldown() } else { - self.jetgun_heatval -= .05; + self.jetgun_heatval -= .075; // have to add .025 if holding weapon if (self.jetgun_heatval < 0) { @@ -541,7 +541,7 @@ jetgun_fast_spinlerp() { if (self AttackButtonPressed() && !self IsSwitchingWeapons()) { - previous_spinlerp -= 0.0165; + previous_spinlerp -= 0.0166667; if (previous_spinlerp < -1) { previous_spinlerp = -1;